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add looting of Satellite with sledge hammer
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@ -795,6 +795,8 @@ class CfgWorldInteractions {
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class Land_chz_zibk_3 : Wrecks {};
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class Land_chz_zibk_4 : Wrecks {};
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class Land_fishing_boat : Wrecks {};
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class Land_Wreck_Satellite_EPOCH : Wrecks {};
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class satellite_p3d : Wrecks {};
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// ore classes
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class MineralDepositCopper_EPOCH : Ore {};
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class MineralDepositGold_EPOCH : Ore {};
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@ -849,6 +849,19 @@ class CfgLootTable
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{ { "PartOre", "magazine" }, 25 }
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};
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};
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class Satellite
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{
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items[] = {
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{ { "MetalBars", "CfgLootTable" }, 5 },
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{ { "CircuitParts", "magazine" }, 1 },
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{ { "Gems", "CfgLootTable" }, 3 },
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{ { "ItemScraps", "magazine" }, 1 },
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{ { "ItemCorrugated", "magazine" }, 2 },
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{ { "ItemSolar", "magazine" }, 1 },
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{ { "ItemBattery", "magazine" }, 1 },
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{ { "ItemCables", "magazine" }, 1 }
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};
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};
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class Food
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{
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items[] = {
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@ -1412,6 +1412,19 @@ class CfgLootTable_CUP
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{ { "PartOre", "magazine" }, 25 }
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};
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};
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class Satellite
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{
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items[] = {
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{ { "MetalBars", "CfgLootTable" }, 5 },
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{ { "CircuitParts", "magazine" }, 1 },
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{ { "Gems", "CfgLootTable" }, 3 },
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{ { "ItemScraps", "magazine" }, 1 },
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{ { "ItemCorrugated", "magazine" }, 2 },
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{ { "ItemSolar", "magazine" }, 1 },
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{ { "ItemBattery", "magazine" }, 1 },
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{ { "ItemCables", "magazine" }, 1 }
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};
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};
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class Food
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{
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items[] = {
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@ -852,6 +852,19 @@ class CfgLootTable_MAD
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{ { "PartOre", "magazine" }, 25 }
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};
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};
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class Satellite
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{
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items[] = {
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{ { "MetalBars", "CfgLootTable" }, 5 },
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{ { "CircuitParts", "magazine" }, 1 },
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{ { "Gems", "CfgLootTable" }, 3 },
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{ { "ItemScraps", "magazine" }, 1 },
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{ { "ItemCorrugated", "magazine" }, 2 },
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{ { "ItemSolar", "magazine" }, 1 },
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{ { "ItemBattery", "magazine" }, 1 },
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{ { "ItemCables", "magazine" }, 1 }
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};
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};
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class Food
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{
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items[] = {
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@ -1417,6 +1417,19 @@ class CfgLootTable_MADCUP
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{ { "PartOre", "magazine" }, 25 }
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};
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};
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class Satellite
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{
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items[] = {
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{ { "MetalBars", "CfgLootTable" }, 5 },
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{ { "CircuitParts", "magazine" }, 1 },
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{ { "Gems", "CfgLootTable" }, 3 },
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{ { "ItemScraps", "magazine" }, 1 },
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{ { "ItemCorrugated", "magazine" }, 2 },
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{ { "ItemSolar", "magazine" }, 1 },
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{ { "ItemBattery", "magazine" }, 1 },
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{ { "ItemCables", "magazine" }, 1 }
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};
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};
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class Food
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{
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items[] = {
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@ -277,6 +277,13 @@ class CfgMainTable
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LootMax = 10;
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tables[] = { "SilverMine" };
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};
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class Land_Wreck_Satellite_EPOCH : Default
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{
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lootMin = 8;
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LootMax = 14;
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tables[] = { "Satellite" };
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};
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class satellite_p3d : Land_Wreck_Satellite_EPOCH {};
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class Shelf_EPOCH : Default
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{
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lootMin = 3;
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