ACE3/addons/finger
Taha 35e4c2ae35
Turkish Language Update (#7690)
* Fatal

Turkish Language Update

* Update AUTHORS.txt

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Fix medical_treatment

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-05-09 12:26:27 -05:00
..
functions Replace remaining lineIntersects with lineIntersectsSurfaces (#6898) 2019-12-07 14:58:21 -06:00
ui #1917 - Pointing Update Circle Icon 2015-09-01 10:09:14 -05:00
$PBOPREFIX$ Initial commit for finger-pointing module 2015-06-07 12:10:50 +03:00
ACE_Settings.hpp French translation (#7298) 2019-12-19 11:08:31 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md GVAR(enabled) - readme 2015-06-09 14:02:19 -05:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Turkish Language Update (#7690) 2020-05-09 12:26:27 -05:00
XEH_postInit.sqf Convert finger to CBA hashes (#4183) 2016-07-30 12:28:07 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_finger

Allows players to point and show a virtual spot in the distance to nearby players.

Maintainers

The people responsible for merging changes to this component or answering potential questions.