Add new var to enable/disable vehicle TIE

Default is true
This commit is contained in:
Grahame 2017-10-21 15:27:21 -04:00 committed by GitHub
parent 414013497c
commit 0e168564fa

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@ -61,6 +61,7 @@ removevehmagazinesturret[] = { // Remove these Magazines from the given Turret f
{"24Rnd_missiles",{-1}},
{"200Rnd_40mm_G_belt",{0}}
};
disableVehicleTIE = "true";
// BaseBuilding
UseIndestructible = "false"; // Enable / Disable Indestructible BaseObjects