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Wait for local _playerObject
Hitpoints and EH's were set before playerobjects is local, so wait for it!
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@ -626,7 +626,7 @@ class FSM
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priority = 0.000000;
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priority = 0.000000;
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to="Setup_Player_Var";
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to="Setup_Player_Var";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"_playerObject == player"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"_playerObject == player && local _playerObject"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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};
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/*%FSM</LINK>*/
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/*%FSM</LINK>*/
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