mirror of
https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
add snap point tool
This commit is contained in:
parent
3813a76dce
commit
1759243002
349
Tools/SQF/snapPointsGenV2.sqf
Normal file
349
Tools/SQF/snapPointsGenV2.sqf
Normal file
@ -0,0 +1,349 @@
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Hesco3_EPOCH = [
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[[0,0,-0.6],[0,0,-0.75]],
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[[1.6,0,-0.0307557],[1.8625,0,-0.0307557]],
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[[-1.6,0,-0.0307557],[-1.8625,0,-0.0307557]]
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];
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WoodWall1_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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WoodWall2_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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WoodWall3_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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WoodWall4_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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WoodLargeWall_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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WoodFloor_Epoch = [
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[[2.5555,0,0.15],[2.8555,0,0.15]],
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[[0,-2.5555,0.15],[0,2.8555,0.15]],
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[[-2.5555,0,0.15],[-2.8555,0,0.15]],
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[[0,-2.5555,0.15],[0,-2.8555,0.15]],
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[[2.5555,0,0.15],[2.5555,0,-0.15]],
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[[-2.5555,0,0.15],[-2.5555,0,-0.15]],
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[[0,-2.5555,0.15],[0,-2.5555,-0.15]],
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[[0,2.5555,0.15],[0,2.5555,-0.15]]
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];
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MetalFloor_EPOCH = [
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[[2.5555,0,0.15],[2.8555,0,0.15]],
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[[0,-2.5555,0.15],[0,2.8555,0.15]],
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[[-2.5555,0,0.15],[-2.8555,0,0.15]],
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[[0,-2.5555,0.15],[0,-2.8555,0.15]],
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[[2.5555,0,0.15],[2.5555,0,-0.15]],
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[[-2.5555,0,0.15],[-2.5555,0,-0.15]],
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[[0,-2.5555,0.15],[0,-2.5555,-0.15]],
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[[0,2.5555,0.15],[0,2.5555,-0.15]]
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];
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WoodLargeWallCor_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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WoodLargeWallDoorway_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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WoodLargeWallDoor_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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WoodLargeWallDoorL_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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WoodStairs_EPOCH = [
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[[0,0,0.05],[0,0,-0.20]]
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];
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WoodStairs2_EPOCH = [
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[[0,0,0.05],[0,0,-0.20]]
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];
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WoodTower_EPOCH = [
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[[0,0,0.05],[0,0,-0.20]]
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];
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WoodRamp_EPOCH = [
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[[0,0,0.05],[0,0,-0.20]]
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];
