changelog

This commit is contained in:
vbawol 2015-07-24 14:29:51 -05:00
parent 1a4f6effe8
commit 1f1fca9479

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[Added] Experimental Sapper Migration Event.
[Added] 2x increase in precision of positions stored in database for Bases, Vehicles, and storage. By storing both a Low and a High precision array and adding them back together when needed.
[Added] Increased precision of positions stored in database for Bases, Vehicles, and storage.
[Added] More variations of soldier classes and loadouts (from drone detection).
[Added] CfgBuildingLootPos can be now overridden via missionConfig.
[Added] Weather code migrated into an Epoch Event and code moved to settings pbo.
[Fixed] Added checks to make sure you can only P2P trade while not in a vehicle.
[Fixed] Re-add missing AiA TP and Bornholm loot positions.
[Fixed] Fixed "no config.bin SmokeShellWhite" error when sapper off gasses.
[Fixed] Environment sounds had been disabled. Removed enableEnvironment false; from client init.
[Fixed] Can't chop down tall trees. Converted to 2d Distance check.