add quarter floor snapping points

clean up config with inherits for snapping points
This commit is contained in:
DESKTOP-UH65DCE\MusTanG 2017-10-25 14:53:08 -05:00
parent 6a76705a68
commit d45603eecc
2 changed files with 1578 additions and 184 deletions

View File

@ -199,7 +199,7 @@ class CfgBaseBuilding
simulClass = "WoodFloor_SIM_EPOCH";
staticClass = "WoodFloor_EPOCH";
GhostPreview = "WoodFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NQF","SQF","EQF","WQF"};
snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NHW","SHW","EHW","WHW","NQ1","NQ2","SQ1","SQ2","EQ1","EQ2","WQ1","WQ2"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.2;
// snap points for WoodFloor_EPOCH
@ -221,10 +221,18 @@ class CfgBaseBuilding
SF[] = {0,-5.237,0};
EF[] = {5.237,0,0};
WF[] = {-5.237,0,0};
NQF[] = {0,3.92775,0};
SQF[] = {0,-3.92775,0};
EQF[] = {3.92775,0,0};
WQF[] = {-3.92775,0,0};
NHW[] = {0,3.92775,0};
SHW[] = {0,-3.92775,0};
EHW[] = {3.92775,0,0};
WHW[] = {-3.92775,0,0};
NQ1[] = {1.30925,3.92775,0};
NQ2[] = {-1.30925,3.92775,0};
SQ1[] = {1.30925,-3.92775,0};
SQ2[] = {-1.30925,-3.92775,0};
EQ1[] = {1.30925,0,0};
EQ2[] = {3.92775,0,0};
WQ1[] = {-1.30925,0,0};
WQ2[] = {-3.92775,0,0};
};
class WoodFloor_SIM_EPOCH : WoodFloor_EPOCH
{
@ -241,7 +249,7 @@ class CfgBaseBuilding
simulClass = "WoodHalfFloor_SIM_EPOCH";
staticClass = "WoodHalfFloor_EPOCH";
GhostPreview = "WoodHalfFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NQF","SQF","EQF","WQF"};
snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NHW","SHW","EHW","WHW","NQ1","NQ2","SQ1","SQ2","EQ1","EQ2","WQ1","WQ2"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.2;
// snap points for WoodHalfFloor_EPOCH
@ -263,19 +271,34 @@ class CfgBaseBuilding
SF[] = {0,-5.237,0};
EF[] = {3.92775,0,0};
WF[] = {-3.92775,0,0};
NQF[] = {0,3.92775,0};
SQF[] = {0,-3.92775,0};
EQF[] = {2.6185,0,0};
WQF[] = {-2.6185,0,0};
NHW[] = {0,3.92775,0};
SHW[] = {0,-3.92775,0};
EHW[] = {2.6185,0,0};
WHW[] = {-2.6185,0,0};
NQ1[] = {1.30925,3.92775,0};
NQ2[] = {-1.30925,3.92775,0};
SQ1[] = {1.30925,-3.92775,0};
SQ2[] = {-1.30925,-3.92775,0};
EQ1[] = {1.30925,0,0};
EQ2[] = {3.92775,0,0};
WQ1[] = {-1.30925,0,0};
WQ2[] = {-3.92775,0,0};
};
class WoodHalfFloor_SIM_EPOCH : WoodHalfFloor_EPOCH
{
<<<<<<< HEAD
allowedSnapPoints[] = {"NF","SF","EF","WF","NHW","SHW","EHW","WHW"};
=======
allowedSnapPoints[] = {"NF","SF","EF","WF","NQF","SQF","EQF","WQF","C"};
>>>>>>> origin/experimental
allowedSnapObjects[] = {"Const_floors_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class WoodHalfFloor_Ghost_EPOCH : WoodHalfFloor_SIM_EPOCH {};
<<<<<<< HEAD
class MetalFloor_EPOCH : WoodFloor_EPOCH
=======
class WoodQuarterFloor_EPOCH : Default
{
upgradeBuilding[] = {{"MetalQuarterFloor_EPOCH",{{"ItemCorrugatedLg",1}}}};
@ -319,125 +342,54 @@ class CfgBaseBuilding
};
class WoodQuarterFloor_Ghost_EPOCH : WoodQuarterFloor_SIM_EPOCH {};
class MetalFloor_EPOCH : Default
>>>>>>> origin/experimental
{
