Update epochconfig.hpp

Add immuneIfStartInBase definition to make it more visible to server owners and devs. Set by default to false - the current default behaviour
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Grahame 2018-03-18 14:48:35 -04:00 committed by GitHub
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commit f4b913e373
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@ -63,6 +63,7 @@ forceRestartTime = 14400; // 4 hour restarts
};
// vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance.
immuneIfStartInBase = "false"; // Protect vehicles from damage in bases until first unlocked after restart
ReservedVehSlots = 50; // Reserved Vehicle Slots (only needed, if you manually spawn in additional Vehicles - AdminTool / Blackmarket...)
disableAutoRefuel = "true"; // Removes auto refuel from all buildings at server startup.
VehLockMessages = "true"; // Give players a hint, that the Vehicle is locked / unlocked