changelog

This commit is contained in:
vbawol 2015-09-10 22:52:05 -05:00
parent 85f134edb1
commit c4a3e93ffb

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@ -17,7 +17,7 @@
[Changed] Make use of new command getAllHitPointsDamage in A3 1.50 to increase performance of hitpoint data storage. [Changed] Make use of new command getAllHitPointsDamage in A3 1.50 to increase performance of hitpoint data storage.
[Changed] Use new A3 command setHitIndex instead of setHitPointDamage so we can use all hitpoints regardless of name. [Changed] Use new A3 command setHitIndex instead of setHitPointDamage so we can use all hitpoints regardless of name.
[Changed] Change BIS_fnc_distance2D usage over to distance2D command that was added with A3 1.50 for better performance. [Changed] Change BIS_fnc_distance2D usage over to distance2D command that was added with A3 1.50 for better performance.
[Fixed] Cultist are now fixed. [Fixed] Cultist spawning is now fixed.
[Fixed] Can now press '2' to disable building snap mode and 1 to re-enable. [Fixed] Can now press '2' to disable building snap mode and 1 to re-enable.
[Fixed] Can now disable base building by pressing Esc or 'gear' menu. [Fixed] Can now disable base building by pressing Esc or 'gear' menu.
[Fixed] Normalized snap memory points for wood tower and stairs. [Fixed] Normalized snap memory points for wood tower and stairs.