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* Add jamming coef to change or disable jamming. * change max to 5 * add setting for overheating effects distance, unjaming on barrel swap, increase rate of fire with heat - add setting for overheating effects distance - add unjaming on barrel swap, with setting - add increase rate of fire with heat, with setting - fix some formatting * little tweaks * add overheating cookoff feature - add overheating cookoff feature - add documentation - bugfixes/improvements * Update ace3-config-entries.md * Update overheating-framework.md * Update addons/overheating/XEH_postInit.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/XEH_postInit.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/functions/fnc_firedEH.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/stringtable.xml Co-authored-by: jonpas <jonpas33@gmail.com> * Update docs/wiki/feature/overheating.md Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/stringtable.xml Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/functions/fnc_jamWeapon.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/overheating/functions/fnc_jamWeapon.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * remove extra underwater cooling, make cookoffCoef enable cookoff - add coef setting for heat generation per shot - merge cookoff setting into cookoff coef setting - remove check for water that increased cooling - change max rof increase from heat to 10% - change ammo heating to a less linear formula - change cookoffCoef to effect inginition tempurature instead of heat amount - delay cookoff shot until any firing animation is done - update strings based on feedback * Update stringtable.xml * add cookoff notification * improvements from play testing - move ammo heat loop into seperate function with a tighter loop - factor rain into cooling calculation - handle cooling while swimming - merge cookoff take event handler into fnc_handleTakeEH - fix case where cookoff could potentially come from underbarrel weapon muzzle - only add TakeEH if required by enabled settings - improve cookoff muzzle/mode handling * fix missing semi that I swear I already fixed before pushing * Update overheating-framework.md * Update fnc_updateAmmoTemperature.sqf * include wind speed in cooling calculation * cool with X - add ace interactions to allow cooling with water sources when Ace X is loaded - add documentation for cooling - move getting barrel mass to a function * documentation formatting * Add config array for weapon jam types, as not all weapon can get all types IRL. * remove variable that's not required * add some compat entries for RHS * fix merge conflict * fix a happy little accident * move to CBA settings, minor styling. * Update error message in fnc_jamWeapon.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * Apply suggestions from code review Co-authored-by: TyroneMF <TyroneMF@hotmail.com> Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: TyroneMF <TyroneMF@hotmail.com> |
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advanced-ballistics-framework.md | ||
advanced-fatigue-framework.md | ||
advanced-throwing-framework.md | ||
arsenal-framework.md | ||
atragmx-framework.md | ||
cargo-framework.md | ||
checkPBOs-framework.md | ||
cookoff-framework.md | ||
crew-served-weapons-framework.md | ||
disposables-framework.md | ||
dragging-framework.md | ||
events-framework.md | ||
explosives-framework.md | ||
fastroping-framework.md | ||
frag-framework.md | ||
goggles-framework.md | ||
grenades-framework.md | ||
gunbag-framework.md | ||
hearing-framework.md | ||
huntIR-framework.md | ||
index.html | ||
interactionMenu-framework.md | ||
javelin-framework.md | ||
map-framework.md | ||
missile-guidance-framework.md | ||
missionmodules-framework.md | ||
modules-framework.md | ||
nightvision-framework.md | ||
overheating-framework.md | ||
overpressure-framework.md | ||
parachute-framework.md | ||
pylons-framework.md | ||
rearm-framework.md | ||
refuel-framework.md | ||
reloadlaunchers-framework.md | ||
repair-framework.md | ||
respawn-framework.md | ||
scopes-framework.md | ||
settings-framework.md | ||
slideshow-framework.md | ||
spectator-framework.md | ||
switchunits-framework.md | ||
tagging-framework.md | ||
ui-framework.md | ||
vehiclelock-framework.md | ||
vehicles-framework.md | ||
weather-framework.md | ||
winddeflection-framework.md |