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add 75 compatible male uniforms
This commit is contained in:
parent
a4ec14e468
commit
004b46ebed
@ -4927,6 +4927,311 @@ class CfgPricing
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{
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price = 450;
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};
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// new male start
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class U_C_Commoner1_1
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{
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price = 7;
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};
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class U_C_Poor_2
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{
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price = 7;
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};
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class U_C_HunterBody_grn
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{
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price = 7;
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};
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class U_C_Poor_shorts_1
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{
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price = 7;
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};
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class U_C_Commoner_shorts
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{
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price = 7;
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};
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class U_C_ShirtSurfer_shorts
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{
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price = 7;
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};
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class U_C_TeeSurfer_shorts_1
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{
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price = 7;
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};
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class U_C_TeeSurfer_shorts_2
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{
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price = 7;
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};
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class U_NikosBody
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{
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price = 7;
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};
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class U_NikosAgedBody
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{
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price = 7;
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};
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class U_IG_Guerilla1_1
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{
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price = 7;
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};
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class U_IG_leader
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{
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price = 7;
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};
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class U_IG_Guerilla2_1
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{
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price = 7;
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};
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class U_IG_Guerilla2_3
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{
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price = 7;
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};
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class U_IG_Guerilla2_2
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{
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price = 7;
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};
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class U_IG_Guerilla3_1
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{
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price = 7;
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};
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class U_IG_Guerrilla_6_1
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{
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price = 7;
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};
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class U_OG_Guerrilla_6_1
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{
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price = 7;
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};
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class U_I_CombatUniform
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{
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price = 7;
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};
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class U_I_CombatUniform_shortsleeve
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{
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price = 7;
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};
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class U_I_HeliPilotCoveralls
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{
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price = 7;
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};
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class U_I_pilotCoveralls
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{
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price = 7;