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CinderWallGarage_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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CinderWall_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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CinderWallHalf_EPOCH = [
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[[0,0,0.120775],[0,0,-0.190775]],
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[[2.46932,0,1.5],[2.76932,0,1.5]],
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[[-2.46932,0,1.5],[-2.76932,0,1.5]]
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];
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EPOCH_buildClasses = [
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"Hesco3_EPOCH",
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"WoodWall1_EPOCH",
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"WoodWall2_EPOCH",
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"WoodWall3_EPOCH",
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"WoodWall4_EPOCH",
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"MetalFloor_EPOCH",
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"WoodFloor_EPOCH",
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"WoodLargeWall_EPOCH",
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"WoodLargeWallCor_EPOCH",
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"WoodLargeWallDoorway_EPOCH",
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"WoodLargeWallDoor_EPOCH",
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"WoodLargeWallDoorL_EPOCH",
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"WoodStairs_EPOCH",
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"WoodStairs2_EPOCH",
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"WoodTower_EPOCH",
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"WoodRamp_EPOCH",
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"CinderWallGarage_EPOCH",
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"CinderWall_EPOCH",
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"CinderWallHalf_EPOCH"
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];
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EPOCH_buildClassesCount = count EPOCH_buildClasses - 1;
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Epoch_selectedBuildClasIndex = 0;
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EPOCH_selectedBuildClass = EPOCH_buildClasses select 0;
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EPOCH_objPOS = player modelToWorld[0, 5, 1];
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if !(surfaceIsWater _currentPos) then {
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EPOCH_objPOS = ATLtoASL _currentPos;
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};
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{
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detach _x;
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} forEach attachedObjects player;
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EPOCH_currentBuildObj = EPOCH_selectedBuildClass createVehicle EPOCH_objPOS;
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EPOCH_currentBuildObj setPosATL EPOCH_objPOS;
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EPOCH_currentBuildObj attachTo[player];
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EPOCH_selectedEditIndex = 0;
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EPOCH_fnc_AGLToATL = {
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_pos = _this;
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if !(surfaceIsWater _pos) then {_pos = ASLToATL _pos};
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_pos
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};
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EPOCH_KeyDownFunctionhandler = {
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_dikCode = _this select 1;
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_shift = _this select 2;
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_ctrl = _this select 3;
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_alt = _this select 4;
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_handled = false;
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switch (_dikCode) do {
