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changelog
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[Added] Experimental Sapper Migration Event.
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[Added] 2x increase in precision of positions stored in database for Bases, Vehicles, and storage. By storing both a Low and a High precision array and adding them back together when needed.
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[Added] Increased precision of positions stored in database for Bases, Vehicles, and storage.
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[Added] More variations of soldier classes and loadouts (from drone detection).
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[Added] CfgBuildingLootPos can be now overridden via missionConfig.
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[Added] Weather code migrated into an Epoch Event and code moved to settings pbo.
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[Fixed] Added checks to make sure you can only P2P trade while not in a vehicle.
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[Fixed] Re-add missing AiA TP and Bornholm loot positions.
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[Fixed] Fixed "no config.bin SmokeShellWhite" error when sapper off gasses.
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[Fixed] Environment sounds had been disabled. Removed enableEnvironment false; from client init.
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[Fixed] Can't chop down tall trees. Converted to 2d Distance check.
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