add initial support for #957

This commit is contained in:
vbawol 2017-12-06 10:20:52 -06:00
parent bdfee35a18
commit d38953cc93
15 changed files with 42947 additions and 0 deletions

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@ -375,4 +375,12 @@ class CfgEpoch
#include "configs\maps\Napf.h"
#include "configs\maps\tanoa.h"
#include "configs\maps\Malden.h"
#include "configs\maps\abramia.h"
#include "configs\maps\dingor.h"
#include "configs\maps\IslaDuala3.h"
#include "configs\maps\Kapaulio.h"
#include "configs\maps\lingor3.h"
#include "configs\maps\Panthera3.h"
#include "configs\maps\Winthera3.h"
};

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@ -0,0 +1,34 @@
class IslaDuala3 : Default
{
worldSize = 0; // 0 = default to worldSize command
plantLimit = 5;
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5},
{"NameLocal",2},
{"StrongpointArea",1},
{"VegetationBroadleaf",1},
{"VegetationFir",1},
{"ViewPoint",1}
};
traderBlds[] = {"House", "Building"};
shipwreckLootEnabled = 0;
telePos[] = {
// N [-0.286865,8.17383,-10.3098]
// S [-0.415527,-7.05298,-10.3098]
// E [13.5127,0.410156,-10.3098]
// W [-14.4316,0.112793,-10.3098]
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
};
propsPos[] = {
};
staticNpcPos[] = {
};
};

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@ -0,0 +1,34 @@
class Kapaulio : Default
{
worldSize = 0; // 0 = default to worldSize command
plantLimit = 5;
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5},
{"NameLocal",2},
{"StrongpointArea",1},
{"VegetationBroadleaf",1},
{"VegetationFir",1},
{"ViewPoint",1}
};
traderBlds[] = {"House", "Building"};
shipwreckLootEnabled = 0;
telePos[] = {
// N [-0.286865,8.17383,-10.3098]
// S [-0.415527,-7.05298,-10.3098]
// E [13.5127,0.410156,-10.3098]
// W [-14.4316,0.112793,-10.3098]
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
};
propsPos[] = {
};
staticNpcPos[] = {
};
};

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@ -0,0 +1,34 @@
class Panthera3 : Default
{
worldSize = 0; // 0 = default to worldSize command
plantLimit = 5;
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5},
{"NameLocal",2},
{"StrongpointArea",1},
{"VegetationBroadleaf",1},
{"VegetationFir",1},
{"ViewPoint",1}
};
traderBlds[] = {"House", "Building"};
shipwreckLootEnabled = 0;
telePos[] = {
// N [-0.286865,8.17383,-10.3098]
// S [-0.415527,-7.05298,-10.3098]
// E [13.5127,0.410156,-10.3098]
// W [-14.4316,0.112793,-10.3098]
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
};
propsPos[] = {
};
staticNpcPos[] = {
};
};

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@ -0,0 +1,34 @@
class Winthera3 : Default
{
worldSize = 0; // 0 = default to worldSize command
plantLimit = 5;
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5},
{"NameLocal",2},
{"StrongpointArea",1},
{"VegetationBroadleaf",1},
{"VegetationFir",1},
{"ViewPoint",1}
};
traderBlds[] = {"House", "Building"};
shipwreckLootEnabled = 0;
telePos[] = {
// N [-0.286865,8.17383,-10.3098]
// S [-0.415527,-7.05298,-10.3098]
// E [13.5127,0.410156,-10.3098]
// W [-14.4316,0.112793,-10.3098]
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
};
propsPos[] = {
};
staticNpcPos[] = {
};
};

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@ -0,0 +1,34 @@
class abramia : Default
{
worldSize = 0; // 0 = default to worldSize command
plantLimit = 5;
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5},
{"NameLocal",2},
{"StrongpointArea",1},
{"VegetationBroadleaf",1},
{"VegetationFir",1},
{"ViewPoint",1}
};
traderBlds[] = {"House", "Building"};
shipwreckLootEnabled = 0;
telePos[] = {
// N [-0.286865,8.17383,-10.3098]
// S [-0.415527,-7.05298,-10.3098]
// E [13.5127,0.410156,-10.3098]
// W [-14.4316,0.112793,-10.3098]
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
};
propsPos[] = {
};
staticNpcPos[] = {
};
};

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@ -0,0 +1,34 @@
class dingor : Default
{
worldSize = 0; // 0 = default to worldSize command
plantLimit = 5;
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5},
{"NameLocal",2},
{"StrongpointArea",1},
{"VegetationBroadleaf",1},
{"VegetationFir",1},
{"ViewPoint",1}
};
traderBlds[] = {"House", "Building"};
shipwreckLootEnabled = 0;
telePos[] = {
// N [-0.286865,8.17383,-10.3098]
// S [-0.415527,-7.05298,-10.3098]
// E [13.5127,0.410156,-10.3098]
// W [-14.4316,0.112793,-10.3098]
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
};
propsPos[] = {
};
staticNpcPos[] = {
};
};

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@ -0,0 +1,34 @@
class lingor3 : Default
{
worldSize = 0; // 0 = default to worldSize command
plantLimit = 5;
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5},
{"NameLocal",2},
{"StrongpointArea",1},
{"VegetationBroadleaf",1},
{"VegetationFir",1},
{"ViewPoint",1}
};
traderBlds[] = {"House", "Building"};
shipwreckLootEnabled = 0;
telePos[] = {
// N [-0.286865,8.17383,-10.3098]
// S [-0.415527,-7.05298,-10.3098]
// E [13.5127,0.410156,-10.3098]
// W [-14.4316,0.112793,-10.3098]
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now
};
propsPos[] = {
};
staticNpcPos[] = {
};
};

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