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};
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class U_I_OfficerUniform
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{
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price = 7;
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};
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class U_I_Wetsuit
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{
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price = 7;
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};
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class U_I_GhillieSuit
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{
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price = 7;
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};
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class U_I_CombatUniform_tshirt
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{
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price = 7;
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};
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class U_O_OfficerUniform_ocamo
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{
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price = 7;
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};
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class U_O_SpecopsUniform_ocamo
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{
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price = 7;
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};
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class U_O_CombatUniform_oucamo
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{
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price = 7;
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};
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class U_Marshal
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{
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price = 7;
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};
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class U_B_Protagonist_VR
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{
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price = 7;
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};
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class U_O_Protagonist_VR
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{
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price = 7;
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};
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class U_I_Protagonist_VR
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{
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price = 7;
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};
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class U_I_FullGhillie_lsh
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{
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price = 7;
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};
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class U_I_FullGhillie_sard
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{
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price = 7;
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};
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class U_I_FullGhillie_ard
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{
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price = 7;
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};
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class U_I_C_Soldier_Para_1_F
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{
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price = 7;
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};
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class U_I_C_Soldier_Para_2_F
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{
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price = 7;
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};
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class U_I_C_Soldier_Para_3_F
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{
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price = 7;
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};
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class U_I_C_Soldier_Para_4_F
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{
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price = 7;
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};
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class U_I_C_Soldier_Para_5_F
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{
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price = 7;
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};
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class U_I_C_Soldier_Bandit_1_F
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{
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price = 7;
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};
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class U_I_C_Soldier_Bandit_2_F
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{
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price = 7;
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};
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class U_I_C_Soldier_Bandit_3_F
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{
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price = 7;
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};
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class U_I_C_Soldier_Bandit_4_F
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{
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price = 7;
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};
