0.3.7.016

This commit is contained in:
vbawol 2016-01-08 17:19:18 -06:00
parent 1889347a29
commit d724ec06d6
2 changed files with 5 additions and 1 deletions

View File

@ -2,7 +2,7 @@
[Added] Repack magazines feature. Simply select a magazine and press the "Repack" button.
[Added] 55 Gallon (210 liters) Fuel Barrel that can be used to refill/siphon vehicles. (Full - ItemBarrelF,Empty - ItemBarrelE).
[Added] Ability to siphon fuel from other fuel sources like gas stations and gas tanks.
[ADDED-WIP] Pack/unpack empty backpacks into carryable items.
[ADDED-WIP] Pack/unpack empty backpacks into carryable magazine items.
[ADDED-WIP] Hotwire Kit (ItemHotwire).
[ADDED-WIP] Key Makers Kit (ItemKeyKit).
[ADDED-WIP] Keys in colors: (Black ItemKey,ItemKeyRed,ItemKeyGreen,ItemKeyBlue,ItemKeyYellow).
@ -16,6 +16,7 @@
[ADDED-WIP] Tin Bars (ItemTinBar).
[ADDED-WIP] Plywood sheets in small and large stacks (ItemPlywood,ItemPlywoodPack).
[Changed] Change all publicVariableServer calls to use remoteExec calls for better performance.
[Fixed] Prevented death just after revive due still having high blood pressure.
[Fixed] Incorrectly being able to sell/buy items from a dead trader.
[Fixed] Snakes now require line of sight to bite player.
[Fixed] Custom epoch swing animations for Hatchet and sledge now work correctly.

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@ -43,6 +43,9 @@ if !(alive player && alive _playerObject && !isPlayer _playerObject) then {
{
player addEventHandler [_x,(["CfgEpochClient", _x, ""] call EPOCH_fnc_returnConfigEntryV2)];
} forEach (["CfgEpochClient", "addEventHandler", []] call EPOCH_fnc_returnConfigEntryV2);
// reset blood Pressure to warning level
EPOCH_playerBloodP = 120;
} else {
deleteVehicle _playerObject;
};