upgradeBuilding[] = {{"CinderFloor_EPOCH",{{"CinderBlocks",3},{"MortarBucket",3}}}};
removeParts[] = {{"ItemCorrugatedLg",1},{"ItemCorrugated",1}};
simulClass = "MetalFloor_SIM_EPOCH";
staticClass = "MetalFloor_EPOCH";
GhostPreview = "MetalFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NQF","SQF","EQF","WQF"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.5;
// snap points for MetalFloor_EPOCH
C[] = {0,0,3.31243};
CB[] = {0,0,0.268722};
CinN[] = {0,2.87136,-0.000576986};
CinE[] = {2.87868,0,-0.000576986};
CinS[] = {0,-2.86826,-0.000576986};
CinW[] = {-2.88969,0,-0.000576986};
N[] = {0,2.46379,0.269223};
E[] = {2.47112,0,0.269223};
S[] = {0,-2.46097,0.269223};
W[] = {-2.4783,0,0.269223};
NE[] = {2.47112,2.46379,0.269223};
NW[] = {-2.4783,2.46379,0.269223};
SE[] = {2.47112,-2.46097,0.269223};
SW[] = {-2.4783,-2.46097,0.269223};
NF[] = {0,5.237,0};
SF[] = {0,-5.237,0};
EF[] = {5.237,0,0};
WF[] = {-5.237,0,0};
NQF[] = {0,3.92775,0};
SQF[] = {0,-3.92775,0};
EQF[] = {3.92775,0,0};
WQF[] = {-3.92775,0,0};
};
class MetalFloor_SIM_EPOCH : MetalFloor_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","C"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
removeParts[] = {};
};
class MetalFloor_SIM_EPOCH : WoodFloor_SIM_EPOCH{};
class MetalFloor_Ghost_EPOCH : MetalFloor_SIM_EPOCH {};
class MetalHalfFloor_EPOCH : Default
class MetalHalfFloor_EPOCH : WoodHalfFloor_EPOCH
{
upgradeBuilding[] = {{"CinderHalfFloor_EPOCH",{{"CinderBlocks",2},{"MortarBucket",2}}}};
removeParts[] = {{"ItemCorrugatedLg",1}};
simulClass = "MetalHalfFloor_SIM_EPOCH";
staticClass = "MetalHalfFloor_EPOCH";
GhostPreview = "MetalHalfFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NQF","SQF","EQF","WQF"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.2;
// snap points for MetalHalfFloor_EPOCH
C[] = {0,0,3.31243};
CB[] = {0,0,0.268722};
CinN[] = {0,2.87136,-0.000576986};
CinE[] = {1.444845,0,-0.000576986};
CinS[] = {0,-2.86826,-0.000576986};
CinW[] = {-1.444845,0,-0.000576986};
N[] = {0,2.46379,0.269223};
E[] = {1.15,0,0.269223};
S[] = {0,-2.46097,0.269223};
W[] = {-1.15,0,0.269223};
NE[] = {1.23556,2.46379,0.269223};
NW[] = {-1.23915,2.46379,0.269223};
SE[] = {1.23556,-2.46097,0.269223};
SW[] = {-1.23915,-2.46097,0.269223};
NF[] = {0,5.237,0};
SF[] = {0,-5.237,0};
EF[] = {3.92775,0,0};
WF[] = {-3.92775,0,0};
NQF[] = {0,3.92775,0};
SQF[] = {0,-3.92775,0};
EQF[] = {2.6185,0,0};
WQF[] = {-2.6185,0,0};
};
class MetalHalfFloor_SIM_EPOCH : MetalHalfFloor_EPOCH
{
<<<<<<< HEAD
allowedSnapPoints[] = {"NF","SF","EF","WF","NHW","SHW","EHW","WHW"};
=======
allowedSnapPoints[] = {"NF","SF","EF","WF","NQF","SQF","EQF","WQF","C"};
>>>>>>> origin/experimental
allowedSnapObjects[] = {"Const_floors_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class MetalHalfFloor_Ghost_EPOCH : MetalHalfFloor_SIM_EPOCH {};
class MetalQuarterFloor_EPOCH : Default
class MetalQuarterFloor_EPOCH : WoodQuarterFloor_EPOCH
{
upgradeBuilding[] = {{"CinderQuarterFloor_EPOCH",{{"CinderBlocks",1},{"MortarBucket",1}}}};