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case 0xC7 : {
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_index = missionNamespace getVariable ["EPOCH_selectedEditIndex",0];
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_index = _index + 1;
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missionNamespace setVariable ["EPOCH_selectedEditIndex",_index];
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hint str(_index);
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_handled = true;
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};
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case 0xCF : {
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_index = missionNamespace getVariable ["EPOCH_selectedEditIndex",0];
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_index = _index - 1;
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missionNamespace setVariable ["EPOCH_selectedEditIndex",_index];
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hint str(_index);
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_handled = true;
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};
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case 0xC8 : {
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hint "UP";
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_extents = (missionNamespace getVariable EPOCH_selectedBuildClass) ;
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_new = [];
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{
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if (_foreachindex == EPOCH_selectedEditIndex) then {
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_extents1 = _x select 0;
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_extents2 = _x select 1;
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_new pushBack ([[_extents1 select 0, _extents1 select 1, (_extents1 select 2)-0.1],[_extents2 select 0, _extents2 select 1, (_extents2 select 2)+0.1]]);
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} else {
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_new pushBack _x;
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};
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} forEach _extents;
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missionNamespace setVariable [EPOCH_selectedBuildClass,_new];
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_handled = true;
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};
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case 0xD0 : {
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hint "DOWN";
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_extents = (missionNamespace getVariable EPOCH_selectedBuildClass) ;
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_new = [];
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{
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if (_foreachindex == EPOCH_selectedEditIndex) then {
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_extents1 = _x select 0;
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_extents2 = _x select 1;
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_new pushBack ([[_extents1 select 0, _extents1 select 1, (_extents1 select 2)+0.1],[_extents2 select 0, _extents2 select 1, (_extents2 select 2)-0.1]]);
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} else {
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_new pushBack _x;
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};
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} forEach _extents;
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missionNamespace setVariable [EPOCH_selectedBuildClass,_new];
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_handled = true;
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};
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case 0xCB : {
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hint "LEFT";
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_extents = (missionNamespace getVariable EPOCH_selectedBuildClass) ;
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_new = [];
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{
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if (_foreachindex == EPOCH_selectedEditIndex) then {
