Block Traders on / in Containers

This commit is contained in:
He-Man 2019-02-17 02:48:36 +01:00
parent 12f5fd6eaf
commit f91c859586
2 changed files with 2 additions and 2 deletions

View File

@ -30,7 +30,7 @@ if (_TraderMinDistance isEqualto 0) then {
};
_traderblockblds = getArray(_config >> "traderblockblds");
if (_traderblockblds isEqualto []) then {
_traderblockblds = ["pier","bridge","fireescape","medevac_house","pillboxbunker"];
_traderblockblds = ["pier","bridge","fireescape","medevac_house","pillboxbunker","containerine"];
};
_traderHomes = getArray(_config >> "traderHomes");
_TraderDeco = [_serverSettingsConfig, "TraderDeco", true] call EPOCH_fnc_returnConfigEntry;

View File

@ -81,7 +81,7 @@ class CfgEpoch
traderHomes[] = {"Building"};
traderUniforms[] = {"U_OG_leader", "U_C_Poloshirt_stripped", "U_C_Poloshirt_blue", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_tricolour", "U_C_Poloshirt_salmon", "U_C_Poloshirt_redwhite", "U_C_Poor_1", "U_C_WorkerCoveralls", "U_C_Journalist", "U_C_Scientist", "U_OrestesBody", "U_Chav_EPOCH"};
// TraderMinDistance = 1500; // Min distance between Traders. If not defined, Server will calculate it by MapSize
traderblockblds[] = {"pier","bridge","fireescape","medevac_house","pillboxbunker"}; // If a building include this chars in the classname (tolower!!!) they will be blocked for Traders
traderblockblds[] = {"pier","bridge","fireescape","medevac_house","pillboxbunker","containerine"}; // If a building include this chars in the classname (tolower!!!) they will be blocked for Traders
// Debug Box
telePos[] = {};