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typo
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@ -34,7 +34,7 @@ params [
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if (isNull _playerObject) exitWith { diag_log "EPOCH-DEBUG: New Player Object was Null cannot revive." };
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if !(alive player && alive _playerObject && !isPlayer _playerObject) then {
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// reveal new player object (to hopefully propigate info faster).
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// reveal new player object (to hopefully propagate info faster).
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player reveal _playerObject;
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// spawn a thread to wait for loadAbs to sync before using selectPlayer
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