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Remove create marker function. Add Remove marker
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@ -34,6 +34,8 @@ class CfgClientFunctions
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class onEachFrame {};
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class callSapperMigration {};
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class zombieSpawn {};
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class makeMarker {};
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class removeMarker {};
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};
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class building
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@ -119,7 +121,6 @@ class CfgClientFunctions
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class fnc_playerDeathMorph {};
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class fnc_playerSetVariable {};
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class fnc_playerAttachToAntagonist {};
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class fnc_createMarker {};
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class fnc_dynamicFSM {};
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class fnc_vectorDivide {};
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};
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