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Update CfgMarkerSets.hpp
Added EPOCH_ to the beginning of the PlayerMarker and DeathMarker markers
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@ -13,17 +13,17 @@ class CfgMarkerSets
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brushes[] = {"Solid","SolidFull","Horizontal","Vertical","Grid","FDiagonal","BDiagonal","DiagGrid","Cross","Border","SolidBorder"};
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class PlayerMarker {
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markerArray[] = {
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{"PlayerMarker1","ICON","EpochActive_Hex","ColorBlue",1,{0.9,0.9}},
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{"PlayerMarker2","ICON","EpochBG_Hex","ColorWhite",0.3,{0.9,0.9}},
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{"PlayerMarker3","ICON","EpochGPS","ColorBlue",1,{0.8,0.8},0,"format['%1/%2',(format[mapGridPosition player]) select [0,3],(format[mapGridPosition player]) select [3,3]]"}
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{"EPOCH_PlayerMarker1","ICON","EpochActive_Hex","ColorBlue",1,{0.9,0.9}},
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{"EPOCH_PlayerMarker2","ICON","EpochBG_Hex","ColorWhite",0.3,{0.9,0.9}},
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{"EPOCH_PlayerMarker3","ICON","EpochGPS","ColorBlue",1,{0.8,0.8},0,"format['%1/%2',(format[mapGridPosition player]) select [0,3],(format[mapGridPosition player]) select [3,3]]"}
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};
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};
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class DeathMarker {
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markerArray[] = {
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{"DeathMarker1","ICON","EpochActive_Circle","ColorRed",1,{0.9,0.9}},
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{"DeathMarker2","ICON","EpochBG_Circle","ColorPink",0.3,{0.9,0.9}},
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{"DeathMarker3","ICON","EpochSkull","ColorRed",1,{0.8,0.8},0,"str(name player)"}
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{"EPOCH_DeathMarker1","ICON","EpochActive_Circle","ColorRed",1,{0.9,0.9}},
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{"EPOCH_DeathMarker2","ICON","EpochBG_Circle","ColorPink",0.3,{0.9,0.9}},
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{"EPOCH_DeathMarker3","ICON","EpochSkull","ColorRed",1,{0.8,0.8},0,"str(name player)"}
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};
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};
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class EpochDebugBox {
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