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_extents1 = _x select 0;
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_extents2 = _x select 1;
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if (_ctrl) then {
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_new pushBack [[_extents1 select 0, (_extents1 select 1)-0.1, _extents1 select 2],[_extents2 select 0, (_extents2 select 1)+0.1, _extents2 select 2]];
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} else {
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_new pushBack [[(_extents1 select 0)-0.1, _extents1 select 1, _extents1 select 2],[(_extents2 select 0)+0.1, _extents2 select 1, _extents2 select 2]];
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};
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} else {
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_new pushBack _x;
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};
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} forEach _extents;
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missionNamespace setVariable [EPOCH_selectedBuildClass,_new];
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_handled = true;
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};
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case 0xCD : {
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hint "RIGHT";
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_extents = (missionNamespace getVariable EPOCH_selectedBuildClass) ;
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_new = [];
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{
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if (_foreachindex == EPOCH_selectedEditIndex) then {
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_extents1 = _x select 0;
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_extents2 = _x select 1;
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if (_ctrl) then {
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_new pushBack [[_extents1 select 0, (_extents1 select 1)+0.1, _extents1 select 2],[_extents2 select 0, (_extents2 select 1)-0.1, _extents2 select 2]];
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} else {
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_new pushBack [[(_extents1 select 0)+0.1, _extents1 select 1, _extents1 select 2],[(_extents2 select 0)-0.1, _extents2 select 1, _extents2 select 2]];
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};
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} else {
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_new pushBack _x;
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};
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} forEach _extents;
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missionNamespace setVariable [EPOCH_selectedBuildClass,_new];
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_handled = true;
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};
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case 0xC9 : {
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Epoch_selectedBuildClasIndex = ((Epoch_selectedBuildClasIndex + 1) min EPOCH_buildClassesCount) max 0;
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EPOCH_selectedBuildClass = EPOCH_buildClasses select Epoch_selectedBuildClasIndex;
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if !(isNull EPOCH_currentBuildObj) then {
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deleteVehicle EPOCH_currentBuildObj;
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EPOCH_currentBuildObj = EPOCH_selectedBuildClass createVehicle EPOCH_objPOS;
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EPOCH_currentBuildObj setPosATL EPOCH_objPOS;
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EPOCH_currentBuildObj attachTo[player];
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};
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hint EPOCH_selectedBuildClass;
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_handled = true;
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};
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case 0xD1 : {
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Epoch_selectedBuildClasIndex = ((Epoch_selectedBuildClasIndex - 1) min EPOCH_buildClassesCount) max 0;
