Changelogs

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He-Man 2018-04-15 14:52:59 +02:00
parent 12ed6cfdf9
commit d4dc07d6f6

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@ -7,6 +7,9 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- Missing Config entry "immuneIfStartInBase" in epochconfig.hpp
- Radiation Suits to Loot, Pricing and Itemsort
- Config to restrict tilting angle for Vectorbuilding to cfgEpochClient.hpp
- Config to disable Fuelsources in PlotPole Range to epochconfig.hpp
- Secondary Weapon can now be sold directly from hand
- Attachments from sold weapons from hand will be put back into your Inventory
### Fixed
- Mine Rocks / Chop Wood was only possible with Swords after 1.1.0 update.
- Alive Toxic Sapper was not toxic
@ -19,10 +22,13 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- Locked Vehicles were unlocked after upgrade
- Everybody was able to open Hatch on Windows / Doors on foreign Bases
- Ban for "RscMenuTeam" commandmenu
- Adjusted some SnapPoints for Basebuilding to be more accurate
- Advanced Vehicle Repair was broken after last Arma Update (Tank DLC)
### Changed
- Build mode is now also available while looking onto Building Elements (only in your PlotRange)
- Reworked Vehicle Load / Save comands for more precise Vehicle Spawn
- Made Temp-Vehicles tradeable (will not be stored in Trader after selling them)
- Wood / Cinder Walls can now snap to each other
## [1.1.0.0] - 2018-03-15
### Added