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add initial support for #957
This commit is contained in:
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bdfee35a18
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@ -375,4 +375,12 @@ class CfgEpoch
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#include "configs\maps\Napf.h"
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#include "configs\maps\tanoa.h"
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#include "configs\maps\Malden.h"
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#include "configs\maps\abramia.h"
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#include "configs\maps\dingor.h"
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#include "configs\maps\IslaDuala3.h"
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#include "configs\maps\Kapaulio.h"
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#include "configs\maps\lingor3.h"
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#include "configs\maps\Panthera3.h"
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#include "configs\maps\Winthera3.h"
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};
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34
Sources/epoch_server_settings/configs/maps/IslaDuala3.h
Normal file
34
Sources/epoch_server_settings/configs/maps/IslaDuala3.h
Normal file
@ -0,0 +1,34 @@
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class IslaDuala3 : Default
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{
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worldSize = 0; // 0 = default to worldSize command
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plantLimit = 5;
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vehicleSpawnTypes[] = {
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{"FlatAreaCity",1},
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{"FlatAreaCitySmall",1},
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{"NameCity",2},
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{"NameVillage",1},
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{"NameCityCapital",4},
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{"Airport",5},
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{"NameLocal",2},
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{"StrongpointArea",1},
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{"VegetationBroadleaf",1},
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{"VegetationFir",1},
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{"ViewPoint",1}
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};
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traderBlds[] = {"House", "Building"};
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shipwreckLootEnabled = 0;
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telePos[] = {
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// N [-0.286865,8.17383,-10.3098]
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// S [-0.415527,-7.05298,-10.3098]
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// E [13.5127,0.410156,-10.3098]
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// W [-14.4316,0.112793,-10.3098]
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//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
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//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
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//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
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{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
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};
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propsPos[] = {
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};
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staticNpcPos[] = {
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};
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};
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34
Sources/epoch_server_settings/configs/maps/Kapaulio.h
Normal file
34
Sources/epoch_server_settings/configs/maps/Kapaulio.h
Normal file
@ -0,0 +1,34 @@
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class Kapaulio : Default
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{
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worldSize = 0; // 0 = default to worldSize command
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plantLimit = 5;
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vehicleSpawnTypes[] = {
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{"FlatAreaCity",1},
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{"FlatAreaCitySmall",1},
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{"NameCity",2},
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{"NameVillage",1},
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{"NameCityCapital",4},
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{"Airport",5},
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{"NameLocal",2},
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{"StrongpointArea",1},
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{"VegetationBroadleaf",1},
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{"VegetationFir",1},
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{"ViewPoint",1}
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};
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traderBlds[] = {"House", "Building"};
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shipwreckLootEnabled = 0;
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telePos[] = {
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// N [-0.286865,8.17383,-10.3098]
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// S [-0.415527,-7.05298,-10.3098]
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// E [13.5127,0.410156,-10.3098]
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// W [-14.4316,0.112793,-10.3098]
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//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
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//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
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//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
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{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
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};
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propsPos[] = {
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};
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staticNpcPos[] = {
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};
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};
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34
Sources/epoch_server_settings/configs/maps/Panthera3.h
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34
Sources/epoch_server_settings/configs/maps/Panthera3.h
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@ -0,0 +1,34 @@
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class Panthera3 : Default
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{
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worldSize = 0; // 0 = default to worldSize command
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plantLimit = 5;
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vehicleSpawnTypes[] = {
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{"FlatAreaCity",1},
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{"FlatAreaCitySmall",1},
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{"NameCity",2},
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{"NameVillage",1},
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{"NameCityCapital",4},
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{"Airport",5},
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{"NameLocal",2},
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{"StrongpointArea",1},
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{"VegetationBroadleaf",1},
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{"VegetationFir",1},
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{"ViewPoint",1}
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};
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traderBlds[] = {"House", "Building"};
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shipwreckLootEnabled = 0;
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telePos[] = {
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// N [-0.286865,8.17383,-10.3098]
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// S [-0.415527,-7.05298,-10.3098]
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// E [13.5127,0.410156,-10.3098]
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// W [-14.4316,0.112793,-10.3098]
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//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
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//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
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//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
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{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
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};
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propsPos[] = {
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};
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staticNpcPos[] = {
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};
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};
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34
Sources/epoch_server_settings/configs/maps/Winthera3.h
Normal file
34
Sources/epoch_server_settings/configs/maps/Winthera3.h
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@ -0,0 +1,34 @@
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class Winthera3 : Default
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{
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worldSize = 0; // 0 = default to worldSize command
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plantLimit = 5;
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vehicleSpawnTypes[] = {
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{"FlatAreaCity",1},
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{"FlatAreaCitySmall",1},
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{"NameCity",2},
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{"NameVillage",1},
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{"NameCityCapital",4},
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{"Airport",5},
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{"NameLocal",2},
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{"StrongpointArea",1},
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{"VegetationBroadleaf",1},
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{"VegetationFir",1},
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{"ViewPoint",1}
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};
