mirror of
https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
another fix to login wait
This commit is contained in:
parent
8bbec6258a
commit
dee85d54e4
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@ -190,8 +190,8 @@ link97[] = {85,79};
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link98[] = {86,16};
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link99[] = {86,22};
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link100[] = {87,31};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
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window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
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window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@ -1039,7 +1039,7 @@ class FSM
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priority = 0.000000;
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to="Setup_Player_Obj";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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@ -1338,6 +1338,7 @@ class FSM
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condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
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"EPOCH_C_SET = nil;" \n
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"diag_log format[""DEBUG: %1 "",_array];" \n
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"_playerObject = _array deleteAt 0;" \n
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"_playerVariables = _array deleteAt 0;" \n
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"_currentWeapon = _array deleteAt 0;" \n
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@ -190,8 +190,8 @@ link97[] = {85,79};
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link98[] = {86,16};
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link99[] = {86,22};
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link100[] = {87,31};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
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window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
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window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@ -1039,7 +1039,7 @@ class FSM
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priority = 0.000000;
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to="Setup_Player_Obj";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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@ -1338,6 +1338,7 @@ class FSM
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condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
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"EPOCH_C_SET = nil;" \n
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"diag_log format[""DEBUG: %1 "",_array];" \n
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"_playerObject = _array deleteAt 0;" \n
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"_playerVariables = _array deleteAt 0;" \n
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"_currentWeapon = _array deleteAt 0;" \n
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@ -190,8 +190,8 @@ link97[] = {85,79};
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link98[] = {86,16};
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link99[] = {86,22};
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link100[] = {87,31};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
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window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
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window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@ -1039,7 +1039,7 @@ class FSM
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priority = 0.000000;
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to="Setup_Player_Obj";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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@ -1338,6 +1338,7 @@ class FSM
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condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
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"EPOCH_C_SET = nil;" \n
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"diag_log format[""DEBUG: %1 "",_array];" \n
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"_playerObject = _array deleteAt 0;" \n
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"_playerVariables = _array deleteAt 0;" \n
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"_currentWeapon = _array deleteAt 0;" \n
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@ -190,8 +190,8 @@ link97[] = {85,79};
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link98[] = {86,16};
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link99[] = {86,22};
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link100[] = {87,31};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
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window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
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window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@ -1039,7 +1039,7 @@ class FSM
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priority = 0.000000;
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to="Setup_Player_Obj";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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@ -1338,6 +1338,7 @@ class FSM
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condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
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"EPOCH_C_SET = nil;" \n
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"diag_log format[""DEBUG: %1 "",_array];" \n
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"_playerObject = _array deleteAt 0;" \n
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"_playerVariables = _array deleteAt 0;" \n
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"_currentWeapon = _array deleteAt 0;" \n
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@ -190,8 +190,8 @@ link97[] = {85,79};
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link98[] = {86,16};
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link99[] = {86,22};
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link100[] = {87,31};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
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window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
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window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@ -1039,7 +1039,7 @@ class FSM
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priority = 0.000000;
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to="Setup_Player_Obj";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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@ -1338,6 +1338,7 @@ class FSM
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condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
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"EPOCH_C_SET = nil;" \n
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"diag_log format[""DEBUG: %1 "",_array];" \n
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"_playerObject = _array deleteAt 0;" \n
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"_playerVariables = _array deleteAt 0;" \n
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"_currentWeapon = _array deleteAt 0;" \n
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|
@ -190,8 +190,8 @@ link97[] = {85,79};
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link98[] = {86,16};
