Power Sword Function

This commit is contained in:
He-Man 2018-03-05 22:49:32 +01:00
parent 159555718f
commit 1460773de3

View File

@ -97,8 +97,8 @@ switch true do {
};
case (_ammo isKindOf "B_Swing" || _ammo isKindOf "B_Stick") : {
player playActionNow "SledgeSwing";
call EPOCH_mineRocks;
if (_weapon isEqualTo "MeleeSword") then {
if (_weapon in ["MeleeSword","Power_Sword"]) then {
call EPOCH_mineRocks;
call EPOCH_chopWood;
};
if (_weapon isEqualTo "MeleeRod") then {