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class U_I_C_Soldier_Bandit_5_F
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{
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price = 7;
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};
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class U_I_C_Soldier_Camo_F
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{
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price = 7;
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};
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class U_O_T_Soldier_F
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{
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price = 7;
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};
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class U_O_T_Officer_F
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{
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price = 7;
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};
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class U_O_T_Sniper_F
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{
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price = 7;
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};
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class U_O_T_FullGhillie_tna_F
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{
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price = 7;
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};
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class U_O_V_Soldier_Viper_F
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{
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price = 7;
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};
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class U_O_V_Soldier_Viper_hex_F
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{
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price = 7;
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};
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class U_C_man_sport_1_F
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{
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price = 7;
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};
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class U_C_man_sport_2_F
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{
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price = 7;
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};
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class U_C_man_sport_3_F
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{
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price = 7;
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};
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class U_C_Man_casual_1_F
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{
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price = 7;
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};
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class U_C_Man_casual_2_F
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{
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price = 7;
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};
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class U_C_Man_casual_3_F
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{
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price = 7;
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};
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class U_C_Man_casual_4_F
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{
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price = 7;
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};
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class U_C_Man_casual_5_F
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{
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price = 7;
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};
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class U_C_Man_casual_6_F
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{
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price = 7;
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};
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class U_C_IDAP_Man_cargo_F
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{
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price = 7;
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};
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class U_C_IDAP_Man_jeans_F
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{
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price = 7;
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};
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class U_C_IDAP_Man_TeeShorts_F
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{
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price = 7;
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};
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class U_C_IDAP_Man_Tee_F
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{
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price = 7;
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};
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class U_C_IDAP_Man_casual_F
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{
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price = 7;
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};
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class U_C_IDAP_Man_shorts_F
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{
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price = 7;
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};
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class U_C_ConstructionCoverall_Red_F
