ACE3/docs/_includes/dependencies_list.md

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{% if include.component == "advanced_ballistics" %} ace_ballistics, ace_weather {% endif %} {% if include.component == "ai" %} ace_common {% endif %} {% if include.component == "aircraft" %} ace_common {% endif %} {% if include.component == "apl" %} ace_main {% endif %} {% if include.component == "atragmx" %} ACE_common, ACE_weather {% endif %} {% if include.component == "attach" %} ace_interaction {% endif %} {% if include.component == "backpacks" %} ace_common {% endif %} {% if include.component == "ballistics" %} ace_common {% endif %} {% if include.component == "captives" %} ACE_Interaction {% endif %} {% if include.component == "cargo" %} ace_interaction {% endif %} {% if include.component == "common" %} ace_main, ace_modules {% endif %} {% if include.component == "concertina_wire" %} ace_apl, ace_interaction {% endif %} {% if include.component == "dagr" %} ace_weather {% endif %} {% if include.component == "disarming" %} ACE_Interaction {% endif %} {% if include.component == "disposable" %} ace_common {% endif %} {% if include.component == "dragging" %} ace_interaction {% endif %} {% if include.component == "explosives" %} ace_interaction {% endif %} {% if include.component == "fastroping" %} ace_interaction {% endif %} {% if include.component == "fcs" %} ace_interaction {% endif %} {% if include.component == "finger" %} ace_common {% endif %} {% if include.component == "flashlights" %} ace_interaction {% endif %} {% if include.component == "flashsuppressors" %} ace_common {% endif %} {% if include.component == "fonts" %} ace_main {% endif %} {% if include.component == "frag" %} ace_common {% endif %} {% if include.component == "gestures" %} ace_interact_menu {% endif %} {% if include.component == "gforces" %} ace_common {% endif %} {% if include.component == "goggles" %} ace_common {% endif %} {% if include.component == "grenades" %} ace_common {% endif %} {% if include.component == "hearing" %} ace_interaction, A3_Characters_F, A3_Characters_F_Kart {% endif %} {% if include.component == "hitreactions" %} ace_common {% endif %} {% if include.component == "huntir" %} ace_common {% endif %} {% if include.component == "interaction" %} ace_interact_menu {% endif %} {% if include.component == "interact_menu" %} ace_common {% endif %} {% if include.component == "inventory" %} ace_common {% endif %} {% if include.component == "javelin" %} ace_main, ace_common, ace_missileguidance {% endif %} {% if include.component == "kestrel4500" %} ACE_common, ACE_weather {% endif %} {% if include.component == "laser" %} ace_common {% endif %} {% if include.component == "laserpointer" %} ace_common {% endif %} {% if include.component == "laser_selfdesignate" %} ace_laser {% endif %} {% if include.component == "logistics_uavbattery" %} ace_interaction {% endif %} {% if include.component == "logistics_wirecutter" %} ace_interaction {% endif %} {% if include.component == "magazinerepack" %} ace_interaction {% endif %} {% if include.component == "main" %} 