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EPOCH_selectedBuildClass = EPOCH_buildClasses select Epoch_selectedBuildClasIndex;
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hint EPOCH_selectedBuildClass;
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if !(isNull EPOCH_currentBuildObj) then {
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deleteVehicle EPOCH_currentBuildObj;
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EPOCH_currentBuildObj = EPOCH_selectedBuildClass createVehicle EPOCH_objPOS;
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EPOCH_currentBuildObj setPosATL EPOCH_objPOS;
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EPOCH_currentBuildObj attachTo[player];
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};
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_handled = true;
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};
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};
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_handled
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};
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[] spawn {
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(findDisplay 46) displayRemoveAllEventHandlers "KeyDown";
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(findDisplay 46) displayAddEventHandler["KeyDown",{_this call EPOCH_KeyDownFunctionhandler}];
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};
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onEachFrame {
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_numberOfContacts = 0;
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_maxWidth = 0;
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_maxLength = 0;
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_maxHeight = 0;
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_getSettings = missionNamespace getVariable format["%1_MAX",(typeOf EPOCH_currentBuildObj)];
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if !(isNil "_getSettings") then {
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_maxWidth = _getSettings param [0,0];
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_maxLength = _getSettings param [1,0];
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_maxHeight = _getSettings param [2,0];
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} else {
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_bbr = boundingBoxReal EPOCH_currentBuildObj;
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_p1 = _bbr select 0;
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_p2 = _bbr select 1;
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_maxWidth = abs ((_p2 select 0) - (_p1 select 0)/2);
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_maxLength = abs ((_p2 select 1) - (_p1 select 1)/2);
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_maxHeight = abs ((_p2 select 2) - (_p1 select 2));
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missionNamespace setVariable [format["%1_MAX",(typeOf EPOCH_currentBuildObj)],[_maxWidth,_maxLength,_maxHeight]];
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};
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_color = [0,0,1,1];
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{
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_pos1 = EPOCH_currentBuildObj modelToWorld (_x select 0);
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_pos2 = EPOCH_currentBuildObj modelToWorld (_x select 1);
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drawLine3D [_pos1,_pos2,_color];
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} forEach[
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[[0,0,_maxHeight],[0,0,-_maxHeight]],
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[[_maxWidth,0,_maxHeight],[-_maxWidth,0,_maxHeight]],
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[[0,_maxLength,_maxHeight],[0,-_maxLength,_maxHeight]]
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];
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_color = [0,1,0,1];
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{
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_pos1 = EPOCH_currentBuildObj modelToWorld (_x select 0);
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_pos2 = EPOCH_currentBuildObj modelToWorld (_x select 1);
