another fix to login wait

This commit is contained in:
vbawol 2016-02-01 15:02:49 -06:00
parent 8bbec6258a
commit dee85d54e4
43 changed files with 88 additions and 66 deletions

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n

View File

@ -190,8 +190,8 @@ link97[] = {85,79};
link98[] = {86,16};
link99[] = {86,22};
link100[] = {87,31};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
*//*%FSM</HEAD>*/
class FSM
{
@ -1039,7 +1039,7 @@ class FSM
priority = 0.000000;
to="Setup_Player_Obj";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
@ -1338,6 +1338,7 @@ class FSM
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
"EPOCH_C_SET = nil;" \n
"diag_log format[""DEBUG: %1 "",_array];" \n
"_playerObject = _array deleteAt 0;" \n
"_playerVariables = _array deleteAt 0;" \n
"_currentWeapon = _array deleteAt 0;" \n