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https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
use preloadCamera to reduce load lag on first join
also try again to use switchmove "" to prevent player from getting stuck
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parent
07f59f40e5
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@ -190,8 +190,8 @@ link97[] = {85,79};
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link98[] = {86,16};
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link99[] = {86,22};
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link100[] = {87,31};
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globals[] = {25.000000,1,0,0,0,640,480,1,244,6316128,1,-631.407898,509.397247,1639.671997,811.364685,1212,880,1};
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window[] = {2,-1,-1,-1,-1,808,78,1118,78,3,1230};
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globals[] = {25.000000,1,0,0,0,640,480,1,244,6316128,1,-506.837463,384.823669,1593.480103,946.069397,1212,880,1};
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window[] = {2,-1,-1,-1,-1,860,-1550,-510,130,3,1230};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@ -245,7 +245,6 @@ class FSM
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"" \n
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"" \n
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"player enableSimulation true;" \n
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"// player switchMove """";" \n
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"" \n
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"titleCut ["""", ""BLACK IN"", 1];" \n
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"1338 cutText ["""",""PLAIN"",0]; " \n
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@ -253,7 +252,9 @@ class FSM
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"progressLoadingScreen 1.0;" \n
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"" \n
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"endLoadingScreen;" \n
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"EPOCH_loadingScreenDone = true;"/*%FSM</STATEINIT""">*/;
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"EPOCH_loadingScreenDone = true;" \n
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"" \n
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"player switchMove """";"/*%FSM</STATEINIT""">*/;
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precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
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class Links
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{
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@ -459,7 +460,6 @@ class FSM
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"" \n
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"EPOCH_lastPlayerPos = getPosATL vehicle player;" \n
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"" \n
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"" \n
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"progressLoadingScreen 0.7;" \n
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"" \n
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"if (_debug) then {" \n
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@ -932,7 +932,7 @@ class FSM
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priority = 0.000000;
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to="FINISH";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"preloadCamera (getposATL player)"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/"call compile _playerGroupOnline;"/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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@ -1022,7 +1022,9 @@ class FSM
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name = "Check_New_Player";
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init = /*%FSM<STATEINIT""">*/"_myTime = diag_tickTime;" \n
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"" \n
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"player reveal [_playerObject, 4];" \n
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"// player reveal [_playerObject, 4];" \n
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"" \n
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"" \n
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"""Loading Player Inventory... Please wait!"" call Epoch_updateLoadingScreen;" \n
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"progressLoadingScreen 0.6;" \n
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""/*%FSM</STATEINIT""">*/;
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