ACE3/addons/rangecard
2017-07-10 16:47:26 +02:00
..
functions Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
UI Initial draft of the range card implementation. 2015-05-28 19:17:29 +02:00
$PBOPREFIX$ Initial draft of the range card implementation. 2015-05-28 19:17:29 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp RangeCard - Take bore height into account (#4715) 2016-12-01 21:20:51 +01:00
CfgWeapons.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
config.cpp Adds settings module for ace_scopes 2016-11-15 23:11:22 +01:00
initKeybinds.sqf Allowed using the ATrag, Kestrel and Rangecards inside of vehicles. 2015-06-11 12:05:46 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Correct new Chinese stringtable identifiers (#5334) 2017-07-10 16:47:26 +02:00
XEH_postInit.sqf RangeCard - Take bore height into account (#4715) 2016-12-01 21:20:51 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Optimized range card calculations 2016-11-15 23:11:22 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_rangecards

Adds range cards.

Maintainers

The people responsible for merging changes to this component or answering potential questions.