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Faster feedback from Targets
reaveal player to all near objects on Epoch-ActionKey pressed. Whithout this, upgraded Buildings need up to 10 seconds to get in Target.
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@ -83,6 +83,7 @@ if (_dikCode == EPOCH_keysDebugMon) then {
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//Action Menu
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if (_dikCode == EPOCH_keysAction) then {
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//_handled = true;
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{player reveal _x;} foreach (player nearObjects 50);
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if !(EPOCH_keysActionPressed) then {
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EPOCH_keysActionPressed = true;
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if (cursorTarget isKindOf "AllVehicles") then {
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