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{
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price = 7;
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};
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class U_C_ConstructionCoverall_vrana_F
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{
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price = 7;
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};
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class U_C_ConstructionCoverall_Black_F
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{
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price = 7;
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};
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class U_C_ConstructionCoverall_Blue_F
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{
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price = 7;
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};
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class U_C_Paramedic_01_F
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{
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price = 7;
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};
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class U_C_IDAP_Man_Casual_F
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{
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price = 7;
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};
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class U_C_Mechanic_01_F
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{
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price = 7;
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};
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// new male stop
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class U_JeansPatched1_uniform
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{
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price = 5;
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@ -1088,10 +1088,89 @@ class CfgLootTable
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{ { "U_C_Scientist", "item" }, 1 },
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{ { "U_OrestesBody", "item" }, 1 },
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{ { "DLCUniforms", "CfgLootTable" }, 1 },
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{ { "MaleUniforms_FullGhillieMarkDLC", "CfgLootTable" }, 1 }
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{ { "MaleUniforms_FullGhillieMarkDLC", "CfgLootTable" }, 1 },
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// new uniforms
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{ { "U_C_Commoner1_1", "item" }, 1 },
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{ { "U_C_Poor_2", "item" }, 1 },
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{ { "U_C_HunterBody_grn", "item" }, 1 },
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{ { "U_C_Poor_shorts_1", "item" }, 1 },
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{ { "U_C_Commoner_shorts", "item" }, 1 },
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{ { "U_C_ShirtSurfer_shorts", "item" }, 1 },
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{ { "U_C_TeeSurfer_shorts_1", "item" }, 1 },
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{ { "U_C_TeeSurfer_shorts_2", "item" }, 1 },
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{ { "U_NikosBody", "item" }, 1 },
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{ { "U_NikosAgedBody", "item" }, 1 },
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{ { "U_IG_Guerilla1_1", "item" }, 1 },
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{ { "U_IG_leader", "item" }, 1 },
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{ { "U_IG_Guerilla2_1", "item" }, 1 },
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{ { "U_IG_Guerilla2_3", "item" }, 1 },
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{ { "U_IG_Guerilla2_2", "item" }, 1 },
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{ { "U_IG_Guerilla3_1", "item" }, 1 },
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{ { "U_IG_Guerrilla_6_1", "item" }, 1 },
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{ { "U_OG_Guerrilla_6_1", "item" }, 1 },
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{ { "U_I_CombatUniform", "item" }, 1 },
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{ { "U_I_CombatUniform_shortsleeve", "item" }, 1 },
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{ { "U_I_HeliPilotCoveralls", "item" }, 1 },
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{ { "U_I_pilotCoveralls", "item" }, 1 },
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{ { "U_I_OfficerUniform", "item" }, 1 },
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{ { "U_I_Wetsuit", "item" }, 1 },
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{ { "U_I_GhillieSuit", "item" }, 1 },
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{ { "U_I_CombatUniform_tshirt", "item" }, 1 },
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{ { "U_O_OfficerUniform_ocamo", "item" }, 1 },
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{ { "U_O_SpecopsUniform_ocamo", "item" }, 1 },
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{ { "U_O_CombatUniform_oucamo", "item" }, 1 },
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{ { "U_Marshal", "item" }, 1 },
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{ { "U_B_Protagonist_VR", "item" }, 1 },
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{ { "U_O_Protagonist_VR", "item" }, 1 },
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{ { "U_I_Protagonist_VR", "item" }, 1 },
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{ { "U_I_FullGhillie_lsh", "item" }, 1 },
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{ { "U_I_FullGhillie_sard", "item" }, 1 },
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{ { "U_I_FullGhillie_ard", "item" }, 1 },
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{ { "U_I_C_Soldier_Para_1_F", "item" }, 1 },
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{ { "U_I_C_Soldier_Para_2_F", "item" }, 1 },
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{ { "U_I_C_Soldier_Para_3_F", "item" }, 1 },
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{ { "U_I_C_Soldier_Para_4_F", "item" }, 1 },
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{ { "U_I_C_Soldier_Para_5_F", "item" }, 1 },
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{ { "U_I_C_Soldier_Bandit_1_F", "item" }, 1 },
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{ { "U_I_C_Soldier_Bandit_2_F", "item" }, 1 },
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{ { "U_I_C_Soldier_Bandit_3_F", "item" }, 1 },
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{ { "U_I_C_Soldier_Bandit_4_F", "item" }, 1 },
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{ { "U_I_C_Soldier_Bandit_5_F", "item" }, 1 },
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{ { "U_I_C_Soldier_Camo_F", "item" }, 1 },
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{ { "U_O_T_Soldier_F", "item" }, 1 },
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{ { "U_O_T_Officer_F", "item" }, 1 },
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{ { "U_O_T_Sniper_F", "item" }, 1 },
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{ { "U_O_T_FullGhillie_tna_F", "item" }, 1 },
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{ { "U_O_V_Soldier_Viper_F", "item" }, 1 },
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{ { "U_O_V_Soldier_Viper_hex_F", "item" }, 1 },
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{ { "U_C_man_sport_1_F", "item" }, 1 },
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{ { "U_C_man_sport_2_F", "item" }, 1 },
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{ { "U_C_man_sport_3_F", "item" }, 1 },
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{ { "U_C_Man_casual_1_F", "item" }, 1 },
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{ { "U_C_Man_casual_2_F", "item" }, 1 },
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{ { "U_C_Man_casual_3_F", "item" }, 1 },
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{ { "U_C_Man_casual_4_F", "item" }, 1 },
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{ { "U_C_Man_casual_5_F", "item" }, 1 },
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{ { "U_C_Man_casual_6_F", "item" }, 1 },
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{ { "U_C_IDAP_Man_cargo_F", "item" }, 1 },
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{ { "U_C_IDAP_Man_jeans_F", "item" }, 1 },
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{ { "U_C_IDAP_Man_TeeShorts_F", "item" }, 1 },
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{ { "U_C_IDAP_Man_Tee_F", "item" }, 1 },
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{ { "U_C_IDAP_Man_casual_F", "item" }, 1 },
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{ { "U_C_IDAP_Man_shorts_F", "item" }, 1 },
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{ { "U_C_ConstructionCoverall_Red_F", "item" }, 1 },
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{ { "U_C_ConstructionCoverall_vrana_F", "item" }, 1 },
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{ { "U_C_ConstructionCoverall_Black_F", "item" }, 1 },
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{ { "U_C_ConstructionCoverall_Blue_F", "item" }, 1 },
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{ { "U_C_Paramedic_01_F", "item" }, 1 },
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{ { "U_C_IDAP_Man_Casual_F", "item" }, 1 },
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{ { "U_C_Mechanic_01_F", "item" }, 1 }
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};
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};
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class MaleUniforms_FullGhillieMarkDLC
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{
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items[] = {
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@ -1121,7 +1200,6 @@ class CfgLootTable
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{ { "U_OG_Guerilla2_2", "item" }, 1 },
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{ { "U_OG_Guerilla2_3", "item" }, 1 },
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{ { "U_OG_Guerilla3_1", "item" }, 1 },
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{ { "U_OG_Guerilla3_2", "item" }, 1 },
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{ { "U_OG_leader", "item" }, 1 }
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};
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};
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@ -1651,7 +1651,84 @@ class CfgLootTable_CUP
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{ { "U_C_Scientist", "item" }, 1 },
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{ { "U_OrestesBody", "item" }, 1 },
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{ { "DLCUniforms", "CfgLootTable" }, 1 },
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{ { "MaleUniforms_FullGhillieMarkDLC", "CfgLootTable" }, 1 }
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{ { "MaleUniforms_FullGhillieMarkDLC", "CfgLootTable" }, 1 },
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// new uniforms
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{ { "U_C_Commoner1_1", "item" }, 1 },
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{ { "U_C_Poor_2", "item" }, 1 },
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{ { "U_C_HunterBody_grn", "item" }, 1 },
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{ { "U_C_Poor_shorts_1", "item" }, 1 },