3den, a3_air_f, a3_air_f_beta, a3_air_f_beta_heli_attack_01, a3_air_f_beta_heli_attack_02, a3_air_f_beta_heli_transport_01, a3_air_f_beta_heli_transport_02, a3_air_f_beta_parachute_01, a3_air_f_beta_parachute_02, a3_air_f_epb_heli_light_03, a3_air_f_epc_plane_cas_01, a3_air_f_epc_plane_cas_02, a3_air_f_epc_plane_fighter_03, a3_air_f_gamma_plane_fighter_03, a3_air_f_gamma_uav_01, a3_air_f_gamma_uav_02, a3_air_f_heli, a3_air_f_heli_heli_attack_01, a3_air_f_heli_heli_attack_02, a3_air_f_heli_heli_light_01, a3_air_f_heli_heli_light_02, a3_air_f_heli_heli_light_03, a3_air_f_heli_heli_transport_01, a3_air_f_heli_heli_transport_02, a3_air_f_heli_heli_transport_03, a3_air_f_heli_heli_transport_04, a3_air_f_heli_light_01, a3_air_f_heli_light_02, a3_animals_f, a3_animals_f_animconfig, a3_animals_f_chicken, a3_animals_f_dog, a3_animals_f_fishes, a3_animals_f_goat, a3_animals_f_kestrel, a3_animals_f_rabbit, a3_animals_f_seagull, a3_animals_f_sheep, a3_animals_f_snakes, a3_animals_f_turtle, a3_anims_f, a3_anims_f_config_sdr, a3_anims_f_epa, a3_anims_f_epc, a3_anims_f_exp_a, a3_anims_f_heli, a3_anims_f_kart, a3_anims_f_mark_deployment, a3_armor_f, a3_armor_f_amv, a3_armor_f_apc_wheeled_03, a3_armor_f_beta, a3_armor_f_beta_apc_tracked_02, a3_armor_f_epb_apc_tracked_03, a3_armor_f_epb_mbt_03, a3_armor_f_epc_mbt_01, a3_armor_f_marid, a3_armor_f_panther, a3_armor_f_slammer, a3_armor_f_t100k, a3_baseconfig_f, a3_boat_f, a3_boat_f_beta_boat_armed_01, a3_boat_f_beta_boat_transport_01, a3_boat_f_boat_armed_01, a3_boat_f_boat_transport_01, a3_boat_f_civilian_boat, a3_boat_f_epc_submarine_01_f, a3_boat_f_gamma_boat_transport_01, a3_boat_f_heli_boat_armed_01, a3_boat_f_heli_sdv_01, a3_boat_f_sdv_01, a3_boat_f_trawler, a3_cargoposes_f, a3_cargoposes_f_heli, a3_characters_f, a3_characters_f_beta, a3_characters_f_blufor, a3_characters_f_bootcamp, a3_characters_f_bootcamp_common, a3_characters_f_civil, a3_characters_f_common, a3_characters_f_epa, a3_characters_f_epb, a3_characters_f_epb_heads, a3_characters_f_epc, a3_characters_f_gamma, a3_characters_f_heads, a3_characters_f_indep, a3_characters_f_kart, a3_characters_f_mark, a3_characters_f_opfor, a3_characters_f_proxies, a3_data_f, a3_data_f_bootcamp, a3_data_f_curator, a3_data_f_curator_characters, a3_data_f_curator_eagle, a3_data_f_curator_intel, a3_data_f_curator_misc, a3_data_f_curator_respawn, a3_data_f_curator_virtual, a3_data_f_exp_a, a3_data_f_exp_a_virtual, a3_data_f_exp_b, a3_data_f_heli, a3_data_f_hook, a3_data_f_kart, a3_data_f_kart_particleeffects, a3_data_f_mark, a3_data_f_particleeffects, a3_dubbing_radio_f, a3_editor_f, a3_functions_f, a3_functions_f_bootcamp, a3_functions_f_curator, a3_functions_f_epa, a3_functions_f_epc, a3_functions_f_exp_a, a3_functions_f_heli, a3_functions_f_mark, a3_functions_f_mp_mark, a3_language_f, a3_language_f_beta, a3_language_f_bootcamp, a3_language_f_curator, a3_language_f_epa, a3_language_f_epb, a3_language_f_epc, a3_language_f_exp_a, a3_language_f_gamma, a3_language_f_heli, a3_language_f_kart, a3_language_f_mark, a3_language_f_mp_mark, a3_languagemissions_f, a3_languagemissions_f_beta, a3_languagemissions_f_gamma, a3_languagemissions_f_kart, a3_languagemissions_f_mp_mark, a3_map_altis, a3_map_altis_scenes, a3_map_data, a3_map_stratis, a3_map_stratis_scenes, a3_map_vr_scenes, a3_misc_f, a3_misc_f_helpers, a3_missions_f, a3_missions_f_beta, a3_missions_f_bootcamp, a3_missions_f_curator, a3_missions_f_epa, a3_missions_f_epb, a3_missions_f_epc, a3_missions_f_exp_a, a3_missions_f_gamma, a3_missions_f_heli, a3_missions_f_kart, a3_missions_f_mark, a3_missions_f_mp_mark, a3_modules_f, a3_modules_f_beta, a3_modules_f_beta_firingdrills, a3_modules_f_bootcamp, a3_modules_f_bootcamp_misc, a3_modules_f_curator, a3_modules_f_curator_animals, a3_modules_f_curator_cas, a3_modules_f_curator_chemlights, a3_modules_f_curator_curator, a3_modules_f_curator_effects, a3_modules_f_curator_environment, a3_modules_f_curator_flares, a3_modules_f_curator_intel, a3_modules_f_curator_lightning, a3_modules_f_curator_mines, a3_modules_f_curator_misc, a3_modules_f_curator_multiplayer, a3_modules_f_curator_objectives, a3_modules_f_curator_ordnance, a3_modules_f_curator_respawn, a3_modules_f_curator_smokeshells, a3_modules_f_dyno, a3_modules_f_effects, a3_modules_f_epb, a3_modules_f_epb_misc, a3_modules_f_events, a3_modules_f_exp_a, a3_modules_f_groupmodifiers, a3_modules_f_hc, a3_modules_f_heli, a3_modules_f_heli_spawnai, a3_modules_f_intel, a3_modules_f_kart, a3_modules_f_kart_timetrials, a3_modules_f_livefeed, a3_modules_f_mark, a3_modules_f_mark_firingdrills, a3_modules_f_mark_objectives, a3_modules_f_marta, a3_modules_f_misc, a3_modules_f_mp_mark, a3_modules_f_multiplayer, a3_modules_f_objectmodifiers, a3_modules_f_sites, a3_modules_f_skirmish, a3_modules_f_strategicmap, a3_modules_f_supports, a3_modules_f_uav, a3_music_f, a3_music_f_bootcamp, a3_music_f_epa, a3_music_f_epb, a3_music_f_epc, a3_music_f_heli, a3_music_f_mark, a3_plants_f_bush, a3_props_f_exp_a, a3_props_f_exp_a_military, a3_props_f_exp_a_military_equipment, a3_roads_f, a3_rocks_f, a3_signs_f, a3_signs_f_ad, a3_soft_f, a3_soft_f_beta_quadbike, a3_soft_f_bootcamp_offroad_01, a3_soft_f_bootcamp_quadbike, a3_soft_f_bootcamp_truck, a3_soft_f_car, a3_soft_f_crusher_ugv, a3_soft_f_epc_truck_03, a3_soft_f_gamma_hemtt, a3_soft_f_gamma_offroad, a3_soft_f_gamma_quadbike, a3_soft_f_gamma_truckheavy, a3_soft_f_heli_car, a3_soft_f_heli_crusher_ugv, a3_soft_f_heli_mrap_01, a3_soft_f_heli_mrap_02, a3_soft_f_heli_mrap_03, a3_soft_f_heli_quadbike, a3_soft_f_heli_suv, a3_soft_f_heli_truck, a3_soft_f_hemtt, a3_soft_f_kart_kart_01, a3_soft_f_mrap_01, a3_soft_f_mrap_02, a3_soft_f_mrap_03, a3_soft_f_offroad_01, a3_soft_f_quadbike, a3_soft_f_suv, a3_soft_f_truck, a3_soft_f_truckheavy, a3_sounds_f, a3_sounds_f_bootcamp, a3_sounds_f_epb, a3_sounds_f_epc, a3_sounds_f_exp_a, a3_sounds_f_mark, a3_static_f, a3_static_f_beta_mortar_01, a3_static_f_gamma, a3_static_f_gamma_aa, a3_static_f_gamma_at, a3_static_f_gamma_mortar_01, a3_static_f_mark_designator_01, a3_static_f_mark_designator_02, a3_static_f_mortar_01, a3_structures_f, a3_structures_f_bootcamp_civ_camping, a3_structures_f_bootcamp_civ_sportsgrounds, a3_structures_f_bootcamp_ind_cargo