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wrong var name
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@ -42,7 +42,7 @@ if !(alive player && alive _playerObject && !isPlayer _playerObject) then {
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params ["_playerObject","_personalToken","_loadAbs"];
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params ["_playerObject","_personalToken","_loadAbs"];
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// get current player object
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// get current player object
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_prevPlayerObjectect = player;
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_prevPlayerObject = player;
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// wait for loadAbs to sync
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// wait for loadAbs to sync
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waitUntil {_loadAbs isEqualTo (loadAbs _playerObject)};
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waitUntil {_loadAbs isEqualTo (loadAbs _playerObject)};
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