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Update CfgEpochClient.hpp
Added new variable radiationEffectsThreshold, default 10%
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@ -23,6 +23,7 @@ class CfgEpochClient
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radioactiveLocations[] = {"NameCityCapital", "NameCity", "Airport"}; // used for random radioactive locations and to suppress animal spawns within cities.
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radiatedObjMaxFalloutDist = 125; // max distance radiated object can affect player (number in meters)
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geigerCounterEnergyUsage = 10; // default loss of 10 energy every 10sec of use
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radiationEffectsThreshold = 10; // default level for screen effects to indicate a player's rad dosage (0-100)
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baseHungerLoss = 2; // increase number to speed up rate of Hunger loss
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baseThirstLoss = 2; // increase number to speed up rate of Thirst loss
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