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changelog update
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changelog.md
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changelog.md
@ -3,21 +3,25 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
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## [Unreleased]
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### Added
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- Quarter and Half wood floors. @DirtySanchez
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- Added Digital Geiger counter sounds.
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- Barrel Bomb - large craft-able explosive that can be placed and detonated. @DirtySanchez
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- Documents and Vehicle Upgrade System. @DirtySanchez
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- Brown Briefcase that contains 100oz Silver. @DirtySanchez
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- CBA extended event handler and zeus curator support for Epoch Vehicles. @DirtySanchez
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- Initial support for Malden 2035 map released with A3 1.72+.
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- Base PlotPole ESP added to EpochAH. @SMVampire
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- Base PlotPole ESP added to Epoch Admin Panel. @SMVampire
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- Vector Base Building (uses Arrow keys by default and with SHIFT / ALT you can control the steps). @DirtySanchez & @Ignatz-Heman
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- Base Building elements can be detached to walk around the Element before saving. @Ignatz-Heman
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- Helper arrow to indicate door-opening direction for Base Building. @Ignatz-Heman
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- Option to drink directly from water sources. @Ignatz-HeMan
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- Epoch Events 3.0: Allow external events based on server side configs and pbos. New server side events can be added just dropping the pbo into @epochhive/addons folder. To make your own use Dynamic Debris Event as a template.
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- Epoch Events 3.0: External pbo template based events.
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- VIP Event - Reveals the map location of a random player that possesses a specific item (ItemBriefcaseGold100oz) every 15 minutes.
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- Dynamic Debris: Dynamically spawns vehicle and other debris on the roadways. Scans the roads on startup and uses a random seed generator to determine the locations of debris. Debris is spawned using createSimpleObject for best performance and is made to conform with the uppermost roadway surface.
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- Epoch Dev Libs, See https://github.com/EpochModTeam/Epoch/tree/experimental/Tools/DevFrameWork for more info. @raymix
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- Md5 hash function and Unit test to the hive. See usage example with EPOCH_fnc_server_hiveMD5 SQF function.
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- A3 Dynamic Simulation and CfgDynamicSimulation configs. @DirtySanchez
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### Changed
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- Enabled A3 Dynamic Simulation on Vehicles.
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- Made ServicePoint more configurable @Ignatz-Heman
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- Base Building: Replaced 0/90/180/270° direction build mode with "Rotate 90°". @Ignatz-Heman
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- Base Building: Max building height now will be checked directly at building element placement. @Ignatz-Heman
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@ -26,6 +30,8 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
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- Bump to hive version 0.6.0.0, Note: this requires epochserver hive extension updates server side.
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- Gas Station Auto-Refuel is now disabled on all maps. Use disableAutoRefuel = false; via epochconfig.hpp to disable. @SMVampire
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### Fixed
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- Snapping with Vector Tilt @DirtySanchez
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- Sounds not working due to changes to 3dSay command in recent A3 updates. @DirtySanchez
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- Spawning at base above Water was not working correctly. @Ignatz-Heman
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- One step is higher on stairs, can't run up while crouched. #447 @Helion4
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- L85 Elcan optic issue. #678 @Helion4
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