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{ { "U_C_Commoner_shorts", "item" }, 1 },
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{ { "U_C_ShirtSurfer_shorts", "item" }, 1 },
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{ { "U_C_TeeSurfer_shorts_1", "item" }, 1 },
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{ { "U_C_TeeSurfer_shorts_2", "item" }, 1 },
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{ { "U_NikosBody", "item" }, 1 },
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{ { "U_NikosAgedBody", "item" }, 1 },
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{ { "U_IG_Guerilla1_1", "item" }, 1 },
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{ { "U_IG_leader", "item" }, 1 },
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{ { "U_IG_Guerilla2_1", "item" }, 1 },
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{ { "U_IG_Guerilla2_3", "item" }, 1 },
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{ { "U_IG_Guerilla2_2", "item" }, 1 },
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{ { "U_IG_Guerilla3_1", "item" }, 1 },
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{ { "U_IG_Guerrilla_6_1", "item" }, 1 },
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{ { "U_OG_Guerrilla_6_1", "item" }, 1 },
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{ { "U_I_CombatUniform", "item" }, 1 },
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{ { "U_I_CombatUniform_shortsleeve", "item" }, 1 },
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{ { "U_I_HeliPilotCoveralls", "item" }, 1 },
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{ { "U_I_pilotCoveralls", "item" }, 1 },
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{ { "U_I_OfficerUniform", "item" }, 1 },
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{ { "U_I_Wetsuit", "item" }, 1 },
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{ { "U_I_GhillieSuit", "item" }, 1 },
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{ { "U_I_CombatUniform_tshirt", "item" }, 1 },
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{ { "U_O_OfficerUniform_ocamo", "item" }, 1 },
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{ { "U_O_SpecopsUniform_ocamo", "item" }, 1 },
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{ { "U_O_CombatUniform_oucamo", "item" }, 1 },
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{ { "U_Marshal", "item" }, 1 },
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{ { "U_B_Protagonist_VR", "item" }, 1 },
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{ { "U_O_Protagonist_VR", "item" }, 1 },
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{ { "U_I_Protagonist_VR", "item" }, 1 },
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{ { "U_I_FullGhillie_lsh", "item" }, 1 },
|
||||
{ { "U_I_FullGhillie_sard", "item" }, 1 },
|
||||
{ { "U_I_FullGhillie_ard", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_1_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_2_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_3_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_4_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_5_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_1_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_2_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_3_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_4_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_5_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Camo_F", "item" }, 1 },
|
||||
{ { "U_O_T_Soldier_F", "item" }, 1 },
|
||||
{ { "U_O_T_Officer_F", "item" }, 1 },
|
||||
{ { "U_O_T_Sniper_F", "item" }, 1 },
|
||||
{ { "U_O_T_FullGhillie_tna_F", "item" }, 1 },
|
||||
{ { "U_O_V_Soldier_Viper_F", "item" }, 1 },
|
||||
{ { "U_O_V_Soldier_Viper_hex_F", "item" }, 1 },
|
||||
{ { "U_C_man_sport_1_F", "item" }, 1 },
|
||||
{ { "U_C_man_sport_2_F", "item" }, 1 },
|
||||
{ { "U_C_man_sport_3_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_1_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_2_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_3_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_4_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_5_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_6_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_cargo_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_jeans_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_TeeShorts_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_Tee_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_casual_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_shorts_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_Red_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_vrana_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_Black_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_Blue_F", "item" }, 1 },
|
||||
{ { "U_C_Paramedic_01_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_Casual_F", "item" }, 1 },
|
||||
{ { "U_C_Mechanic_01_F", "item" }, 1 }
|
||||
};
|
||||
};
|
||||
|
||||
|
@ -1093,7 +1093,84 @@ class CfgLootTable_MAD
|
||||
{ { "U_C_Scientist", "item" }, 1 },
|
||||
{ { "U_OrestesBody", "item" }, 1 },
|
||||
{ { "DLCUniforms", "CfgLootTable" }, 1 },
|
||||
{ { "MaleUniforms_FullGhillieMarkDLC", "CfgLootTable" }, 1 }
|
||||
{ { "MaleUniforms_FullGhillieMarkDLC", "CfgLootTable" }, 1 },
|
||||
|
||||
// new uniforms
|
||||
{ { "U_C_Commoner1_1", "item" }, 1 },
|
||||
{ { "U_C_Poor_2", "item" }, 1 },
|
||||
{ { "U_C_HunterBody_grn", "item" }, 1 },
|
||||
{ { "U_C_Poor_shorts_1", "item" }, 1 },
|
||||
{ { "U_C_Commoner_shorts", "item" }, 1 },
|
||||
{ { "U_C_ShirtSurfer_shorts", "item" }, 1 },
|
||||
{ { "U_C_TeeSurfer_shorts_1", "item" }, 1 },
|
||||
{ { "U_C_TeeSurfer_shorts_2", "item" }, 1 },
|
||||
{ { "U_NikosBody", "item" }, 1 },
|
||||
{ { "U_NikosAgedBody", "item" }, 1 },
|
||||
{ { "U_IG_Guerilla1_1", "item" }, 1 },
|
||||