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link99[] = {86,22};
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link100[] = {87,31};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
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window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
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window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@ -1039,7 +1039,7 @@ class FSM
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priority = 0.000000;
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to="Setup_Player_Obj";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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@ -1338,6 +1338,7 @@ class FSM
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condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
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"EPOCH_C_SET = nil;" \n
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"diag_log format[""DEBUG: %1 "",_array];" \n
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"_playerObject = _array deleteAt 0;" \n
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"_playerVariables = _array deleteAt 0;" \n
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"_currentWeapon = _array deleteAt 0;" \n
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@ -190,8 +190,8 @@ link97[] = {85,79};
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link98[] = {86,16};
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link99[] = {86,22};
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link100[] = {87,31};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
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window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
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window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@ -1039,7 +1039,7 @@ class FSM
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priority = 0.000000;
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to="Setup_Player_Obj";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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@ -1338,6 +1338,7 @@ class FSM
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condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
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"EPOCH_C_SET = nil;" \n
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"diag_log format[""DEBUG: %1 "",_array];" \n
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"_playerObject = _array deleteAt 0;" \n
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"_playerVariables = _array deleteAt 0;" \n
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"_currentWeapon = _array deleteAt 0;" \n
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|
@ -190,8 +190,8 @@ link97[] = {85,79};
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link98[] = {86,16};
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link99[] = {86,22};
|
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link100[] = {87,31};
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
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window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
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window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@ -1039,7 +1039,7 @@ class FSM
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priority = 0.000000;
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to="Setup_Player_Obj";
|
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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@ -1338,6 +1338,7 @@ class FSM
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condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
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action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
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"EPOCH_C_SET = nil;" \n
|
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"diag_log format[""DEBUG: %1 "",_array];" \n
|
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"_playerObject = _array deleteAt 0;" \n
|
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"_playerVariables = _array deleteAt 0;" \n
|
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"_currentWeapon = _array deleteAt 0;" \n
|
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|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
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link98[] = {86,16};
|
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link99[] = {86,22};
|
||||
link100[] = {87,31};
|
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globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
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window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
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@ -1039,7 +1039,7 @@ class FSM
|
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priority = 0.000000;
|
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to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
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condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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@ -1338,6 +1338,7 @@ class FSM
|
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condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
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action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
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"EPOCH_C_SET = nil;" \n
|
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"diag_log format[""DEBUG: %1 "",_array];" \n
|
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"_playerObject = _array deleteAt 0;" \n
|
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"_playerVariables = _array deleteAt 0;" \n
|
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"_currentWeapon = _array deleteAt 0;" \n
|
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|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
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*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
@ -190,8 +190,8 @@ link97[] = {85,79};
|
||||
link98[] = {86,16};
|
||||
link99[] = {86,22};
|
||||
link100[] = {87,31};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-184.651276,605.171021,1613.338623,764.213013,586,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,604};
|
||||
globals[] = {0.000000,0,0,0,0,640,480,1,244,6316128,1,-267.582611,688.102234,2074.832520,639.674500,585,880,1};
|
||||
window[] = {2,-1,-1,-1,-1,916,104,1396,104,3,603};
|
||||
*//*%FSM</HEAD>*/
|
||||
class FSM
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ class FSM
|
||||
priority = 0.000000;
|
||||
to="Setup_Player_Obj";
|
||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines player)}"/*%FSM</CONDITION""">*/;
|
||||
condition=/*%FSM<CONDITION""">*/"!(isNull _playerObject) && {_playerObject getVariable [""SETUP"",false]} && {_magCount == count(magazines _playerObject)}"/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||
};
|
||||
/*%FSM</LINK>*/
|
||||
@ -1338,6 +1338,7 @@ class FSM
|
||||
condition=/*%FSM<CONDITION""">*/"!isNil ""EPOCH_C_SET"""/*%FSM</CONDITION""">*/;
|
||||
action=/*%FSM<ACTION""">*/"_array = EPOCH_C_SET;" \n
|
||||
"EPOCH_C_SET = nil;" \n
|
||||
"diag_log format[""DEBUG: %1 "",_array];" \n
|
||||
"_playerObject = _array deleteAt 0;" \n
|
||||
"_playerVariables = _array deleteAt 0;" \n
|
||||
"_currentWeapon = _array deleteAt 0;" \n
|
||||
|
Loading…
Reference in New Issue
Block a user