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functions
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Conform function headers to coding guidelines (#5255)
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2017-06-08 15:31:51 +02:00 |
UI
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Initial draft of the range card implementation.
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2015-05-28 19:17:29 +02:00 |
$PBOPREFIX$
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Initial draft of the range card implementation.
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2015-05-28 19:17:29 +02:00 |
CfgEventHandlers.hpp
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
CfgVehicles.hpp
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RangeCard - Take bore height into account (#4715)
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2016-12-01 21:20:51 +01:00 |
CfgWeapons.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
config.cpp
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Adds settings module for ace_scopes
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2016-11-15 23:11:22 +01:00 |
initKeybinds.sqf
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Allowed using the ATrag, Kestrel and Rangecards inside of vehicles.
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2015-06-11 12:05:46 +02:00 |
README.md
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README.md files added to all modules
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2015-08-19 04:18:33 +02:00 |
RscTitles.hpp
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Merge branch 'master' into useQuotedPathMacros
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2016-05-30 21:14:17 +02:00 |
script_component.hpp
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convert log macros to cba versions (#4282)
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2016-10-02 12:55:31 +02:00 |
stringtable.xml
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Correct new Chinese stringtable identifiers (#5334)
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2017-07-10 16:47:26 +02:00 |
XEH_postInit.sqf
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RangeCard - Take bore height into account (#4715)
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2016-12-01 21:20:51 +01:00 |
XEH_preInit.sqf
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Add dev macro to quickly recompile functions (#4699)
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2016-11-23 13:35:25 -06:00 |
XEH_PREP.hpp
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Optimized range card calculations
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2016-11-15 23:11:22 +01:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |