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Added Documentation
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License.md
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License.md
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License
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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License
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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README.md
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/*
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=========================================
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GhostriderDBD' className extraction tool.
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=========================================
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*/
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How To Use This Tool.
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1) Start Arma 3 with any mods for which you wish to extract class names.
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2) Start the Eden Editor.
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3) Open the testConfig.Altis mission.
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You are now ready to generate the class names. The tools copy these to the clipboard. All you need to do to generate a list of classnames is select the tool, Alt-Tab out of Arma, and paste the contents of the clipboard into a text editor such as notepad ++.
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For each category (e.g., uniforms, weapons, vehicles) there are two tools.
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One generates a simple list of class names which could be used when configuring traders for Exile.
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The second will generate a pre-configured price list using either Epoch or Exile formats.
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You can determine which format of price list will be generated by changing DBD_priceConfiguration in init.sqf.
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Credits:
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This tool uses Kronzky's string library: http://www.kronzky.info/snippets/strings/index.htm
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The algorithm for extracting weapons class names is derived from one posted by KiloSwiss on EpochMod:
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https://epochmod.com/forum/topic/32239-howto-get-available-weapons-mod-independent/
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License
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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There is no charge to use these tools.
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Please do not charge for items available to players through the use of these tools.
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You may modify any of the tools as you like.
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Please give credit to me and those listed above if redistributing modified code.
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--------------------------
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License
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--------------------------
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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