update rest of comments

based on https://community.bistudio.com/wiki/Arma_3_Difficulty_Menu
This commit is contained in:
vbawol 2016-10-24 10:14:56 -05:00
parent 0459d18f84
commit 4d5a8c150f

View File

@ -24,22 +24,22 @@ class DifficultyPresets
// Personal awareness
weaponInfo = 1; // Weapon info (0 = never, 1 = fade out, 2 = always)
stanceIndicator = 1; // Stance indicator (0 = never, 1 = fade out, 2 = always)
staminaBar = 1; // Stamina bar (0 = never, 1 = always)
weaponCrosshair = 1; // Weapon crosshair (0 = never, 1 = always)
visionAid = 0; // Vision aid (0 = never, 1 = always)
staminaBar = 1; // Stamina bar (0 = disabled, 1 = enabled)
weaponCrosshair = 1; // Weapon crosshair (0 = disabled, 1 = enabled)
visionAid = 0; // Vision aid (0 = disabled, 1 = enabled)
// View
thirdPersonView = 1; // 3rd person view (0 = disabled, 1 = enabled)
cameraShake = 1; // Camera shake (0 = disabled, 1 = enabled)
// Multiplayer
scoreTable = 1; // Score table
deathMessages = 1; // Killed by
vonID = 1; // VON ID
scoreTable = 1; // Score table (0 = disabled, 1 = enabled)
deathMessages = 1; // Killed by (0 = disabled, 1 = enabled)
vonID = 1; // VON ID (0 = disabled, 1 = enabled)
// Misc
mapContent = 0; // Extended map content
autoReport = 0; // Automatic reporting
multipleSaves = 0; // Multiple saves
mapContent = 0; // Extended map content (0 = disabled, 1 = enabled)
autoReport = 0; // Automatic reporting (0 = disabled, 1 = enabled)
multipleSaves = 0; // Multiple saves (0 = disabled, 1 = enabled)
};
aiLevelPreset=2;
};