ACE3/optionals
Drofseh f83c605958
Overheating - Add cook off and rate of fire features and additional customization settings (#8064)
* Add jamming coef to change or disable jamming.

* change max to 5

* add setting for overheating effects distance, unjaming on barrel swap, increase rate of fire with heat

- add setting for overheating effects distance
- add unjaming on barrel swap, with setting
- add increase rate of fire with heat, with setting
- fix some formatting

* little tweaks

* add overheating cookoff feature

- add overheating cookoff feature
- add documentation
- bugfixes/improvements

* Update ace3-config-entries.md

* Update overheating-framework.md

* Update addons/overheating/XEH_postInit.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/XEH_postInit.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/functions/fnc_firedEH.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/stringtable.xml

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update docs/wiki/feature/overheating.md

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/stringtable.xml

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/functions/fnc_jamWeapon.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/overheating/functions/fnc_jamWeapon.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* remove extra underwater cooling, make cookoffCoef enable cookoff

- add coef setting for heat generation per shot
- merge cookoff setting into cookoff coef setting
- remove check for water that increased cooling
- change max rof increase from heat to 10%
- change ammo heating to a less linear formula
- change cookoffCoef to effect inginition tempurature instead of heat amount
- delay cookoff shot until any firing animation is done
- update strings based on feedback

* Update stringtable.xml

* add cookoff notification

* improvements from play testing

- move ammo heat loop into seperate function with a tighter loop
- factor rain into cooling calculation
- handle cooling while swimming
- merge cookoff take event handler into fnc_handleTakeEH
- fix case where cookoff could potentially come from underbarrel weapon muzzle
- only add TakeEH if required by enabled settings
- improve cookoff muzzle/mode handling

* fix missing semi that I swear I already fixed before pushing

* Update overheating-framework.md

* Update fnc_updateAmmoTemperature.sqf

* include wind speed in cooling calculation

* cool with X

- add ace interactions to allow cooling with water sources when Ace X is loaded
- add documentation for cooling
- move getting barrel mass to a function

* documentation formatting

* Add config array for weapon jam types, as not all weapon can get all types IRL.

* remove variable that's not required

* add some compat entries for RHS

* fix merge conflict

* fix a happy little accident

* move to CBA settings, minor styling.

* Update error message in fnc_jamWeapon.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Apply suggestions from code review

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
2021-10-14 10:47:52 -05:00
..
compat_r3f R3F Compat - Update to the R3F weapons 3.7.1 (#8078) 2021-02-08 04:45:36 +01:00
compat_rh_acc Map - Improve flashlight support (#6608) 2018-10-25 11:39:27 -05:00
compat_rh_de Add optionals to validation tools (#8290) 2021-06-29 13:21:08 -05:00
compat_rh_m4 Add optionals to validation tools (#8290) 2021-06-29 13:21:08 -05:00
compat_rh_pdw Add optionals to validation tools (#8290) 2021-06-29 13:21:08 -05:00
compat_rhs_afrf3 use RHS loadorder for comapts (#8472) 2021-10-05 12:25:38 -05:00
compat_rhs_gref3 Overheating - Add cook off and rate of fire features and additional customization settings (#8064) 2021-10-14 10:47:52 -05:00
compat_rhs_saf3 use RHS loadorder for comapts (#8472) 2021-10-05 12:25:38 -05:00
compat_rhs_usf3 Overheating - Add cook off and rate of fire features and additional customization settings (#8064) 2021-10-14 10:47:52 -05:00
compat_rksl_pm_ii RKSL compat - Updated with the last RKSL v3.01 (#7310) 2019-12-18 19:00:10 +01:00
compat_sma3_iansky Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
compat_sog Translations - Polish (#8497) 2021-10-11 00:27:06 +02:00
noactionmenu Added beautified component names 2016-06-20 11:44:36 +02:00
nocrosshair Fix config (#6905) 2019-04-01 09:45:36 -05:00
nouniformrestrictions No Uniform Restrictions - Update for vanilla 1.98-2.06 (#8495) 2021-10-09 22:53:36 +02:00
particles Particles - Fix macro (#8214) 2021-04-19 11:31:07 -05:00
realisticdispersion realisticdispersion 2020-02-27 06:17:15 +01:00
tracers Add optionals to validation tools (#8290) 2021-06-29 13:21:08 -05:00