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disable debug on Dynamic Debris
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@ -11,7 +11,7 @@
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//[[[cog import generate_private_arrays ]]]
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private ["_allRoads","_allowDebris","_debris","_debrisCounter","_debrisLocations","_debrisLocationsKey","_debrisLocationsTMP","_debug","_expiresDebris","_export","_instanceID","_intersections","_marker","_maxDebrisLimit","_newDebrisCounter","_object","_offsetX","_offsetY","_position","_response","_rng","_rngChance","_scriptHiveKey","_seed","_selectedDebris","_worldSize"];
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//[[[end]]]
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_debug = true;
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_debug = false;
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_expiresDebris = 604800;
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_debris = [
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"Land_GarbageBags_F",
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@ -1 +1 @@
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build=780;
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build=781;
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