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changelog
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[Info] Numerous other fixes and optimizations.
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[Info] Requires Arma 3 1.68 or higher.
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0.5 b748:
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0.5 b749:
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[Added] 200 player support to all mission files, thanks to increased group limits in Arma 1.68!
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[Added] Experimental support for Mad ArmA Mod: https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
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[Changed] Spawn in base now use player position instead of jammers (reset spawn point to use). @Ignatz-HeMan
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[Changed] Force "Take Crypto" option on dead bodies. @Ignatz-HeMan
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[Changed ] Added optional Classnames for Service Point Pos. @Ignatz-HeMan
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[Changed ] Some Cleanups and Script optimization to the service point scripts. @Ignatz-HeMan
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[Fixed] Toxic Smoke Grenade not making you Toxic thanks to @Ignatz-HeMan
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[Info] Install script for Mad Arma mod via Steam workshop in the tools/install folder.
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