Mass check abs value

This commit is contained in:
82ndab-Bravo17 2019-05-02 22:35:14 -04:00
parent 72b3663fce
commit 21c7adaf78

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@ -1076,7 +1076,7 @@ class FSM
"if (_playerCheck) then {" \n
" _PlayerPosCheck = !((_playerObject getVariable [""FinalDest"",[]]) isequalto []);" \n
" if (_PlayerPosCheck) then {" \n
" _playerCheckMass = ((_loadabs toFixed 2) isEqualTo ((loadabs _playerObject) toFixed 2));" \n
" _playerCheckMass = ((abs(_loadabs - (loadabs _playerObject))) < 1);" \n
" if (_playerCheckMass) then {" \n
" _state = true;" \n
" };" \n