{ { "U_IG_leader", "item" }, 1 },
|
||||
{ { "U_IG_Guerilla2_1", "item" }, 1 },
|
||||
{ { "U_IG_Guerilla2_3", "item" }, 1 },
|
||||
{ { "U_IG_Guerilla2_2", "item" }, 1 },
|
||||
{ { "U_IG_Guerilla3_1", "item" }, 1 },
|
||||
{ { "U_IG_Guerrilla_6_1", "item" }, 1 },
|
||||
{ { "U_OG_Guerrilla_6_1", "item" }, 1 },
|
||||
{ { "U_I_CombatUniform", "item" }, 1 },
|
||||
{ { "U_I_CombatUniform_shortsleeve", "item" }, 1 },
|
||||
{ { "U_I_HeliPilotCoveralls", "item" }, 1 },
|
||||
{ { "U_I_pilotCoveralls", "item" }, 1 },
|
||||
{ { "U_I_OfficerUniform", "item" }, 1 },
|
||||
{ { "U_I_Wetsuit", "item" }, 1 },
|
||||
{ { "U_I_GhillieSuit", "item" }, 1 },
|
||||
{ { "U_I_CombatUniform_tshirt", "item" }, 1 },
|
||||
{ { "U_O_OfficerUniform_ocamo", "item" }, 1 },
|
||||
{ { "U_O_SpecopsUniform_ocamo", "item" }, 1 },
|
||||
{ { "U_O_CombatUniform_oucamo", "item" }, 1 },
|
||||
{ { "U_Marshal", "item" }, 1 },
|
||||
{ { "U_B_Protagonist_VR", "item" }, 1 },
|
||||
{ { "U_O_Protagonist_VR", "item" }, 1 },
|
||||
{ { "U_I_Protagonist_VR", "item" }, 1 },
|
||||
{ { "U_I_FullGhillie_lsh", "item" }, 1 },
|
||||
{ { "U_I_FullGhillie_sard", "item" }, 1 },
|
||||
{ { "U_I_FullGhillie_ard", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_1_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_2_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_3_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_4_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_5_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_1_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_2_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_3_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_4_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_5_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Camo_F", "item" }, 1 },
|
||||
{ { "U_O_T_Soldier_F", "item" }, 1 },
|
||||
{ { "U_O_T_Officer_F", "item" }, 1 },
|
||||
{ { "U_O_T_Sniper_F", "item" }, 1 },
|
||||
{ { "U_O_T_FullGhillie_tna_F", "item" }, 1 },
|
||||
{ { "U_O_V_Soldier_Viper_F", "item" }, 1 },
|
||||
{ { "U_O_V_Soldier_Viper_hex_F", "item" }, 1 },
|
||||
{ { "U_C_man_sport_1_F", "item" }, 1 },
|
||||
{ { "U_C_man_sport_2_F", "item" }, 1 },
|
||||
{ { "U_C_man_sport_3_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_1_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_2_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_3_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_4_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_5_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_6_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_cargo_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_jeans_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_TeeShorts_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_Tee_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_casual_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_shorts_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_Red_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_vrana_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_Black_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_Blue_F", "item" }, 1 },
|
||||
{ { "U_C_Paramedic_01_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_Casual_F", "item" }, 1 },
|
||||
{ { "U_C_Mechanic_01_F", "item" }, 1 }
|
||||
};
|
||||
};
|
||||
|
||||
|
@ -1656,7 +1656,84 @@ class CfgLootTable_MADCUP
|
||||
{ { "U_C_Scientist", "item" }, 1 },
|
||||
{ { "U_OrestesBody", "item" }, 1 },
|
||||
{ { "DLCUniforms", "CfgLootTable" }, 1 },
|
||||
{ { "MaleUniforms_FullGhillieMarkDLC", "CfgLootTable" }, 1 }
|
||||
{ { "MaleUniforms_FullGhillieMarkDLC", "CfgLootTable" }, 1 },
|
||||
|
||||
// new uniforms
|
||||
{ { "U_C_Commoner1_1", "item" }, 1 },
|
||||
{ { "U_C_Poor_2", "item" }, 1 },
|
||||
{ { "U_C_HunterBody_grn", "item" }, 1 },
|
||||
{ { "U_C_Poor_shorts_1", "item" }, 1 },
|
||||
{ { "U_C_Commoner_shorts", "item" }, 1 },
|
||||
{ { "U_C_ShirtSurfer_shorts", "item" }, 1 },
|
||||
{ { "U_C_TeeSurfer_shorts_1", "item" }, 1 },
|
||||
{ { "U_C_TeeSurfer_shorts_2", "item" }, 1 },
|
||||
{ { "U_NikosBody", "item" }, 1 },
|
||||
{ { "U_NikosAgedBody", "item" }, 1 },
|
||||
{ { "U_IG_Guerilla1_1", "item" }, 1 },
|
||||
{ { "U_IG_leader", "item" }, 1 },
|
||||
{ { "U_IG_Guerilla2_1", "item" }, 1 },
|
||||
{ { "U_IG_Guerilla2_3", "item" }, 1 },
|
||||
{ { "U_IG_Guerilla2_2", "item" }, 1 },
|
||||
{ { "U_IG_Guerilla3_1", "item" }, 1 },
|
||||
{ { "U_IG_Guerrilla_6_1", "item" }, 1 },
|
||||
{ { "U_OG_Guerrilla_6_1", "item" }, 1 },
|
||||
{ { "U_I_CombatUniform", "item" }, 1 },
|
||||
{ { "U_I_CombatUniform_shortsleeve", "item" }, 1 },
|
||||
{ { "U_I_HeliPilotCoveralls", "item" }, 1 },
|
||||
{ { "U_I_pilotCoveralls", "item" }, 1 },
|
||||
{ { "U_I_OfficerUniform", "item" }, 1 },
|
||||
{ { "U_I_Wetsuit", "item" }, 1 },
|
||||
{ { "U_I_GhillieSuit", "item" }, 1 },
|
||||
{ { "U_I_CombatUniform_tshirt", "item" }, 1 },
|
||||
{ { "U_O_OfficerUniform_ocamo", "item" }, 1 },
|
||||
{ { "U_O_SpecopsUniform_ocamo", "item" }, 1 },
|
||||
{ { "U_O_CombatUniform_oucamo", "item" }, 1 },
|
||||
{ { "U_Marshal", "item" }, 1 },
|
||||
{ { "U_B_Protagonist_VR", "item" }, 1 },
|
||||
{ { "U_O_Protagonist_VR", "item" }, 1 },
|
||||
{ { "U_I_Protagonist_VR", "item" }, 1 },
|
||||
{ { "U_I_FullGhillie_lsh", "item" }, 1 },
|
||||
{ { "U_I_FullGhillie_sard", "item" }, 1 },
|
||||
{ { "U_I_FullGhillie_ard", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_1_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_2_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_3_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_4_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Para_5_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_1_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_2_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_3_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_4_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Bandit_5_F", "item" }, 1 },
