Removed backups...

This commit is contained in:
He-Man 2019-01-26 01:31:25 +01:00
parent de40c06758
commit 7913aae520
3 changed files with 0 additions and 17 deletions

View File

@ -66,7 +66,6 @@ if ((random 100) < _lootBias) then {
} forEach _loots;
if !(_possibleLoots isEqualTo []) then {
systemchat format ["Loot Spawned - lootLimit: %1",_lootLimit];
for "_i" from 1 to _lootLimit do
{
_return = true;

View File

@ -3,4 +3,3 @@ call epoch_favBar_refresh;
// process loot
_LootBiasAdd = _LootBiasAdd call _lootBubble;
systemchat str _LootBiasAdd;

View File

@ -243,17 +243,6 @@ _lootBubble = {
if (_distanceTraveled > 10) then {
_lastPlayerPos = _playerPos;
if (_distanceTraveled < 100) then {
/*
_minlootdist = 30;
_maxlootdist = 80;
_dir = 30;
if (player == vehicle player) then {
_LootBiasAdd = _LootBiasAdd + 1;
_minlootdist = 15;
_maxlootdist = 50;
_dir = 45;
};
*/
_minlootdist = 30;
_maxlootdist = 75;
_dir = 30;
@ -263,14 +252,11 @@ _lootBubble = {
_maxlootdist = 50;
_dir = 45;
};
// _lootDist = _minlootdist + (_maxlootdist - _minlootdist)/2;
_lootDist = (_distanceTraveled max _minlootdist) min _maxlootdist;
systemchat format ["lootDist: %1",_lootDist];
_lootLoc = player getRelPos [_lootDist, (random [-_dir,0,_dir])];
if (surfaceiswater _lootLoc) then {
_lootLoc set [2,(getPosASL vehicle player) select 2];
};
// _objects = (_lootLoc nearObjects 50) select {
_objects = (nearestObjects [_lootLoc, [], 50]) select {
!(_x in EPOCH_LootedBlds) &&
{_x distance player > _minlootdist} &&
@ -289,7 +275,6 @@ _lootBubble = {
if (count _objects > 4) then { // remove the farthest away buildings
_objects resize 4;
};
systemchat format ["possible buildings: %1",count _objects];
// diag_log format["DEBUG: loot objects %1",_objects];
_jammer = (_lootLoc nearObjects ["PlotPole_EPOCH", _buildingJammerRange + 50]) + (_lootLoc nearObjects ["ProtectionZone_Invisible_F", 25]);
if (!(_objects isEqualTo[]) && (_jammer isEqualTo[])) then {