mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
742626ff1a
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
60 lines
1.6 KiB
Plaintext
60 lines
1.6 KiB
Plaintext
#include "..\script_component.hpp"
|
|
/*
|
|
* Author: Dystopian
|
|
* Checks if player can toggle speed control and runs proper speed control mode.
|
|
* Should run as key handler.
|
|
*
|
|
* Arguments:
|
|
* 0: Cruise Control <BOOL>
|
|
* 1: Preserve Speed Limit <BOOL>
|
|
*
|
|
* Return Value:
|
|
* Key handled <BOOL>
|
|
*
|
|
* Example:
|
|
* true call ace_vehicles_fnc_toggleSpeedControl
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params [["_cruiseControl", false], ["_preserveSpeedLimit", false]];
|
|
|
|
private _role = ACE_player call EFUNC(common,getUavControlPosition);
|
|
|
|
private _vehicle = objNull;
|
|
private _continue = true;
|
|
if (_role != "") then {
|
|
GVAR(isUAV) = true;
|
|
_vehicle = getConnectedUAV ACE_player;
|
|
_continue = (
|
|
!visibleMap
|
|
&& {_role == "DRIVER" || {!(_vehicle isKindOf "Plane")}}
|
|
);
|
|
} else {
|
|
GVAR(isUAV) = false;
|
|
_vehicle = vehicle ACE_player;
|
|
_continue = (
|
|
ACE_player == currentPilot _vehicle
|
|
&& {[ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)}
|
|
);
|
|
};
|
|
if (
|
|
!_continue
|
|
|| {!(isEngineOn _vehicle)}
|
|
|| {!GVAR(isSpeedLimiter) && _cruiseControl && {speed _vehicle < 1}} // don't enable CC when stop or move backward
|
|
) exitWith {false};
|
|
|
|
private _allowedVehicleClasses = ["Car", "Tank", "Ship"];
|
|
if (_cruiseControl) then {
|
|
_allowedVehicleClasses pushBack "Plane";
|
|
};
|
|
if (-1 == _allowedVehicleClasses findIf {_vehicle isKindOf _x}) exitWith {false};
|
|
|
|
if (_vehicle isKindOf "Plane") then {
|
|
[ACE_player, _vehicle, _preserveSpeedLimit] call FUNC(autoThrottle);
|
|
} else {
|
|
[ACE_player, _vehicle, _cruiseControl, _preserveSpeedLimit] call FUNC(speedLimiter);
|
|
};
|
|
|
|
true
|