ACE3/addons/headless
jtj5283449 4d53d9ce44
Translation - Korean v2.0 (#8768)
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-01-12 14:41:09 -06:00
..
functions General - Utilize isNotEqualTo command (#8732) 2021-12-18 17:15:32 -06:00
UI Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
$PBOPREFIX$ Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
ACE_Settings.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgEden.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
CfgVehicles.hpp ACEX - change module's category to ace from acex (#8567) 2021-10-20 16:29:43 -05:00
config.cpp ACEX Merge - Use BWC_CONFIG macro (#8554) 2021-10-18 11:42:17 -05:00
initSettings.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
README.md Documentation - Add notes about ACEX variables (#8549) 2021-10-18 11:49:33 -05:00
script_component.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
stringtable.xml Translation - Korean v2.0 (#8768) 2022-01-12 14:41:09 -06:00
XEH_postInit.sqf Headless - Fix no rebalance of units spawned after headless joined (#8573) 2021-10-22 15:17:58 +02:00
XEH_preInit.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
XEH_PREP.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
XEH_preStart.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00

ace_headless

Adds automatic passing of AI groups to (up to 3) Headless Clients.

  • Automatic Headless Client recognition
  • Event-based transferring (on unit spawn, Headless Client connect and disconnect)
  • Round-robin transferring when more than 1 Headless Client is present
  • Mission makers can use the following to prevent a group from transferring to a Headless Client: this setVariable ["acex_headless_blacklist", true, true];

ACEX Conversion - things still using acex prefix

  • All settings
  • 3DEN attribute config name
  • Object SetVar (acex_headless_blacklist)