heliCrash event configs

Heli Crash MarkerSet, Loot Tables and config settings
container_heliCrash_epoch from EpochCore added to loot tables
This commit is contained in:
DESKTOP-UH65DCE\MusTanG 2018-03-11 21:11:48 -05:00
parent 2fe4b0ff96
commit 501a189861
4 changed files with 38 additions and 0 deletions

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@ -209,4 +209,11 @@ class CfgMarkerSets
{"","ICON","","ColorGreen",0.2,{0.8,0.8}}
};
};
class HeliCrash {
markerArray[] = {
{"","ICON","EpochActive_Circle","ColorOrange",1,{0.6,0.6}},
{"","ICON","EpochBG_Circle","ColorWhite",0.15,{0.6,0.6}},
{"","ICON","EpochHeli2","ColorOrange",1,{0.5,0.5}}
};
};
};

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@ -166,6 +166,17 @@ class CfgEpoch
satelliteCompromisedColor = "ColorRed";
availableSatellites[] = {"Land_Wreck_Satellite_EPOCH"};
// HeliCrashes and Loot Box Spawner
HeliCrashesEnabled = 1; // 0 = OFF
debugHeliCrashes = 0; // 1 = ON
showHeliCrashMarkers = 1;
maxSpawnedHeliCrashes = 4;
distFromOtherHeliCrashes = 2000;
heliCrashDecayMarkerColor = "ColorBrown"; // decay changes icon (_markers select 2)
heliCrashCompromisedColor = "ColorRed"; // compromised changes active surround (_markers select 0)
availableHeliCrashes[] = {"Land_Wreck_Heli_Attack_01_F","Land_Wreck_Heli_Attack_02_F"};
heliCrashCustomLocs[] = {};
propsPos[] = {
// Will accept several variations of this entry to place objects on the map
// _className - STRING - Class name of the object to spawn

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@ -801,6 +801,20 @@ class CfgLootTable
{ { "PartOreSilver", "magazine" }, 13 }
};
};
class HeliCrash
{
items[] = {
{ { "Medical", "CfgLootTable" }, 5 },
{ { "Food", "CfgLootTable" }, 26 },
{ { "Backpack", "CfgLootTable" }, 10 },
{ { "Uniforms", "CfgLootTable" }, 13 },
{ { "Explosives", "CfgLootTable" }, 10 },
{ { "Hand", "CfgLootTable" }, 10 },
{ { "Vests", "CfgLootTable" }, 10 }
}
};
class MetalBars
{
items[] = {

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@ -259,6 +259,12 @@ class CfgMainTable
LootMax = 6;
tables[] = { "Shipwreck" };
};
class container_helicrash_epoch : Default
{
lootMin = 6;
LootMax = 10;
tables[] = { "HeliCrash" };
};
class MineralDepositCopper_EPOCH : Default
{
lootMin = 5;