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_ins = lineIntersectsSurfaces [AGLToASL _pos1, AGLToASL _pos2,player,EPOCH_currentBuildObj,true,1,"VIEW","FIRE"];
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if (count _ins == 0) then {
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drawIcon3D ["a3\weapons_f\data\clear_empty.paa", [1,1,1,1], _pos2, 1, 1, 45, "no", 1, 0.02, "TahomaB"];
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} else {
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drawIcon3D ["a3\weapons_f\data\clear_empty.paa", [1,1,1,1], ASLToATL (_ins select 0 select 0), 1, 1, 45, "yes", 1, 0.02, "TahomaB"];
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};
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drawLine3D [_pos1,_pos2,_color];
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} forEach (missionNamespace getVariable format["%1",(typeOf EPOCH_currentBuildObj)]);
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};
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259
Tools/SQF/snapPointsGenV3.sqf
Normal file
259
Tools/SQF/snapPointsGenV3.sqf
Normal file
@ -0,0 +1,259 @@
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Bed_EPOCH = [[[0,0,0.6],[0,0,-0.1]],[[0,0,0.6],[0,0,0.9]],[[0,0,0.5],[1.1,0,0.5]],[[0,0,0.5],[-0.7,0,0.5]],[[0,0,0.5],[0,1.4,0.5]],[[0,0,0.5],[0,-1.4,0.5]]];
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Fridge_EPOCH = [[[0,0,1.1],[0,0,-0.1]],[[0,0,1.1],[0,0,2.1]],[[0,0,1.1],[0.5,0,1.1]],[[0,0,1.1],[-0.5,0,1.1]],[[0,0,1.1],[0,0.4,1.1]],[[0,0,1.1],[0,-0.9,1.1]]];
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Shelf_EPOCH = [[[0,0,1],[0,0,-0.1]],[[0,0,1],[0,0,1.8]],[[0,0,1],[0.5,0,1]],[[0,0,1],[-0.5,0,1]],[[0,0,1],[0,0.2,1]],[[0,0,1],[0,-0.6,1]]];
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Couch_EPOCH = [[[0,0,0.4],[0,0,-0.1]],[[0,0,0.4],[0,0,1.2]],[[0,0,0.4],[1.3,0,0.4]],[[0,0,0.4],[-0.3,0,0.4]],[[0,0,0.4],[0,1.4,0.4]],[[0,0,0.4],[0,-1.4,0.4]]];
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wardrobe_epoch = [[[0,0,1.3],[0,0,-0.1]],[[0,0,1.3],[0,0,2.3]],[[0,0,1.3],[0.7,0,1.3]],[[0,0,1.3],[-0.7,0,1.3]],[[0,0,1.3],[0,0.4,1.3]],[[0,0,1.3],[0,-0.6,1.3]]];
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cooker_epoch = [[[0,0,0],[0,0,-0.7]],[[0,0,0],[0,0,0.7]],[[0,0,0],[0.4,0,0]],[[0,0,0],[-0.4,0,0]],[[0,0,0],[0,0.5,0]],[[0,0,0],[0,-0.7,0]]];
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Chair_EPOCH = [[[0,0,0.5],[0,0,-0.1]],[[0,0,0.5],[0,0,1.5]],[[0,0,0.6],[0.6,0,0.6]],[[0,0,0.6],[-0.6,0,0.6]],[[0,0,0.6],[0,0.6,0.6]],[[0,0,0.5],[0,-0.6,0.5]]];
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Filing_epoch = [[[0,0,0.8],[0,0,-0.1]],[[0,0,0.8],[0,0,1.6]],[[0,0,0.8],[0.3,0,0.8]],[[0,0,0.8],[-0.3,0,0.8]],[[0,0,0.8],[0,0.4,0.8]],[[0,0,0.8],[0,-0.5,0.8]]];
|
||||
Pelican_EPOCH = [[[0,0,0.2],[0,0,-0.1]],[[0,0,0.2],[0,0,0.7]],[[0,0,0.2],[0.9,0,0.2]],[[0,0,0.2],[-0.9,0,0.2]],[[0,0,0.2],[0,0.6,0.2]],[[0,0,0.2],[0,-0.4,0.2]]];
|
||||
Table_EPOCH = [[[0,0,0.5],[0,0,-0.1]],[[0,0,0.5],[0,0,0.8]],[[0,0,0.5],[1.1,0,0.5]],[[0,0,0.5],[-1,0,0.5]],[[0,0,0.5],[0,0.5,0.5]],[[0,0,0.5],[0,-0.7,0.5]]];
|
||||
Locker_EPOCH = [[[0,0,1.1],[0,0,-0.1]],[[0,0,1.1],[0,0,2.1]],[[0,0,1.1],[1,0,1.1]],[[0,0,1.1],[-0.9,0,1.1]],[[0,0,1.1],[0,0.4,1.1]],[[0,0,1.1],[0,-0.5,1.1]]];
|
||||
ToolRack_EPOCH = [[[0,0,1.5],[0,0,-0.1]],[[0,0,1.5],[0,0,2.3]],[[0,0,1.5],[1,0,1.5]],[[0,0,1.5],[-0.9,0,1.5]],[[0,0,1.5],[0,0.05,1.5]],[[0,0,1.5],[0,-0.4,1.5]]];
|
||||
Shoebox_EPOCH = [[[0,0,0.1],[0,0,-0.1]],[[0,0,0.1],[0,0,0.3]],[[0,0,0.1],[0.3,0,0.1]],[[0,0,0.1],[-0.3,0,0.1]],[[0,0,0.1],[0,0.2,0.1]],[[0,0,0.1],[0,-0.2,0.1]]];
|
||||
Tarp_EPOCH = [[[0,0,0.2],[0,0,-0.1]],[[0,0,0.2],[0,0,1]],[[0,0,0.2],[0.9,0,0.2]],[[0,0,0.2],[-0.9,0,0.2]],[[0,0,0.2],[0,1,0.2]],[[0,0,0.2],[0,-0.9,0.2]]];
|
||||
Freezer_EPOCH = [[[0,0,0.5],[0,0,-0.2]],[[0,0,0.5],[0,0,1.1]],[[0,0,0.5],[0.7,0,0.5]],[[0,0,0.5],[-0.7,0,0.5]],[[0,0,0.5],[0,0.5,0.5]],[[0,0,0.5],[0,-0.6,0.5]]];
|
||||
Cabinet_EPOCH = [[[0,0,0],[0,0,-0.4]],[[0,0,0],[0,0,0.4]],[[0,0,0],[0.2,0,0]],[[0,0,0],[-0.2,0,0]],[[0,0,0],[0,0.3,0]],[[0,0,0],[0,-0.3,0]]];
|
||||
|
||||
EPOCH_buildClasses = [
|
||||
"Shelf_EPOCH",
|
||||
"Fridge_EPOCH",
|
||||
"Bed_EPOCH",
|
||||
"Couch_EPOCH",
|
||||
