vehicleLockTime changed to string

Prevent larger values not working.
Moved to "Hive related values"
This commit is contained in:
He-Man 2017-12-17 17:03:06 +01:00
parent a12562bc64
commit 8b6a25506d

View File

@ -56,7 +56,6 @@ forceRestartTime = 14400; // 4 hour restarts
// vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance.
disableAutoRefuel = "true"; // Removes auto refuel from all buildings at server startup.
simulationHandlerOld = "false"; // When enabled this feature disables simulation on vehicles that are not nea players. Can help improve client fps at the cost of server fps.
vehicleLockTime = 1800; // Controls how many seconds it takes to allow another person/group to unlock vehicle.
VehLockMessages = "true"; // Give players a hint, that the Vehicle is locked / unlocked
removevehweapons[] = { // remove these Weapons from spawned Vehicles
"missiles_DAR","gatling_30mm","gatling_20mm","missiles_DAGR","cannon_30mm_Plane_CAS_02_F","Missile_AA_03_Plane_CAS_02_F","Missile_AGM_01_Plane_CAS_02_F","Rocket_03_HE_Plane_CAS_02_F",
@ -136,6 +135,7 @@ forceRestartTime = 14400; // 4 hour restarts
DEBUG_VEH = "false"; // DEBUG ONLY used to debug spawing of vehicles
// Hive Related
vehicleLockTime = "1800"; // Controls how many seconds it takes to allow another person/group to unlock vehicle.
expiresBuilding = "604800"; // expiration date in seconds for buildings
expiresPlayer = "2592000"; // expiration date in seconds for players
expiresBank = "7776000"; // expiration date in seconds for players bank