, a3_structures_f_bootcamp_items_electronics, a3_structures_f_bootcamp_items_food, a3_structures_f_bootcamp_items_sport, a3_structures_f_bootcamp_system, a3_structures_f_bootcamp_training, a3_structures_f_bootcamp_vr_blocks, a3_structures_f_bootcamp_vr_coverobjects, a3_structures_f_bootcamp_vr_helpers, a3_structures_f_bridges, a3_structures_f_civ, a3_structures_f_civ_accessories, a3_structures_f_civ_ancient, a3_structures_f_civ_belltowers, a3_structures_f_civ_calvaries, a3_structures_f_civ_camping, a3_structures_f_civ_chapels, a3_structures_f_civ_constructions, a3_structures_f_civ_dead, a3_structures_f_civ_garbage, a3_structures_f_civ_graffiti, a3_structures_f_civ_infoboards, a3_structures_f_civ_kiosks, a3_structures_f_civ_lamps, a3_structures_f_civ_market, a3_structures_f_civ_offices, a3_structures_f_civ_pavements, a3_structures_f_civ_playground, a3_structures_f_civ_sportsgrounds, a3_structures_f_civ_statues, a3_structures_f_civ_tourism, a3_structures_f_dominants, a3_structures_f_dominants_amphitheater, a3_structures_f_dominants_castle, a3_structures_f_dominants_church, a3_structures_f_dominants_hospital, a3_structures_f_dominants_lighthouse, a3_structures_f_dominants_wip, a3_structures_f_epa_civ_camping, a3_structures_f_epa_civ_constructions, a3_structures_f_epa_items_electronics, a3_structures_f_epa_items_food, a3_structures_f_epa_items_medical, a3_structures_f_epa_items_tools, a3_structures_f_epa_items_vessels, a3_structures_f_epa_mil_scrapyard, a3_structures_f_epa_walls, a3_structures_f_epb_civ_accessories, a3_structures_f_epb_civ_camping, a3_structures_f_epb_civ_dead, a3_structures_f_epb_civ_garbage, a3_structures_f_epb_civ_graffiti, a3_structures_f_epb_civ_playground, a3_structures_f_epb_furniture, a3_structures_f_epb_items_documents, a3_structures_f_epb_items_luggage, a3_structures_f_epb_items_military, a3_structures_f_epb_items_vessels, a3_structures_f_epb_naval_fishing, a3_structures_f_epc_civ_accessories, a3_structures_f_epc_civ_camping, a3_structures_f_epc_civ_garbage, a3_structures_f_epc_civ_infoboards, a3_structures_f_epc_civ_kiosks, a3_structures_f_epc_civ_playground, a3_structures_f_epc_civ_tourism, a3_structures_f_epc_dominants_ghosthotel, a3_structures_f_epc_dominants_stadium, a3_structures_f_epc_furniture, a3_structures_f_epc_items_documents, a3_structures_f_epc_items_electronics, a3_structures_f_epc_walls, a3_structures_f_exp_a, a3_structures_f_exp_a_vr_blocks, a3_structures_f_exp_a_vr_helpers, a3_structures_f_furniture, a3_structures_f_heli_civ_accessories, a3_structures_f_heli_civ_constructions, a3_structures_f_heli_civ_garbage, a3_structures_f_heli_civ_market, a3_structures_f_heli_furniture, a3_structures_f_heli_ind_airport, a3_structures_f_heli_ind_cargo, a3_structures_f_heli_ind_machines, a3_structures_f_heli_items_airport, a3_structures_f_heli_items_electronics, a3_structures_f_heli_items_food, a3_structures_f_heli_items_luggage, a3_structures_f_heli_items_sport, a3_structures_f_heli_items_tools, a3_structures_f_heli_vr_helpers, a3_structures_f_households, a3_structures_f_households_addons, a3_structures_f_households_house_big01, a3_structures_f_households_house_big02, a3_structures_f_households_house_shop01, a3_structures_f_households_house_shop02, a3_structures_f_households_house_small01, a3_structures_f_households_house_small02, a3_structures_f_households_house_small03, a3_structures_f_households_slum, a3_structures_f_households_stone_big, a3_structures_f_households_stone_shed, a3_structures_f_households_stone_small, a3_structures_f_households_wip, a3_structures_f_ind, a3_structures_f_ind_airport, a3_structures_f_ind_cargo, a3_structures_f_ind_carservice, a3_structures_f_ind_concretemixingplant, a3_structures_f_ind_crane, a3_structures_f_ind_dieselpowerplant, a3_structures_f_ind_factory, a3_structures_f_ind_fuelstation, a3_structures_f_ind_fuelstation_small, a3_structures_f_ind_pipes, a3_structures_f_ind_powerlines, a3_structures_f_ind_reservoirtank, a3_structures_f_ind_shed, a3_structures_f_ind_solarpowerplant, a3_structures_f_ind_tank, a3_structures_f_ind_transmitter_tower, a3_structures_f_ind_wavepowerplant, a3_structures_f_ind_windmill, a3_structures_f_ind_windpowerplant, a3_structures_f_items, a3_structures_f_items_cans, a3_structures_f_items_documents, a3_structures_f_items_electronics, a3_structures_f_items_gadgets, a3_structures_f_items_luggage, a3_structures_f_items_medical, a3_structures_f_items_military, a3_structures_f_items_stationery, a3_structures_f_items_tools, a3_structures_f_items_valuables, a3_structures_f_items_vessels, a3_structures_f_kart_civ_sportsgrounds, a3_structures_f_kart_mil_flags, a3_structures_f_kart_signs_companies, a3_structures_f_mark_items_military, a3_structures_f_mark_items_sport, a3_structures_f_mark_mil_flags, a3_structures_f_mark_training, a3_structures_f_mark_vr_helpers, a3_structures_f_mark_vr_shapes, a3_structures_f_mark_vr_targets, a3_structures_f_mil, a3_structures_f_mil_bagbunker, a3_structures_f_mil_bagfence, a3_structures_f_mil_barracks, a3_structures_f_mil_bunker, a3_structures_f_mil_cargo, a3_structures_f_mil_flags, a3_structures_f_mil_fortification, a3_structures_f_mil_helipads, a3_structures_f_mil_offices, a3_structures_f_mil_radar, a3_structures_f_mil_scrapyard, a3_structures_f_mil_shelters, a3_structures_f_mil_tenthangar, a3_structures_f_naval, a3_structures_f_naval_buoys, a3_structures_f_naval_fishing, a3_structures_f_naval_piers, a3_structures_f_naval_rowboats, a3_structures_f_research, a3_structures_f_signs_companies, a3_structures_f_system, a3_structures_f_training, a3_structures_f_training_invisibletarget, a3_structures_f_walls, a3_structures_f_wrecks, a3_supplies_f_heli, a3_supplies_f_heli_bladders, a3_supplies_f_heli_cargonets, a3_supplies_f_heli_fuel, a3_supplies_f_heli_slingload, a3_supplies_f_mark, a3_uav_f_characters_f_gamma, a3_uav_f_weapons_f_gamma_ammoboxes, a3_ui_f, a3_ui_f_bootcamp, a3_ui_f_curator, a3_ui_f_exp_a, a3_ui_f_heli, a3_ui_f_kart, a3_ui_f_mark, a3_ui_f_mp_mark, a3_uifonts_f, a3_weapons_f, a3_weapons_f_aaf, a3_weapons_f_acc, a3_weapons_f_ammoboxes, a3_weapons_f_beta, a3_weapons_f_beta_acc, a3_weapons_f_beta_ammoboxes, a3_weapons_f_beta_ebr, a3_weapons_f_beta_rifles_khaybar, a3_weapons_f_beta