"wardrobe_epoch",
|
||||
"cooker_epoch",
|
||||
"Chair_EPOCH",
|
||||
"Filing_epoch",
|
||||
"Pelican_EPOCH",
|
||||
"Table_EPOCH",
|
||||
"Locker_EPOCH",
|
||||
"ToolRack_EPOCH",
|
||||
"Shoebox_EPOCH",
|
||||
"Tarp_EPOCH",
|
||||
"Freezer_EPOCH",
|
||||
"Cabinet_EPOCH"
|
||||
];
|
||||
|
||||
EPOCH_buildClassesCount = count EPOCH_buildClasses - 1;
|
||||
Epoch_selectedBuildClasIndex = 0;
|
||||
EPOCH_selectedBuildClass = EPOCH_buildClasses select 0;
|
||||
|
||||
EPOCH_objPOS = player modelToWorld[0, 5, 0.5];
|
||||
if !(surfaceIsWater _currentPos) then {
|
||||
EPOCH_objPOS = ATLtoASL _currentPos;
|
||||
};
|
||||
|
||||
{
|
||||
detach _x;
|
||||
} forEach attachedObjects player;
|
||||
|
||||
EPOCH_currentBuildObj = EPOCH_selectedBuildClass createVehicle EPOCH_objPOS;
|
||||
EPOCH_currentBuildObj setPosATL EPOCH_objPOS;
|
||||
comment "EPOCH_currentBuildObj attachTo[player];";
|
||||
EPOCH_selectedEditIndex = 0;
|
||||
|
||||
EPOCH_fnc_AGLToATL = {
|
||||
_pos = _this;
|
||||
if !(surfaceIsWater _pos) then {_pos = ASLToATL _pos};
|
||||
_pos
|
||||
};
|
||||
|
||||
EPOCH_KeyDownFunctionhandler = {
|
||||
_dikCode = _this select 1;
|
||||
_shift = _this select 2;
|
||||
_ctrl = _this select 3;
|
||||
_alt = _this select 4;
|
||||
_handled = false;
|
||||
|
||||
switch (_dikCode) do {
|
||||
|
||||
case 0xC7 : {
|
||||
_index = missionNamespace getVariable ["EPOCH_selectedEditIndex",0];
|
||||
_index = _index + 1;
|
||||
missionNamespace setVariable ["EPOCH_selectedEditIndex",_index];
|
||||
hint str(_index);
|
||||
_handled = true;
|
||||
};
|
||||
case 0xCF : {
|
||||
|
||||
_index = missionNamespace getVariable ["EPOCH_selectedEditIndex",0];
|
||||
_index = _index - 1;
|
||||
missionNamespace setVariable ["EPOCH_selectedEditIndex",_index];
|
||||
hint str(_index);
|
||||
_handled = true;
|
||||
};
|
||||
|
||||
case 0xC8 : {
|
||||
hint "UP";
|
||||
_extents = missionNamespace getVariable [EPOCH_selectedBuildClass,[[[0,0,0],[0,0,0]]]];
|
||||
_new = [];
|
||||
{
|
||||
if (_foreachindex == EPOCH_selectedEditIndex) then {
|
||||
_extents1 = _x select 0;
|
||||
_extents2 = _x select 1;
|
||||
if (_ctrl) then {
|
||||
_new pushBack ([[_extents1 select 0, _extents1 select 1, (_extents1 select 2)+0.1],[_extents2 select 0, _extents2 select 1, (_extents2 select 2)+0.1]]);
|
||||
} else {
|
||||
_new pushBack ([[_extents1 select 0, _extents1 select 1, (_extents1 select 2)],[_extents2 select 0, _extents2 select 1, (_extents2 select 2)+0.1]]);
|
||||
};
|
||||
} else {
|
||||
_new pushBack _x;
|
||||
};
|
||||
} forEach _extents;
|
||||
missionNamespace setVariable [EPOCH_selectedBuildClass,_new];
|
||||
_handled = true;
|
||||
};
|
||||
case 0xD0 : {
|
||||
hint "DOWN";
|
||||
_extents = missionNamespace getVariable [EPOCH_selectedBuildClass,[[[0,0,0],[0,0,0]]]];
|
||||
_new = [];
|
||||
{
|
||||
if (_foreachindex == EPOCH_selectedEditIndex) then {
|
||||
_extents1 = _x select 0;
|
||||
_extents2 = _x select 1;
|
||||
if (_ctrl) then {
|
||||
_new pushBack ([[_extents1 select 0, _extents1 select 1, (_extents1 select 2)-0.1],[_extents2 select 0, _extents2 select 1, (_extents2 select 2)-0.1]]);
|
||||
} else {
|
||||
_new pushBack ([[_extents1 select 0, _extents1 select 1, (_extents1 select 2)],[_extents2 select 0, _extents2 select 1, (_extents2 select 2)-0.1]]);
|
||||
};
|
||||
|
||||
} else {
|
||||
_new pushBack _x;
|
||||
};
|
||||
} forEach _extents;
|
||||
missionNamespace setVariable [EPOCH_selectedBuildClass,_new];
|
||||
_handled = true;
|
||||
};
|
||||
case 0xCB : {
|
||||
hint "LEFT";
|
||||
_extents = missionNamespace getVariable [EPOCH_selectedBuildClass,[[[0,0,0],[0,0,0]]]];
|
||||
_new = [];
|
||||
{
|
||||
if (_foreachindex == EPOCH_selectedEditIndex) then {
|
||||
_extents1 = _x select 0;
|
||||
_extents2 = _x select 1;
|
||||
|
||||
if (_ctrl) then {
|
||||
_new pushBack [[_extents1 select 0, (_extents1 select 1), _extents1 select 2],[_extents2 select 0, (_extents2 select 1)+0.1, _extents2 select 2]];
|
||||
} else {
|
||||
_new pushBack [[(_extents1 select 0), _extents1 select 1, _extents1 select 2],[(_extents2 select 0)+0.1, _extents2 select 1, _extents2 select 2]];
|
||||
};
|
||||
|
||||
|
||||
} else {
|
||||
_new pushBack _x;
|
||||
};
|
||||
} forEach _extents;
|
||||
missionNamespace setVariable [EPOCH_selectedBuildClass,_new];
