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vbawol 2017-08-04 13:48:40 -05:00 committed by GitHub
commit 7db78f5292
3 changed files with 33 additions and 21 deletions

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@ -57,9 +57,7 @@ switch _unitClass do {
_units pushBack _unit;
_unit call _disableAI;
[_unit,_trgt] execFSM "\x\addons\a3_epoch_code\System\cloak.fsm";
_unit addEventHandler ["Killed", {
[player, _this select 1, "AntagonistKills", 1, true, Epoch_personalToken] remoteExec ["EPOCH_fnc_updatePlayerStats",2];
}];
_unit addEventHandler ["Killed", {[_this, "AntagonistKills", 1, true] call Epoch_unit_onKilledEH;}];
};
};
case "GreatWhite_F": {
@ -70,9 +68,7 @@ switch _unitClass do {
_units pushBack _unit;
_unit call _disableAI;
[_unit] execFSM "\x\addons\a3_epoch_code\System\Shark_Brain.fsm";
_unit addEventHandler ["Killed", {
[player, _this select 1, "AntagonistKills", 1, true, Epoch_personalToken] remoteExec ["EPOCH_fnc_updatePlayerStats",2];
}];
_unit addEventHandler ["Killed", {[_this, "AntagonistKills", 1, true] call Epoch_unit_onKilledEH;}];
};
};
};
@ -96,9 +92,7 @@ switch _unitClass do {
_unit setVariable ["sapperHndl",_sapperHndl];
_unit addEventHandler ["FiredNear", format ["%1 setFSMVariable [""_sFiredNear"",[_this select 1, _this select 2]];",_sapperHndl]];
_unit addEventHandler ["Hit", format ["%1 setFSMVariable [""_sHit"",[_this select 1, _this select 2]];",_sapperHndl]];
_unit addEventHandler ["Killed", {
[player, _this select 1, "AntagonistKills", 1, true, Epoch_personalToken] remoteExec ["EPOCH_fnc_updatePlayerStats",2];
}];
_unit addEventHandler ["Killed", {[_this, "AntagonistKills", 1, true] call Epoch_unit_onKilledEH;}];
};
};
};
@ -113,9 +107,7 @@ switch _unitClass do {
_unit setVariable ["sapperHndl",_sapperHndl];
_unit addEventHandler ["FiredNear", format ["%1 setFSMVariable [""_sFiredNear"",[_this select 1, _this select 2]];",_sapperHndl]];
_unit addEventHandler ["Hit", format ["%1 setFSMVariable [""_sHit"",[_this select 1, _this select 2]];",_sapperHndl]];
_unit addEventHandler ["Killed", {
[player, _this select 1, "AntagonistKills", 1, true, Epoch_personalToken] remoteExec ["EPOCH_fnc_updatePlayerStats",2];
}];
_unit addEventHandler ["Killed", {[_this, "AntagonistKills", 1, true] call Epoch_unit_onKilledEH;}];
};
};
case "Epoch_SapperB_F": {
@ -129,9 +121,7 @@ switch _unitClass do {
_unit setVariable ["sapperHndl",_sapperHndl];
_unit addEventHandler ["FiredNear", format ["%1 setFSMVariable [""_sFiredNear"",[_this select 1, _this select 2]];",_sapperHndl]];
_unit addEventHandler ["Hit", format ["%1 setFSMVariable [""_sHit"",[_this select 1, _this select 2]];",_sapperHndl]];
_unit addEventHandler ["Killed", {
[player, _this select 1, "AntagonistKills", 1, true, Epoch_personalToken] remoteExec ["EPOCH_fnc_updatePlayerStats",2];
}];
_unit addEventHandler ["Killed", {[_this, "AntagonistKills", 1, true] call Epoch_unit_onKilledEH;}];
};
};
case "I_UAV_01_F": {
@ -147,9 +137,7 @@ switch _unitClass do {
_driver = _grp createUnit["I_UAV_AI", position _unit, [], 0, "CAN_COLLIDE"];
_driver moveInAny _unit;
[_unit, _trgt] execFSM "\x\addons\a3_epoch_code\System\Copter_brain.fsm";
_unit addEventHandler ["Killed", {
[player, _this select 1, "AIKills", 1, true, Epoch_personalToken] remoteExec ["EPOCH_fnc_updatePlayerStats",2];
}];
_unit addEventHandler ["Killed", {[_this, "AIKills", 1, true] call Epoch_unit_onKilledEH;}];
};
};
case "PHANTOM": {
@ -198,9 +186,7 @@ switch _unitClass do {
_unit enableAI "MOVE";
_unit enableAI "ANIM";
_unit disableAI "FSM";
_unit addEventHandler ["Killed", {
[player, _this select 1, "AIKills", 1, true, Epoch_personalToken] remoteExec ["EPOCH_fnc_updatePlayerStats",2];
}];
_unit addEventHandler ["Killed", {[_this, "AIKills", 1, true] call Epoch_unit_onKilledEH;}];
// randomize skill
for "_i" from 0 to ((count _arrSkills)-1) do {
_aiskill = floor random (_arrVals select _i);

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@ -0,0 +1,25 @@
/*
Author: DirtySanchez - EpochMod.com
Contributors:
Description:
Antagonist killed event handler
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/EPOCH_unit_onKilledEH.sqf
*/
params [ ["_killedEH",[]], ["_statType","AIKills"], ["_adjust", 0], ["_toClient", false] ];
if(_killedEH isEqualTo [])exitWith{diag_log "EPOCHDebug: unit_onKilledEH -1- EH sent empty array";};
if(_statType isEqualTo "")exitWith{diag_log "EPOCHDebug: unit_onKilledEH -2- stat Type is empty string";};
if(_adjust isEqualTo 0)exitWith{diag_log "EPOCHDebug: unit_onKilledEH -3- stat adjustment is 0";};
_unit = _killedEH select 0;
_killer = _killedEH select 1;
if(_unit isEqualTo _killer)exitWith{
//diag_log "EPOCHDebug: unit_onKilledEH -4- unit is killer";
};
[player, _killer, _statType, _adjust, _toClient, Epoch_personalToken] remoteExec ["EPOCH_fnc_updatePlayerStats",2];

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@ -43,6 +43,7 @@ class CfgClientFunctions
class zombieSpawn {};
class makeMarker {};
class removeMarker {};
class unit_onKilledEH {};
};
class building
{