|
||||
{ { "U_I_C_Soldier_Camo_F", "item" }, 1 },
|
||||
{ { "U_O_T_Soldier_F", "item" }, 1 },
|
||||
{ { "U_O_T_Officer_F", "item" }, 1 },
|
||||
{ { "U_O_T_Sniper_F", "item" }, 1 },
|
||||
{ { "U_O_T_FullGhillie_tna_F", "item" }, 1 },
|
||||
{ { "U_O_V_Soldier_Viper_F", "item" }, 1 },
|
||||
{ { "U_O_V_Soldier_Viper_hex_F", "item" }, 1 },
|
||||
{ { "U_C_man_sport_1_F", "item" }, 1 },
|
||||
{ { "U_C_man_sport_2_F", "item" }, 1 },
|
||||
{ { "U_C_man_sport_3_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_1_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_2_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_3_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_4_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_5_F", "item" }, 1 },
|
||||
{ { "U_C_Man_casual_6_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_cargo_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_jeans_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_TeeShorts_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_Tee_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_casual_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_shorts_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_Red_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_vrana_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_Black_F", "item" }, 1 },
|
||||
{ { "U_C_ConstructionCoverall_Blue_F", "item" }, 1 },
|
||||
{ { "U_C_Paramedic_01_F", "item" }, 1 },
|
||||
{ { "U_C_IDAP_Man_Casual_F", "item" }, 1 },
|
||||
{ { "U_C_Mechanic_01_F", "item" }, 1 }
|
||||
};
|
||||
};
|
||||
|
||||
|
79
Tools/SQF/getMaleUniforms.sqf
Normal file
79
Tools/SQF/getMaleUniforms.sqf
Normal file
@ -0,0 +1,79 @@
|
||||
// makes loot and price configs for missing compatible items.
|
||||
|
||||
// get all model classes
|
||||
EP = (configProperties [configFile >> "CfgVehicles", "isClass _x" , true]);
|
||||
|
||||
// list existing uniforms
|
||||
_existing = ["U_O_CombatUniform_ocamo",
|
||||
"U_O_GhillieSuit",
|
||||
"U_O_PilotCoveralls",
|
||||
"U_O_Wetsuit",
|
||||
"U_C_Poor_1",
|
||||
"U_C_WorkerCoveralls",
|
||||
"U_C_Journalist",
|
||||
"U_C_Scientist",
|
||||
"U_OrestesBody",
|
||||
"U_O_FullGhillie_lsh",
|
||||
"U_O_FullGhillie_sard",
|
||||
"U_O_FullGhillie_ard",
|
||||
"U_C_Poloshirt_stripped",
|
||||
"U_C_Poloshirt_blue",
|
||||
"U_C_Poloshirt_burgundy",
|
||||
"U_C_Poloshirt_tricolour",
|
||||
"U_C_Poloshirt_salmon",
|
||||
"U_C_Poloshirt_redwhite",
|
||||
"U_OG_Guerilla1_1",
|
||||
"U_OG_Guerilla2_1",
|
||||
"U_OG_Guerilla2_2",
|
||||
"U_OG_Guerilla2_3",
|
||||
"U_OG_Guerilla3_1",
|
||||
"U_OG_Guerilla3_2",
|
||||
"U_OG_leader",
|
||||
"U_C_Driver_1",
|
||||
"U_C_Driver_2",
|
||||
"U_C_Driver_3",
|
||||
"U_C_Driver_4",
|
||||
"U_C_Driver_1_black",
|
||||
"U_C_Driver_1_blue",
|
||||
"U_C_Driver_1_green",
|
||||
"U_C_Driver_1_red",
|
||||
"U_C_Driver_1_white",
|
||||
"U_C_Driver_1_yellow",
|
||||
"U_C_Driver_1_orange",
|
||||
"U_C_Driver_1_red"];
|
||||
|
||||
_compatibleUniformClasses = EP select {(3 in getArray(_x >> "modelSides")) && !(1 in getArray(_x >> "modelSides"))};
|
||||
_compatibleUniforms = [];
|
||||
{
|
||||
_uniform = getText(_x >> "uniformClass");
|
||||
if (_uniform != "") then {
|
||||
_compatibleUniforms pushBackUnique _uniform;
|
||||
};
|
||||
} forEach _compatibleUniformClasses;
|
||||
|
||||
_badUniforms = [];
|
||||
{
|
||||
if !(_x in _compatibleUniforms) then {
|
||||
_badUniforms pushBackUnique _x;
|
||||
};
|
||||
} forEach _existing;
|
||||
|
||||
// remove
|
||||
_finalUniforms = _compatibleUniforms - _existing;
|
||||
|
||||
_configStr = "";
|
||||
{
|
||||
_configStr = _configStr + format['
|
||||
{ { "%1", "item" }, 1 },',_x];
|
||||
} forEach _finalUniforms;
|
||||
|
||||
|
||||
{
|
||||
_configStr = _configStr + format['
|
||||
class %1
|
||||
{
|
||||
price = 7;
|
||||
};',_x];
|
||||
} forEach _finalUniforms;
|
||||
|
||||
copyToClipboard _configStr;
|
@ -15,6 +15,7 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
|
||||
- Medical items: Adrenaline Shot (adrenaline_epoch), Caffeine Pills (caffeinepills_epoch). Orlistat Pills (orlistat_epoch) by @Helion4 and configs by @DirtySanchez
|
||||
- Food items: ItemCereals, ItemPowderMilk_F, ItemRiceBox, ItemVitamins. @DirtySanchez
|
||||
- 84 new Female outfits based on 20 top designs and 4 new pairs of jeans(Blue Patched, Arid Brown, Black/Brown, Black). @DirtySanchez, @ComatoseBadger
|
||||
- Pricing and loot table additions for 75 additional male uniforms.
|
||||
- Vehicle Ammo Reloading from Inventory and Vehicle Ammo. @DirtySanchez
|
||||
- Radiation System with radioactive out of bounds, locations, and random crashed satellites. Model @Helion4
|
||||
- Digital Geiger Counter - used to detect Radiation. (Sounds @vbawol, Model @Helion4, and UI + digital font @raymix)
|
||||
@ -36,7 +37,7 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
|
||||
- Map support for Chernarus Redux. @xDrokZ and @morgoth0
|
||||
|
||||
### Changed
|
||||
- Male players can wear nearly all uniforms now. @Ignatz-Heman
|
||||
- Male players can wear civilian compatible uniforms. Note that West (side = 1) is still reserved for females. @Ignatz-Heman
|
||||
- Crafting recipes can now have item requirements and Crafting metal bars now require Smelting Tools.
|
||||
- Player save and login optimized to use get|setUnitLoadout.
|
||||
- Karma now persists death and moved to community stats.
|
||||
@ -63,7 +64,7 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
|
||||
- Zombie falsely triggers Mission success. @Ignatz-Heman
|
||||
- Base Building 90° and 270° Snap was broken.
|
||||
- Sometimes snapped Base Building elements rotated back on save.
|
||||
- BE kick since 1.70.
|
||||
- BE kicks since 1.76.
|
||||
|
||||
## [0.5.0.0] - 2017-03-17
|
||||
### Added
|
||||
|
Loading…
Reference in New Issue
Block a user