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https://github.com/EpochModTeam/Epoch.git
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add playMoveNow
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parent
178c844f66
commit
0f6abe3b15
@ -183,8 +183,8 @@ link93[] = {82,76};
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link94[] = {83,16};
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link94[] = {83,16};
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link95[] = {83,22};
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link95[] = {83,22};
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link96[] = {84,31};
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link96[] = {84,31};
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globals[] = {0.000000,0,0,0,0,640,480,1,247,6316128,1,-274.133728,202.585022,1414.458496,684.095581,577,884,1};
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globals[] = {0.000000,0,0,0,0,640,480,1,247,6316128,1,-186.944763,447.567810,1487.860596,515.747681,577,884,1};
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window[] = {2,-1,-1,-1,-1,949,182,1166,182,3,595};
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window[] = {2,-1,-1,-1,-1,871,104,1088,104,3,595};
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*//*%FSM</HEAD>*/
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*//*%FSM</HEAD>*/
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class FSM
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class FSM
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{
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{
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@ -231,7 +231,9 @@ class FSM
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{
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{
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name = "FINISH";
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name = "FINISH";
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itemno = 1;
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itemno = 1;
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init = /*%FSM<STATEINIT""">*/"[] spawn EPOCH_masterLoop;" \n
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init = /*%FSM<STATEINIT""">*/"player playMoveNow _animationState;" \n
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"" \n
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"[] spawn EPOCH_masterLoop;" \n
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"" \n
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"" \n
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"// fade in sound and screen" \n
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"// fade in sound and screen" \n
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"3 fadeSound 1;" \n
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"3 fadeSound 1;" \n
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@ -1397,8 +1399,7 @@ class FSM
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"Epoch_my_Group = _C_SET deleteAt 0;" \n
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"Epoch_my_Group = _C_SET deleteAt 0;" \n
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"_communityStats = _C_SET deleteAt 0;" \n
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"_communityStats = _C_SET deleteAt 0;" \n
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"_hitpoints = _C_SET deleteAt 0;" \n
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"_hitpoints = _C_SET deleteAt 0;" \n
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"_animationState = _C_SET deleteAt 0; // todo do something with _animationState" \n
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"_animationState = _C_SET deleteAt 0;" \n
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"" \n
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"_extraPayload = _C_SET deleteAt 0;" \n
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"_extraPayload = _C_SET deleteAt 0;" \n
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"" \n
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"" \n
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""/*%FSM</ACTION""">*/;
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""/*%FSM</ACTION""">*/;
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