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56 lines
1.4 KiB
Plaintext
56 lines
1.4 KiB
Plaintext
/*
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Class Name Extraction Tool
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By GhostriderDbD
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For Arma 3
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All the code and information provided here is provided under an Attribution Non-Commercial ShareAlike 4.0 Commons License.
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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_vehiclesBase = [];
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#include "vehiclesBase.sqf"
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_veh = (configfile >> "CfgVehicles") call BIS_fnc_getCfgSubClasses;
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//_veh sort true;
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systemChat format[" _veh contains %1 entries",count _veh];
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_index = 0;
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_cars = [];
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_boats = [];
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_air = [];
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_exile = 0;
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_clipboard = "";
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{
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if (_x isKindOf "Car" && !(_x in _vehiclesBase)) then
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{
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_cars pushback _x;
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//diag_log format["%1",_x];
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//_clipboard = _clipboard + format['"%1",%2',_x,endl];
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};
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if (_x isKindOf "Air" && !(_x in _vehiclesBase)) then
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{
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_cars pushback _x;
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//diag_log format["%1",_x];
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//_clipboard = _clipboard + format['"%1",%2',_x,endl];
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};
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if (_x isKindOf "Boat" && !(_x in _vehiclesBase)) then
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{
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_air pushback _x;
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//diag_log format["%1",_x];
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//_clipboard = _clipboard + format['"%1",%2',_x,endl];
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};
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}forEach _veh;
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_clipboard = _clipboard + format["// Cars%1%2",endl,endl,endl];
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{
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_clipBoard = _clipBoard + format['"%1%",%2',_x,endl]
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}forEach _cars;
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_clipboard = _clipboard + format["%1// Boats%2%3",endl,endl,endl];
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{
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_clipBoard = _clipBoard + format['"%1%",%2',_x,endl]
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}forEach _boats;
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_clipboard = _clipboard + format["%1// Air%2%3",endl,endl,endl];
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{
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_clipBoard = _clipBoard + format['"%1%",%2',_x,endl]
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}forEach _Air;
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copyToClipboard _clipboard;
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