removeParts[] = {{"ItemCorrugated",1}};
simulClass = "MetalQuarterFloor_SIM_EPOCH";
staticClass = "MetalQuarterFloor_EPOCH";
GhostPreview = "MetalQuarterFloor_Ghost_EPOCH";
snapPointsPara[] = {"NQF","SQF","EQF","WQF","C","CB","NF","SF","EF","WF"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.1;
// snap points for MetalQuarterFloor_EPOCH
C[] = {0,0,3.31243};
CB[] = {0,0,0.268722};
CinN[] = {0,1.43568,-0.000576986};
CinE[] = {1.444845,0,-0.000576986};
CinS[] = {0,-1.43412,-0.000576986};
CinW[] = {-1.444845,0,-0.000576986};
N[] = {0,1.15,0.269223};
E[] = {1.15,0,0.269223};
S[] = {0,-1.15,0.269223};
W[] = {-1.15,0,0.269223};
NE[] = {1.23556,1.231895,0.269223};
NW[] = {-1.23915,1.231895,0.269223};
SE[] = {1.23556,-1.230485,0.269223};
SW[] = {-1.23915,-1.230485,0.269223};
NF[] = {0,3.92775,0};
SF[] = {0,-3.92775,0};
EF[] = {3.92775,0,0};
WF[] = {-3.92775,0,0};
NQF[] = {0,2.6185,0};
SQF[] = {0,-2.6185,0};
EQF[] = {2.6185,0,0};
WQF[] = {-2.6185,0,0};
};
class MetalQuarterFloor_SIM_EPOCH : MetalQuarterFloor_EPOCH
{
<<<<<<< HEAD
allowedSnapPoints[] = {"NHW","SHW","EHW","WHW","NQ1","NQ2","SQ1","SQ2","EQ1","EQ2","WQ1","WQ2"};
=======
allowedSnapPoints[] = {"NQF","SQF","EQF","WQF","C"};
>>>>>>> origin/experimental
allowedSnapObjects[] = {"Const_floors_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
@ -568,126 +520,46 @@ class CfgBaseBuilding
removeParts[] = {};
};
class BarbedWire_Ghost_EPOCH : BarbedWire_SIM_EPOCH {};
class CinderFloor_EPOCH : Default
class CinderFloor_EPOCH : WoodFloor_EPOCH
{
removeParts[] = {{"CinderBlocks",2},{"MortarBucket",1}};
simulClass = "CinderFloor_SIM_EPOCH";
staticClass = "CinderFloor_EPOCH";
GhostPreview = "CinderFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NQF","SQF","EQF","WQF"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.5;
// snap points for CinderFloor_EPOCH
C[] = {0,0,3.31243};
CB[] = {0,0,0.268722};
CinN[] = {0,2.87136,-0.000576986};
CinE[] = {2.87868,0,-0.000576986};
CinS[] = {0,-2.86826,-0.000576986};
CinW[] = {-2.88969,0,-0.000576986};
N[] = {0,2.46379,0.269223};
E[] = {2.47112,0,0.269223};
S[] = {0,-2.46097,0.269223};
W[] = {-2.4783,0,0.269223};
NE[] = {2.47112,2.46379,0.269223};
NW[] = {-2.4783,2.46379,0.269223};
SE[] = {2.47112,-2.46097,0.269223};
SW[] = {-2.4783,-2.46097,0.269223};
NF[] = {0,5.237,0};
SF[] = {0,-5.237,0};
EF[] = {5.237,0,0};
WF[] = {-5.237,0,0};
NQF[] = {0,3.92775,0};
SQF[] = {0,-3.92775,0};
EQF[] = {3.92775,0,0};
WQF[] = {-3.92775,0,0};
};
class CinderFloor_SIM_EPOCH : CinderFloor_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","C"};
allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"};
removeParts[] = {};
energyCost = 1;
};
class CinderFloor_SIM_EPOCH : WoodFloor_SIM_EPOCH{};
class CinderFloor_Ghost_EPOCH : CinderFloor_SIM_EPOCH {};
class CinderHalfFloor_EPOCH : Default
class CinderHalfFloor_EPOCH : WoodHalfFloor_EPOCH
{
upgradeBuilding[] = {};
removeParts[] = {{"CinderBlocks",1},{"MortarBucket",1}};