|
||||
|
||||
_handled = true;
|
||||
};
|
||||
case 0xCD : {
|
||||
hint "RIGHT";
|
||||
_extents = missionNamespace getVariable [EPOCH_selectedBuildClass,[[[0,0,0],[0,0,0]]]];
|
||||
|
||||
_new = [];
|
||||
{
|
||||
if (_foreachindex == EPOCH_selectedEditIndex) then {
|
||||
_extents1 = _x select 0;
|
||||
_extents2 = _x select 1;
|
||||
|
||||
if (_ctrl) then {
|
||||
_new pushBack [[_extents1 select 0, (_extents1 select 1), _extents1 select 2],[_extents2 select 0, (_extents2 select 1)-0.1, _extents2 select 2]];
|
||||
} else {
|
||||
_new pushBack [[(_extents1 select 0), _extents1 select 1, _extents1 select 2],[(_extents2 select 0)-0.1, _extents2 select 1, _extents2 select 2]];
|
||||
};
|
||||
|
||||
|
||||
} else {
|
||||
_new pushBack _x;
|
||||
};
|
||||
} forEach _extents;
|
||||
missionNamespace setVariable [EPOCH_selectedBuildClass,_new];
|
||||
|
||||
_handled = true;
|
||||
};
|
||||
case 0xC9 : {
|
||||
Epoch_selectedBuildClasIndex = ((Epoch_selectedBuildClasIndex + 1) min EPOCH_buildClassesCount) max 0;
|
||||
EPOCH_selectedBuildClass = EPOCH_buildClasses select Epoch_selectedBuildClasIndex;
|
||||
|
||||
if !(isNull EPOCH_currentBuildObj) then {
|
||||
deleteVehicle EPOCH_currentBuildObj;
|
||||
EPOCH_currentBuildObj = EPOCH_selectedBuildClass createVehicle EPOCH_objPOS;
|
||||
EPOCH_currentBuildObj setPosATL EPOCH_objPOS;
|
||||
comment "EPOCH_currentBuildObj attachTo[player];";
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
hint EPOCH_selectedBuildClass;
|
||||
_handled = true;
|
||||
};
|
||||
case 0xD1 : {
|
||||
Epoch_selectedBuildClasIndex = ((Epoch_selectedBuildClasIndex - 1) min EPOCH_buildClassesCount) max 0;
|
||||
EPOCH_selectedBuildClass = EPOCH_buildClasses select Epoch_selectedBuildClasIndex;
|
||||
hint EPOCH_selectedBuildClass;
|
||||
|
||||
if !(isNull EPOCH_currentBuildObj) then {
|
||||
deleteVehicle EPOCH_currentBuildObj;
|
||||
EPOCH_currentBuildObj = EPOCH_selectedBuildClass createVehicle EPOCH_objPOS;
|
||||
EPOCH_currentBuildObj setPosATL EPOCH_objPOS;
|
||||
comment "EPOCH_currentBuildObj attachTo[player];";
|
||||
|
||||
|
||||
};
|
||||
|
||||
_handled = true;
|
||||
};
|
||||
};
|
||||
_handled
|
||||
};
|
||||
|
||||
[] spawn {
|
||||
(findDisplay 46) displayRemoveAllEventHandlers "KeyDown";
|
||||
(findDisplay 46) displayAddEventHandler["KeyDown",{_this call EPOCH_KeyDownFunctionhandler}];
|
||||
};
|
||||
|
||||
onEachFrame {
|
||||
|
||||
_numberOfContacts = 0;
|
||||
_maxWidth = 0;
|
||||
_maxLength = 0;
|
||||
_maxHeight = 0;
|
||||
|
||||
_getSettings = missionNamespace getVariable format["%1_MAX",(typeOf EPOCH_currentBuildObj)];
|
||||
if !(isNil "_getSettings") then {
|
||||
_maxWidth = _getSettings param [0,0];
|
||||
_maxLength = _getSettings param [1,0];
|
||||
_maxHeight = _getSettings param [2,0];
|
||||
|
||||
} else {
|
||||
_bbr = boundingBoxReal EPOCH_currentBuildObj;
|
||||
_p1 = _bbr select 0;
|
||||
_p2 = _bbr select 1;
|
||||
_maxWidth = abs ((_p2 select 0) - (_p1 select 0)/2);
|
||||
_maxLength = abs ((_p2 select 1) - (_p1 select 1)/2);
|
||||
_maxHeight = abs ((_p2 select 2) - (_p1 select 2));
|
||||
missionNamespace setVariable [format["%1_MAX",(typeOf EPOCH_currentBuildObj)],[_maxWidth,_maxLength,_maxHeight]];
|
||||
};
|
||||
|
||||
_color = [0,1,0,1];
|
||||
{
|
||||
_pos1 = EPOCH_currentBuildObj modelToWorld (_x select 0);
|
||||
_pos2 = EPOCH_currentBuildObj modelToWorld (_x select 1);
|
||||
|
||||
_ins = lineIntersectsSurfaces [AGLToASL _pos2, AGLToASL _pos1,player,objNull,true,1,"VIEW","FIRE"];
|
||||
(_ins select 0) params ["_intersectPosASL","_surfaceNormal","_intersectObject","_parentObject"];
|
||||
|
||||
if (_intersectObject isEqualTo EPOCH_currentBuildObj) then {
|
||||
drawIcon3D ["a3\weapons_f\data\clear_empty.paa", [1,1,1,1], _pos1, 1, 1, 45, "start", 1, 0.02, "TahomaB"];
|
||||
drawIcon3D ["a3\weapons_f\data\clear_empty.paa", [1,1,1,1], _pos2, 1, 1, 45, "stop", 1, 0.02, "TahomaB"];
|
||||
} else {
|
||||
drawIcon3D ["a3\weapons_f\data\clear_empty.paa", [1,1,1,1], ASLToATL (_ins select 0 select 0), 1, 1, 45, "no", 1, 0.02, "TahomaB"];
|
||||
};
|
||||
|
||||
drawLine3D [_pos1,_pos2,_color];
|
||||
} forEach (missionNamespace getVariable format["%1",(typeOf EPOCH_currentBuildObj)]);
|
||||
|
||||
};
|
Loading…
Reference in New Issue
Block a user