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fcef6264dd
@ -8,7 +8,7 @@ forceRestartTime = 14400; // 4 hour restarts
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lootMultiplier = 0.5; // 1 = max loot bias. This controls how much loot can payout per Epoch loot container.
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// Events
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WeatherStaticForecast[] = {}; // Default: {75.5,0,{0,0,0},0,{1,1}}; // Clear day; {19,1,{1,1,40},1,{5,5}}; // Cold Foggy Rainy Overcast Windy; Format: {temp <scalar>,rain <scalar>,fog <array>,overcast <scalar>,wind <array>}
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WeatherStaticForecast[] = {}; // Default: {75.5,0,{0,0,0},0,{1,1}}; // Clear day; Format: {temp <scalar>,rain <scalar>,fog <array>,overcast <scalar>,wind <array>}
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events[] = {
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{
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3600, // SECOND <scalar>,
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