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traderBlds[] = {"House", "Building"};
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shipwreckLootEnabled = 0;
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telePos[] = {
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// N [-0.286865,8.17383,-10.3098]
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// S [-0.415527,-7.05298,-10.3098]
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// E [13.5127,0.410156,-10.3098]
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// W [-14.4316,0.112793,-10.3098]
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//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
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//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
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//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
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{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
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};
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propsPos[] = {
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};
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staticNpcPos[] = {
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};
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};
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34
Sources/epoch_server_settings/configs/maps/abramia.h
Normal file
34
Sources/epoch_server_settings/configs/maps/abramia.h
Normal file
@ -0,0 +1,34 @@
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class abramia : Default
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{
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worldSize = 0; // 0 = default to worldSize command
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plantLimit = 5;
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vehicleSpawnTypes[] = {
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{"FlatAreaCity",1},
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{"FlatAreaCitySmall",1},
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{"NameCity",2},
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{"NameVillage",1},
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{"NameCityCapital",4},
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{"Airport",5},
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{"NameLocal",2},
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{"StrongpointArea",1},
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{"VegetationBroadleaf",1},
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{"VegetationFir",1},
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{"ViewPoint",1}
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};
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traderBlds[] = {"House", "Building"};
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shipwreckLootEnabled = 0;
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telePos[] = {
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// N [-0.286865,8.17383,-10.3098]
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// S [-0.415527,-7.05298,-10.3098]
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// E [13.5127,0.410156,-10.3098]
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// W [-14.4316,0.112793,-10.3098]
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//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
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//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
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//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
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{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
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};
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propsPos[] = {
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};
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staticNpcPos[] = {
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};
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};
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34
Sources/epoch_server_settings/configs/maps/dingor.h
Normal file
34
Sources/epoch_server_settings/configs/maps/dingor.h
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@ -0,0 +1,34 @@
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class dingor : Default
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{
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worldSize = 0; // 0 = default to worldSize command
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plantLimit = 5;
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vehicleSpawnTypes[] = {
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{"FlatAreaCity",1},
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{"FlatAreaCitySmall",1},
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{"NameCity",2},
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{"NameVillage",1},
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{"NameCityCapital",4},
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{"Airport",5},
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{"NameLocal",2},
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{"StrongpointArea",1},
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{"VegetationBroadleaf",1},
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{"VegetationFir",1},
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{"ViewPoint",1}
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};
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traderBlds[] = {"House", "Building"};
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shipwreckLootEnabled = 0;
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telePos[] = {
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// N [-0.286865,8.17383,-10.3098]
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// S [-0.415527,-7.05298,-10.3098]
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// E [13.5127,0.410156,-10.3098]
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// W [-14.4316,0.112793,-10.3098]
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//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
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//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
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//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
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{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
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};
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propsPos[] = {
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};
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staticNpcPos[] = {
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};
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};
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34
Sources/epoch_server_settings/configs/maps/lingor3.h
Normal file
34
Sources/epoch_server_settings/configs/maps/lingor3.h
Normal file
@ -0,0 +1,34 @@
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class lingor3 : Default
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{
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worldSize = 0; // 0 = default to worldSize command
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plantLimit = 5;
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vehicleSpawnTypes[] = {
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{"FlatAreaCity",1},
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{"FlatAreaCitySmall",1},
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{"NameCity",2},
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{"NameVillage",1},
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{"NameCityCapital",4},
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{"Airport",5},
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{"NameLocal",2},
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{"StrongpointArea",1},
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{"VegetationBroadleaf",1},
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{"VegetationFir",1},
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{"ViewPoint",1}
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};
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traderBlds[] = {"House", "Building"};
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shipwreckLootEnabled = 0;
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telePos[] = {
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// N [-0.286865,8.17383,-10.3098]
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// S [-0.415527,-7.05298,-10.3098]
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// E [13.5127,0.410156,-10.3098]
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// W [-14.4316,0.112793,-10.3098]
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//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
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//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
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//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
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{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
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};
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propsPos[] = {
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};
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staticNpcPos[] = {
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};
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};
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6099
Sources/mpmissions/epoch.IslaDuala3/mission.sqm
Normal file
6099
Sources/mpmissions/epoch.IslaDuala3/mission.sqm
Normal file
File diff suppressed because it is too large
Load Diff
6101
Sources/mpmissions/epoch.Kapaulio/mission.sqm
Normal file
6101
Sources/mpmissions/epoch.Kapaulio/mission.sqm
Normal file
File diff suppressed because it is too large
Load Diff
6101
Sources/mpmissions/epoch.Panthera3/mission.sqm
Normal file
6101
Sources/mpmissions/epoch.Panthera3/mission.sqm
Normal file
File diff suppressed because it is too large
Load Diff
6101
Sources/mpmissions/epoch.Winthera3/mission.sqm
Normal file
6101
Sources/mpmissions/epoch.Winthera3/mission.sqm
Normal file
File diff suppressed because it is too large
Load Diff
6101
Sources/mpmissions/epoch.abramia/mission.sqm
Normal file
6101
Sources/mpmissions/epoch.abramia/mission.sqm
Normal file
File diff suppressed because it is too large
Load Diff
6099
Sources/mpmissions/epoch.dingor/mission.sqm
Normal file
6099
Sources/mpmissions/epoch.dingor/mission.sqm
Normal file
File diff suppressed because it is too large
Load Diff
6099
Sources/mpmissions/epoch.lingor3/mission.sqm
Normal file
6099
Sources/mpmissions/epoch.lingor3/mission.sqm
Normal file
File diff suppressed because it is too large
Load Diff
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