ACE3/addons/ui/functions/fnc_setElementVisibility.sqf
Grim 59af3e1f6d
General - Change CBA Namespaces to HashMap (#8801)
* medical_treatment

* advanced_throwing

* common, csw

* Update fnc_replaceRegisteredItems.sqf

* Sanitised numerous components

* Update XEH_postInit.sqf

* Update XEH_postInit.sqf

* FUNC -> LINKFUNC

* Changed tagging hashmap

* Reverted some changes

* Reverted some changes

* Update XEH_clientInit.sqf

* Tweaks and fixes

* Fix number replacements

* Minor cleanup

* Update fnc_getMagazineName.sqf

* Update fnc_getMagazineName.sqf

* Minor improvement

* Made factions case-sensitive and added `toLowerANSI` to be safe

* Update fnc_getDetectedObject.sqf

* Update addons/common/functions/fnc_actionKeysNamesConverted.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Throw error if item doesn't exist

---------

Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 12:34:32 -03:00

68 lines
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#include "..\script_component.hpp"
/*
* Author: Jonpas
* Setter for toggling advanced element visibility.
*
* Arguments:
* 0: Source <STRING>
* 1: Set/Unset <BOOL>
* 2: Element Name <STRING>
* 3: Show/Hide Element <BOOL> (default: false)
*
* Return Value:
* Successfully Modified <BOOL>
*
* Example:
* _successfullyModified = ["ace_reload", true, "ammoCount", false] call ace_ui_fnc_setElementVisibility
*
* Public: Yes
*/
params [
["_source", "", [""]],
["_set", true, [true]],
["_element", "", [""]],
["_show", false, [true]]
];
if (_source == "" || {_element == ""}) exitWith {
WARNING("Source or Element may not be empty strings!");
};
_element = toLowerANSI _element;
// Verify element is bound
if !(_element in GVAR(configCache)) exitWith {
WARNING_2("Element '%1' does not exist - modification by '%2' failed.",_element,_source);
};
private _setElement = GVAR(elementsSet) get _element;
private _return = false;
if (isNil "_setElement") then {
TRACE_3("Setting element",_source,_element,_show);
private _success = [_element, _show, false, true] call FUNC(setAdvancedElement);
if (_success) then {
GVAR(elementsSet) set [_element, [_source, _show]];
_return = true;
};
} else {
_setElement params ["_sourceSet"];
if (_set) then {
if (GVAR(interfaceInitialized)) then {
WARNING_3("Element '%1' already set by '%2' - modification by '%3' failed.",_element,_sourceSet,_source);
};
} else {
TRACE_3("Unsetting element",_sourceSet,_element,_show);
GVAR(elementsSet) set [_element, nil];
[_element, _show, false, true] call FUNC(setAdvancedElement);
_return = true;
};
};
TRACE_2("Visibility set",_element,_return);
_return