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0.3.8.0423
attempt at preloading sapper by spawning one on the map at server start cleanup and change to github markdown for credits and license
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CREDITS.md
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CREDITS.md
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## [Epoch Projects](http://epochmod.com) by Epoch Mod Team for [Arma 3](https://arma3.com/)
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### [Epoch Survival Gamemode](https://github.com/EpochModTeam/Epoch)
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* [Aaron Clark ([VB]AWOL)](http://epochmod.com): Code
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* Kenneth Bente (Axle): Tester
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* [Andrew Gregory (Axeman)](http://thefreezer.co.uk): Code, AI
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* Raimonds Virtoss (Raymix): Code, UI
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* [Niklas Wagner (Skaronator)](https://skaronator.com): Code
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### [Epoch Server DB extension (DLL / so)](https://github.com/EpochModTeam/EpochServer)
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* [Aaron Clark ([VB]AWOL)](http://epochmod.com): Code
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* Florian Kinder (Fank): Code
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* Denis Erygin (devd): Linux Support
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### [Epoch Server SQF Persistence Framework](https://github.com/EpochModTeam/EpochServerCore)
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* [Aaron Clark ([VB]AWOL)](http://epochmod.com): Code
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* Florian Kinder (Fank): DLL Code
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### [Epoch Mod](http://steamcommunity.com/sharedfiles/filedetails/?id=421839251)
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* [Aaron Clark ([VB]AWOL)](http://epochmod.com): Configs, Textures
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* Kenneth Bente (Axle): Models
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* Paul Tomany (Sequisha): Models, Textures
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* Darren Harrison (Kiory): Models, Textures
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* Paden Sturtevant (SteamPunkGears): Models, Textures
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* Damian Clark ([VB]GREEN): Graphics
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#### Contributors
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* Dan (OrangeSherbet): Tester, Videos, Wiki Editor
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* [Poulmba](https://www.youtube.com/user/poulmba): Wiki Editor, Tester
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* Richie: Map Support, Forum Moderator
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* [Tobias Solem](http://whatthepoch.com/): Tester
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#### Special Thanks!
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* [Bohemia Interactive](http://bistudio.com) for an incredible and versatile game engine.
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* Top Donors: dean4310, Robio, rhinoCRUNCH, B3nzi, Madman2077
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* [GTXGaming](http://www.gtxgaming.co.uk) - Dedicated Dev Server
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* [Survival Servers](https://www.survivalservers.com) - Dedicated Dev Server
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* [Vilayer](https://www.vilayer.com) - Dedicated Dev Server
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* [Nitrado](https://server.nitrado.net) - Dedicated Dev Server
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* [Vert Hosting](https://verthosting.com) - Shared Arma 2 and 3 Dev servers.
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* Also a thanks goes to all the testers and supporters we missed, you know who you are!
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CREDITS.txt
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CREDITS.txt
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=== Epoch Mod Credits ===
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The entire Epoch Mod Team wants to thank all those that have helped along the way!
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== Contributors ==
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Poul Andersen - Poulmba - Wiki Editor - https://www.youtube.com/user/poulmba
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Tobias Solem - - Tester / Server Host - http://whatthepoch.com/
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More TBA
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== Top Donators to EpochMod.com ==
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GTXGAMING
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SurvivalServers.com
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dean4310
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Robio
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rhinoCRUNCH
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B3nzi
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Madman2077
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Axle
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orangesherbet
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== Active GSP Supporters ==
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GTXGaming - Dedicated Server - http://www.gtxgaming.co.uk
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Survival Servers - Dedicated Server - https://www.survivalservers.com
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Vilayer - Dedicated Server - https://www.vilayer.com
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Nitrado - Dedicated Server - https://server.nitrado.net
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Vert Hosting - Shared Arma 2 and 3 servers - https://verthosting.com
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== Past GSP Supporters ==
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Gportal - Dedicated Server - https://www.g-portal.com
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Arctic Servers - Shared Arma 3 server - http://arcticservers.co.uk
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LICENSE.md
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LICENSE.md
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[Epoch Mod](http://epochmod.com) for [Arma 3](http://arma3.com) by [Epoch Mod Team](https://github.com/EpochModTeam/Epoch)
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The contents of this github are under the following license:
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http://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Epoch Mod for Arma 3
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http://epochmod.com
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by Epoch Mod Team
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https://github.com/EpochModTeam/Epoch
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The contents of this github are under the following license:
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http://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Keep this file and file headers with attribution intact for proper use.
