force first row to spawn

This commit is contained in:
vbawol 2017-10-02 11:10:22 -05:00
parent 381fdd44ea
commit 8e0c7afc91

View File

@ -25,7 +25,7 @@ if (worldName == "VR") then {
_maxBunkerLimitSlots = 100; _maxBunkerLimitSlots = 100;
_maxBunkerLimitPerRow = 10; _maxBunkerLimitPerRow = 10;
_rngChance = 0.3; // Lower this to spawn more positions _rngChance = 0; // Lower this to spawn more positions
_scriptHiveKey = "EPOCH:DynamicBunker"; // change this to force a new seed to be generated. _scriptHiveKey = "EPOCH:DynamicBunker"; // change this to force a new seed to be generated.
_bunkerLocationsKey = format ["%1:%2", _instanceID, worldname]; _bunkerLocationsKey = format ["%1:%2", _instanceID, worldname];
@ -87,6 +87,7 @@ if (worldName == "VR") then {
_location set [0,(_location select 0) + _size]; _location set [0,(_location select 0) + _size];
_rowCount = _rowCount + 1; _rowCount = _rowCount + 1;
if (_rowCount >= _maxBunkerLimitPerRow) then { if (_rowCount >= _maxBunkerLimitPerRow) then {
_rngChance = 0.3;
_colCount = _colCount + 1; _colCount = _colCount + 1;
_rowCount = 0; _rowCount = 0;
_location set [0,_originalLocation select 0]; _location set [0,_originalLocation select 0];