_rifles_mx, a3_weapons_f_beta_rifles_trg20, a3_weapons_f_bootcamp, a3_weapons_f_bootcamp_ammoboxes, a3_weapons_f_bootcamp_longrangerifles_gm6, a3_weapons_f_bootcamp_longrangerifles_m320, a3_weapons_f_csat, a3_weapons_f_dummyweapons, a3_weapons_f_ebr, a3_weapons_f_epa, a3_weapons_f_epa_acc, a3_weapons_f_epa_ammoboxes, a3_weapons_f_epa_ebr, a3_weapons_f_epa_longrangerifles_dmr_01, a3_weapons_f_epa_longrangerifles_gm6, a3_weapons_f_epa_rifles_mx, a3_weapons_f_epb, a3_weapons_f_epb_acc, a3_weapons_f_epb_ammoboxes, a3_weapons_f_epb_longrangerifles_gm3, a3_weapons_f_epb_longrangerifles_m320, a3_weapons_f_epb_rifles_mx_black, a3_weapons_f_epc, a3_weapons_f_explosives, a3_weapons_f_fia, a3_weapons_f_gamma, a3_weapons_f_gamma_acc, a3_weapons_f_gamma_ammoboxes, a3_weapons_f_gamma_items, a3_weapons_f_headgear, a3_weapons_f_itemholders, a3_weapons_f_items, a3_weapons_f_kart, a3_weapons_f_kart_pistols_pistol_signal_f, a3_weapons_f_launchers_law, a3_weapons_f_launchers_nlaw, a3_weapons_f_launchers_titan, a3_weapons_f_longrangerifles_gm6, a3_weapons_f_longrangerifles_m320, a3_weapons_f_machineguns_m200, a3_weapons_f_machineguns_zafir, a3_weapons_f_mark, a3_weapons_f_mark_acc, a3_weapons_f_mark_ebr, a3_weapons_f_mark_longrangerifles_dmr_01, a3_weapons_f_mark_longrangerifles_dmr_02, a3_weapons_f_mark_longrangerifles_dmr_03, a3_weapons_f_mark_longrangerifles_dmr_04, a3_weapons_f_mark_longrangerifles_dmr_05, a3_weapons_f_mark_longrangerifles_dmr_06, a3_weapons_f_mark_longrangerifles_gm6, a3_weapons_f_mark_longrangerifles_gm6_camo, a3_weapons_f_mark_longrangerifles_m320, a3_weapons_f_mark_longrangerifles_m320_camo, a3_weapons_f_mark_machineguns_m200, a3_weapons_f_mark_machineguns_mmg_01, a3_weapons_f_mark_machineguns_mmg_02, a3_weapons_f_mark_machineguns_zafir, a3_weapons_f_mark_rifles_khaybar, a3_weapons_f_mark_rifles_mk20, a3_weapons_f_mark_rifles_mx, a3_weapons_f_mark_rifles_sdar, a3_weapons_f_mark_rifles_trg20, a3_weapons_f_nato, a3_weapons_f_pistols_acpc2, a3_weapons_f_pistols_p07, a3_weapons_f_pistols_pdw2000, a3_weapons_f_pistols_pistol_heavy_01, a3_weapons_f_pistols_pistol_heavy_02, a3_weapons_f_pistols_rook40, a3_weapons_f_rifles_khaybar, a3_weapons_f_rifles_mk20, a3_weapons_f_rifles_mx, a3_weapons_f_rifles_sdar, a3_weapons_f_rifles_smg_02, a3_weapons_f_rifles_trg20, a3_weapons_f_rifles_vector, a3_weapons_f_uniforms, a3_weapons_f_vests, a3data, map_vr, extended_eventhandlers, cba_ui, cba_xeh, cba_xeh_a3, cba_jr {% endif %} {% if include.component == "map" %} ace_interaction {% endif %} {% if include.component == "maptools" %} ace_interaction {% endif %} {% if include.component == "map_gestures" %} ace_common {% endif %} {% if include.component == "markers" %} ace_common {% endif %} {% if include.component == "medical" %} ace_interaction, ace_apl {% endif %} {% if include.component == "medical_menu" %} ace_medical {% endif %} {% if include.component == "microdagr" %} ace_common {% endif %} {% if include.component == "missileguidance" %} ace_laser {% endif %} {% if include.component == "missionmodules" %} ace_common {% endif %} {% if include.component == "mk6mortar" %} ace_interaction {% endif %} {% if include.component == "modules" %} ace_main {% endif %} {% if include.component == "movement" %} ace_common {% endif %} {% if include.component == "mx2a" %} ace_apl {% endif %} {% if include.component == "nametags" %} ace_interaction {% endif %} {% if include.component == "nightvision" %} ace_common {% endif %} {% if include.component == "noidle" %} ace_common {% endif %} {% if include.component == "noradio" %} ace_common {% endif %} {% if include.component == "norearm" %} ace_common {% endif %} {% if include.component == "optics" %} ace_common {% endif %} {% if include.component == "optionsmenu" %} ace_common {% endif %} {% if include.component == "overheating" %} ace_interaction {% endif %} {% if include.component == "overpressure" %} ace_common {% endif %} {% if include.component == "parachute" %} ace_common {% endif %} {% if include.component == "rangecard" %} ACE_Advanced_Ballistics {% endif %} {% if include.component == "realisticnames" %} ace_common {% endif %} {% if include.component == "rearm" %} ace_interaction {% endif %} {% if include.component == "recoil" %} ace_common {% endif %} {% if include.component == "refuel" %} ace_interaction {% endif %} {% if include.component == "reload" %} ace_interaction {% endif %} {% if include.component == "reloadlaunchers" %} ace_interaction {% endif %} {% if include.component == "repair" %} ace_interaction {% endif %} {% if include.component == "respawn" %} ace_common {% endif %} {% if include.component == "safemode" %} ace_common {% endif %} {% if include.component == "sandbag" %} ace_interaction {% endif %} {% if include.component == "scopes" %} ace_common {% endif %} {% if include.component == "sitting" %} ace_interaction {% endif %} {% if include.component == "slideshow" %} ace_common {% endif %} {% if include.component == "smallarms" %} ace_common {% endif %} {% if include.component == "spectator" %} ace_common {% endif %} {% if include.component == "spottingscope" %} ace_apl, ace_interaction {% endif %} {% if include.component == "switchunits" %} ace_common {% endif %} {% if include.component == "tacticalladder" %} ace_apl, ace_interaction {% endif %} {% if include.component == "tagging" %} ace_interaction {% endif %} {% if include.component == "thermals" %} ace_common {% endif %} {% if include.component == "trenches" %} ace_interaction {% endif %} {% if include.component == "tripod" %} ace_interaction {% endif %} {% if include.component == "ui" %} ace_common {% endif %} {% if include.component == "vector" %} ace_common {% endif %} {% if include.component == "vehiclelock" %} ace_interaction {% endif %} {% if include.component == "vehicles" %} ace_common {% endif %} {% if include.component == "viewdistance" %} ace_common {% endif %} {% if include.component == "weaponselect" %} ace_common {% endif %} {% if include.component == "weather" %} ace_common {% endif %} {% if include.component == "winddeflection" %} ace_weather {% endif %} {% if include.component == "yardage450" %} ace_apl, ace_laser {% endif %} {% if include.component == "zeus" %} ace_common {% endif %}