ACE3/addons/vehicle_damage
2023-11-08 12:00:05 -06:00
..
functions Tools - Check example funcs in document_functions.py (#9630) 2023-11-08 12:00:05 -06:00
$PBOPREFIX$ Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
CfgAmmo.hpp Tools - HEMTT PW3 fixes (#9585) 2023-11-01 02:29:59 +01:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
CfgVehicles.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
config.cpp Docs - Change name (again) (#9328) 2023-08-16 19:18:01 -04:00
initSettings.sqf Advanced Vehicle Damage disabled by default. (#8925) 2022-07-23 19:59:21 +02:00
README.md various - cleanup maintainers in readmes (#8517) 2021-10-15 12:25:42 -05:00
script_component.hpp Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
script_macros.hpp General - Format config class defines to coding guidelines (+tool) (#8520) 2021-10-15 13:47:05 -05:00
stringtable.xml Update Spanish translation (#9203) 2023-05-29 18:22:37 -05:00
XEH_postInit.sqf Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
XEH_preInit.sqf Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
XEH_PREP.hpp Medical - Add damage handling for explosive damage while inside vehicles (#9246) 2023-09-24 15:58:59 -04:00
XEH_preStart.sqf Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00

ace_vehicle_damage

Adds enhanced vehicle damage. Primary goal is to remove global vehicle health and instead opt for a "component based" health system.