WorldPos and Vector Dirs

Update to use getPosATL and Vector Position.
This commit is contained in:
Andrew Gregory 2016-06-16 13:09:45 +01:00 committed by GitHub
parent 072ef02e77
commit cccc1f15d7

View File

@ -40,7 +40,7 @@ EPOCH_dbg_saveBaseTemplate = {
_staticTraders = [];
_middleClass = (typeof MIDDLE);
_classes pushBack _middleClass;
_range = 200;
_range = 400;
_array = allMissionObjects "ALL";
_newArray = [];
@ -57,8 +57,8 @@ EPOCH_dbg_saveBaseTemplate = {
{
if (!(isPlayer _x)) then {
_type = typeof _x;
_classes pushBack [_type,(MIDDLE worldToModel (getpos _x)),getDir _x];
_config_str = _config_str + format[' { "%1", %2, %3, %4 }%5', _type, ((MIDDLE worldToModel (getpos _x))) call EPOCH_dbg_replaceBrackets, getDir _x, !(simulationEnabled _x), if (_forEachIndex isEqualTo _countArray) then {_br} else {("," + _br)}];
_classes pushBack [_type,getposATL _x, ([vectorDir _x, vectorUp _x]) call EPOCH_dbg_replaceBrackets];
_config_str = _config_str + format[' { "%1", %2, %3, %4 }%5', _type, (getposATL _x) call EPOCH_dbg_replaceBrackets, ([vectorDir _x, vectorUp _x]) call EPOCH_dbg_replaceBrackets, !(simulationEnabled _x), if (_forEachIndex isEqualTo _countArray) then {_br} else {("," + _br)}];
};
} forEach _newArray;
@ -72,4 +72,4 @@ EPOCH_dbg_saveBaseTemplate = {
_classes
}
};
copyToClipboard (true call EPOCH_dbg_saveBaseTemplate);
copyToClipboard (true call EPOCH_dbg_saveBaseTemplate);