move gamemode init to mission

This commit is contained in:
vbawol 2015-09-09 16:16:39 -05:00
parent 52292a946e
commit 211cc7988d
21 changed files with 197 additions and 2 deletions

View File

@ -1,9 +1,14 @@
[Added] New upgrade system for Wood Tower.
[Added] Basic energy capacity system, controls how much power is available based on the type of energy source.
[Added] New upgrade system for Wood Tower, add two lumber packs to add windowed wall.
[Added] 4 new plywood walls as first level base walls.
[Added] Wood Ladder that can be crafted from 4x lumber.
[Added] Wood Tower that can be crafted from a Wood Floor and 4x lumber.
[Added] Solar Generator base item can be crafted from items found in the world. When placed gives passive power within 75m.
[Added] Solar Generator base item can be crafted from items found in the world. When placed gives passive power within (75m Default).
[Added] New loot/crafting items (Solar Panels, Wire Cables, Battery Box) added to loot tables.
[Added] NightVision now use a static rate of 3 per 10 seconds. This can be changed with 'energyCostNV' variable via CfgEpochClient.
[Added] Max rate of energy gain can be controlled with 'energyRegenMax' variable via CfgEpochClient.
[Added] Max range of energy gain can be controlled with 'energyRange' variable via CfgEpochClient.
[Changed] Moved client gamemode and CfgFunctions init to mission file.
[Changed] Base building upgrade recipes and remove payouts now have dedicated config "CfgBaseBuilding" and code supports over-loading via description.ext.
[Changed] Removed base object "Move" in 3d option in favor of a more refined ghost snap mode.
[Changed] Server side database functions renamed and now use cfgFunctions via a new pbo "epoch_server_core".
@ -11,6 +16,8 @@
[Changed] Make use of new command getAllHitPointsDamage in A3 1.50 to increase performance of hitpoint data storage.
[Changed] Use new A3 command setHitIndex instead of setHitPointDamage so we can use all hitpoints regardless of name.
[Changed] Change BIS_fnc_distance2D usage over to distance2D command that was added with A3 1.50 for better performance.
[Fixed] Can now press '2' to disable building snap mode and 1 to re-enable.
[Fixed] Can now disable base building by pressing Esc or 'gear' menu.
[Fixed] Normalized snap memory points for wood tower and stairs.
[Fixed] Loot code for "CfgBuildingLootPos" now uses EPOCH_returnConfig to allow over-loading via description.ext.
[Fixed] Error in rpt "No geometry and no visual shape" with Poppy and Goldenseal plants models.

View File

@ -36,6 +36,27 @@ wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
class cfgFunctions
{
class A3E
{
tag = "EPOCH";
class Client
{
file = "\x\addons\a3_epoch_code\init";
class init
{
preInit = 1;
};
class postinit
{
postInit = 1;
};
};
};
};
class CfgRemoteExec
{
class Functions

View File

@ -36,6 +36,27 @@ wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
class cfgFunctions
{
class A3E
{
tag = "EPOCH";
class Client
{
file = "\x\addons\a3_epoch_code\init";
class init
{
preInit = 1;
};
class postinit
{
postInit = 1;
};
};
};
};
class CfgRemoteExec
{
class Functions

View File

@ -36,6 +36,27 @@ wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
class cfgFunctions
{
class A3E
{
tag = "EPOCH";
class Client
{
file = "\x\addons\a3_epoch_code\init";
class init
{
preInit = 1;
};
class postinit
{
postInit = 1;
};
};
};
};
class CfgRemoteExec
{
class Functions

View File

@ -36,6 +36,27 @@ wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
class cfgFunctions
{
class A3E
{
tag = "EPOCH";
class Client
{
file = "\x\addons\a3_epoch_code\init";
class init
{
preInit = 1;
};
class postinit
{
postInit = 1;
};
};
};
};
class CfgRemoteExec
{
class Functions

View File

@ -36,6 +36,27 @@ wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
class cfgFunctions
{
class A3E
{
tag = "EPOCH";
class Client
{
file = "\x\addons\a3_epoch_code\init";
class init
{
preInit = 1;
};
class postinit
{
postInit = 1;
};
};
};
};
class CfgRemoteExec
{
class Functions

View File

@ -36,6 +36,27 @@ wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
class cfgFunctions
{
class A3E
{
tag = "EPOCH";
class Client
{
file = "\x\addons\a3_epoch_code\init";
class init
{
preInit = 1;
};
class postinit
{
postInit = 1;
};
};
};
};
class CfgRemoteExec
{
class Functions

View File

@ -36,6 +36,27 @@ wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
class cfgFunctions
{
class A3E
{
tag = "EPOCH";
class Client
{
file = "\x\addons\a3_epoch_code\init";
class init
{
preInit = 1;
};
class postinit
{
postInit = 1;
};
};
};
};
class CfgRemoteExec
{
class Functions

View File

@ -36,6 +36,27 @@ wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
class cfgFunctions
{
class A3E
{
tag = "EPOCH";
class Client
{
file = "\x\addons\a3_epoch_code\init";
class init
{
preInit = 1;
};
class postinit
{
postInit = 1;
};
};
};
};
class CfgRemoteExec
{
class Functions

View File

@ -36,6 +36,26 @@ wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
class cfgFunctions
{
class A3E
{
tag = "EPOCH";
class Client
{
file = "\x\addons\a3_epoch_code\init";
class init
{
preInit = 1;
};
class postinit
{
postInit = 1;
};
};
};
};
class CfgRemoteExec
{
class Functions