simulClass = "CinderHalfFloor_SIM_EPOCH";
staticClass = "CinderHalfFloor_EPOCH";
GhostPreview = "CinderHalfFloor_Ghost_EPOCH";
snapPointsPara[] = {"NF","SF","EF","WF","C","CB","NQF","SQF","EQF","WQF"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.2;
// snap points for CinderHalfFloor_EPOCH
C[] = {0,0,3.31243};
CB[] = {0,0,0.268722};
CinN[] = {0,2.87136,-0.000576986};
CinE[] = {1.444845,0,-0.000576986};
CinS[] = {0,-2.86826,-0.000576986};
CinW[] = {-1.444845,0,-0.000576986};
N[] = {0,2.46379,0.269223};
E[] = {1.15,0,0.269223};
S[] = {0,-2.46097,0.269223};
W[] = {-1.15,0,0.269223};
NE[] = {1.23556,2.46379,0.269223};
NW[] = {-1.23915,2.46379,0.269223};
SE[] = {1.23556,-2.46097,0.269223};
SW[] = {-1.23915,-2.46097,0.269223};
NF[] = {0,5.237,0};
SF[] = {0,-5.237,0};
EF[] = {3.92775,0,0};
WF[] = {-3.92775,0,0};
NQF[] = {0,3.92775,0};
SQF[] = {0,-3.92775,0};
EQF[] = {2.6185,0,0};
WQF[] = {-2.6185,0,0};
energyCost = 0.5;
};
class CinderHalfFloor_SIM_EPOCH : CinderHalfFloor_EPOCH
{
allowedSnapPoints[] = {"NF","SF","EF","WF","NQF","SQF","EQF","WQF","C"};
allowedSnapObjects[] = {"CinderHalfFloor_EPOCH","CinderFloor_EPOCH","CinderQuarterFloor_EPOCH"};
allowedSnapPoints[] = {"NF","SF","EF","WF","NHW","SHW","EHW","WHW"};
allowedSnapObjects[] = {"Const_floors_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};
class CinderHalfFloor_Ghost_EPOCH : CinderHalfFloor_SIM_EPOCH {};
class CinderQuarterFloor_EPOCH : Default
class CinderQuarterFloor_EPOCH : WoodQuarterFloor_EPOCH
{
upgradeBuilding[] = {};
removeParts[] = {{"CinderBlocks",1}};
simulClass = "CinderQuarterFloor_SIM_EPOCH";
staticClass = "CinderQuarterFloor_EPOCH";
GhostPreview = "CinderQuarterFloor_Ghost_EPOCH";
snapPointsPara[] = {"NQF","SQF","EQF","WQF","C","CB","NF","SF","EF","WF"};
snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"};
energyCost = 0.1;
// snap points for CinderQuarterFloor_EPOCH
C[] = {0,0,3.31243};
CB[] = {0,0,0.268722};
CinN[] = {0,1.43568,-0.000576986};
CinE[] = {1.444845,0,-0.000576986};
CinS[] = {0,-1.43412,-0.000576986};
CinW[] = {-1.444845,0,-0.000576986};
N[] = {0,1.15,0.269223};
E[] = {1.15,0,0.269223};
S[] = {0,-1.15,0.269223};
W[] = {-1.15,0,0.269223};
NE[] = {1.23556,1.231895,0.269223};
NW[] = {-1.23915,1.231895,0.269223};
SE[] = {1.23556,-1.230485,0.269223};
SW[] = {-1.23915,-1.230485,0.269223};
NF[] = {0,3.92775,0};
SF[] = {0,-3.92775,0};
EF[] = {3.92775,0,0};
WF[] = {-3.92775,0,0};
NQF[] = {0,2.6185,0};
SQF[] = {0,-2.6185,0};
EQF[] = {2.6185,0,0};
WQF[] = {-2.6185,0,0};
energyCost = 0.25;
};
class CinderQuarterFloor_SIM_EPOCH : CinderQuarterFloor_EPOCH
{
allowedSnapPoints[] = {"NQF","SQF","EQF","WQF","C"};
allowedSnapObjects[] = {"CinderQuarterFloor_EPOCH","CinderHalfFloor_EPOCH","CinderFloor_EPOCH"};
allowedSnapPoints[] = {"NHW","SHW","EHW","WHW","NQ1","NQ2","SQ1","SQ2","EQ1","EQ2","WQ1","WQ2"};
allowedSnapObjects[] = {"Const_floors_static_F"};
upgradeBuilding[] = {};
removeParts[] = {};
};

File diff suppressed because it is too large Load Diff