ACE3/addons/arsenal/functions/fnc_refresh.sqf
johnb432 174841751c
Arsenal - Improve support for unique equipment (#9287)
* work on arsenal actions

* cycle through pages

* docs

* cleanup

* Update addons/gunbag/functions/fnc_weaponName.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* missing fil

* Update addons/arsenal/functions/fnc_itemInfo.sqf

* Update addons/arsenal/functions/fnc_refresh.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* remove CBA_loadoutSet gunbag cache

* update fnc_refresh

* Added unique item support for left panel items

* Cleanup

* fix 3den

* add scopeEditor

---------

Co-authored-by: Brett <brett@mayson.io>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Salluci <salluci.lovi@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-07-25 09:41:15 +03:00

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#include "script_component.hpp"
#include "..\defines.hpp"
/*
* Author: Brett Mayson, johnb43
* Refreshes the arsenal to show external changes.
*
* Return Value:
* None
*
* Public: No
*/
// Update current item list
call FUNC(updateCurrentItemsList);
// This takes care of unique inventory items (arsenal doesn't have it whitelisted)
call FUNC(updateUniqueItemsList);
// Don't refresh left panel if in loadout tab
if (!isNull findDisplay IDD_loadouts_display) exitWith {};
private _display = findDisplay IDD_ace_arsenal;
[_display, _display displayCtrl GVAR(currentLeftPanel)] call FUNC(fillLeftPanel);