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README.md
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README.md
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Arma 3 Epoch
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Epoch Survival Gamemode for Arma 3
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=====
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=====
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http://epochmod.com
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http://epochmod.com
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This github is for the latest server files, public bug reports, and feedback related to A3 Epoch.
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This github is for the latest server files, public bug reports, and feedback related to the Epoch Survival gamemode for Arma 3.
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Lastest Stable Server Files:
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Lastest Stable Server Files:
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https://github.com/EpochModTeam/Epoch/releases
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https://github.com/EpochModTeam/Epoch/releases
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@ -13,18 +13,6 @@ License:
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Arma Public License Share Alike (APL-SA).
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Arma Public License Share Alike (APL-SA).
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http://www.bistudio.com/community/licenses/arma-public-license-share-alike
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http://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Developers
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Credits:
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=====
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=====
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* Aaron Clark - [VB]AWOL - Game Design, Code
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https://github.com/EpochModTeam/Epoch/CREDITS.md
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* Kenneth Bente - Axle - Public Relations
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* Paul Tomany - Sequisha - Models, Textures
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* Dan - OrangeSherbet - Tester, Videos, Wiki Editor
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* Darren Harrison - Kiory - Models, Textures
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* Damian Clark - [VB]GREEN - Graphics
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* Niklas Wagner - Skaronator - Code - https://skaronator.com
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* Andrew Gregory - Axeman - AI Code - http://thefreezer.co.uk
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* Florian Kinder - Fank - DLL Code
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* Denis Erygin - devd - Linux DLL Support
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* Richie - Map Support
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* SteamPunkGears - Models
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* Raymix - UI and Code
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@ -21,7 +21,7 @@ class CfgEpochClient
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buildingRequireJammer = 0; // 1 = to allow building without a jammer
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buildingRequireJammer = 0; // 1 = to allow building without a jammer
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buildingCountLimit = 200; // how many objects can be built within range of a jammer
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buildingCountLimit = 200; // how many objects can be built within range of a jammer
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buildingJammerRange = 75; // jammer range in meters
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buildingJammerRange = 75; // jammer range in meters
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disableRemoteSensors = true; // 1 = disableRemoteSensors true, 0 = disableRemoteSensors false
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disableRemoteSensors = true; // disableRemoteSensors true
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EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."};
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EPOCH_news[] = {"Word is that Sappers have a new boss.","Dogs will often lure them monsters away.","My dog was blown up. I miss him.."};
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antagonistSpawnIndex[] = {
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antagonistSpawnIndex[] = {
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{"Epoch_Cloak_F", 1}, // {"type", limit}
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{"Epoch_Cloak_F", 1}, // {"type", limit}
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@ -1 +1 @@
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build=422;
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build=423;
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@ -1 +1 @@
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build=422;
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build=423;
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@ -209,4 +209,9 @@ missionNamespace setVariable ["EPOCH_taxRate", [_serverSettingsConfig, "taxRate"
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// start accepting logins
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// start accepting logins
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missionNamespace setVariable ["EPOCH_SERVER_READY", true, true];
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missionNamespace setVariable ["EPOCH_SERVER_READY", true, true];
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// spawn a single sapper to preload
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_sapper = createAgent ["Epoch_Sapper_F", [0,0,0], [], 0, "CAN_COLLIDE"];
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_sapper setDamage 1;
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_sapper enableSimulationGlobal false;
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diag_log format ["Epoch: Server Start Complete: %1 seconds",diag_tickTime-_startTime];
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diag_log format ["Epoch: Server Start Complete: %1 seconds",diag_tickTime-_startTime];
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build=422;
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build=423;
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build=422;
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build=423;
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