ACE3/addons/nightvision
Sergey Veryaskin c8812e093a
up russian language (#8263)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-05-25 21:06:00 -05:00
..
data
functions Utilize isNotEqualTo (#7929) 2021-02-27 11:05:05 -06:00
models
UI
$PBOPREFIX$
ACE_Settings.hpp NightVision - Add setting for shutter effects (#6134) 2018-02-10 03:31:22 +01:00
CfgEventHandlers.hpp NVG - Fix grain and color effects (#6018) 2018-01-05 18:23:56 -06:00
CfgIRLaserSettings.hpp Nightvision - Increase max amount of IR rays to 64 (#7669) 2020-05-07 11:34:41 -05:00
CfgVehicles.hpp
CfgWeapons.hpp Night Vision - Add color variants to all generations (#8209) 2021-05-09 18:49:56 +02:00
config.cpp Night Vision - Add color variants to all generations (#8209) 2021-05-09 18:49:56 +02:00
initSettings.sqf initial push (#8099) 2021-02-18 12:58:26 -06:00
README.md
RscTitles.hpp
script_component.hpp reset effect on magnifaction transition 2020-02-23 13:52:32 +01:00
stringtable.xml up russian language (#8263) 2021-05-25 21:06:00 -05:00
XEH_postInit.sqf reset effect on magnifaction transition 2020-02-23 13:52:32 +01:00
XEH_preInit.sqf More trivial code cleanup (#6859) 2019-03-21 08:52:32 -05:00
XEH_PREP.hpp
XEH_preStart.sqf

ace_nightvision

Adds different types of NVGs with different levels of quality.

Maintainers

The people responsible for merging changes to this component or answering potential questions.